# Malwa #

country = { 
    tag = MLW
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100 
    inflation = 0 
    merchants = 0.083333 
    religion = { type = sunni }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = hindi 
}
    diplomacy = { 
    	relation = { tag = DLH value = -100 }
    } 
    knownprovinces = { 541 542 543 544 545 546 547 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 573 574 575 1522 1523 1539 1771 1772 1773 1774 1775 1777 1778 1779 1780 1782 1783 1784 1785 1964 1066 1069 1070 1071 1072 1073 1074 1078 1138 1140 1389 1989 } 
    ownedprovinces = { 
        546 1999 562 545 553 1990 } 
    controlledprovinces = { 
        546 1999 562 545 553 1990 } 
    nationalprovinces = { 
        546 1999 562 545 553 1990 } 
    city = {         fortress = { level = 1 }  
        population = 20000
        location = 546 
¤IF TCstart
bailiff = yes 
¤ENDIF
    } 
    city = {         fortress = { level = 1 }  
        population = 5000
        location = 545 
¤IF TCstart
bailiff = yes 
¤ENDIF
    } 
    city = {         fortress = { level = 1 }  
        population = 8000
        location = 1990 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {	     fortress = { level = 1 }
        population = 5000
        location = 562 
        capital = yes
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {         fortress = { level = 1 }  
        population = 6000
        location = 1999
¤IF TCstart
bailiff = yes 
¤ENDIF
    } 
    city = {         fortress = { level = 1 }  
        population = 15000
        location = 553 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    landunit = { 
        id = { type = 9423 id = 901 } 
        name = "Malwa Army" 
        location = 562
        infantry = 10000
        cavalry = 3000
        artillery = 0 
    } 
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 3 value = 0 } 
        naval = { level = 3 value = 0 }
    } 
} 

