#TestEngland
event = {

	id = 88840
	random = no
	country = ENG
	name = "booohooo"
	desc = "boobobobobobbbbbbbbbooooooooooooooooooh"
	style = 1

	date = { day = 1 month = january year = 1900 }
	offset = 30
	deathdate = { day = 30 month = december year = 1919 }

	action_a ={
		name = "Annex em all!"
		command = { type = trigger which = 88839 }
		command = { type = trigger which = 88838 }
		command = { type = trigger which = 88837 }
		command = { type = trigger which = 88836 }
		command = { type = trigger which = 88835 }
		command = { type = trigger which = 88834 }
		command = { type = trigger which = 88833 }
		command = { type = trigger which = 88830 }
		command = { type = inherit which = SCO }
		command = { type = inherit which = EIR }
		command = { type = secedeprovince which = FRA value = 382 }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#Testfrance
event = {

	id = 88839
	random = no
	country = FRA
	name = "testfrance"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = LOR }
		command = { type = inherit which = BRI }
		command = { type = inherit which = BOU }
		command = { type = inherit which = AMG }
		command = { type = inherit which = PRO }
		command = { type = inherit which = BUR }
		command = { type = inherit which = ORL }
		command = { type = inherit which = SAV }
		command = { type = inherit which = STR }
		command = { type = inherit which = MLO }
		command = { type = inherit which = LUX }
		command = { type = inherit which = HAU }
		command = { type = inherit which = MAN }
		command = { type = inherit which = PIS }
		command = { type = inherit which = GEN }
		command = { type = inherit which = GEL }
		command = { type = inherit which = FRI }
		command = { type = inherit which = TOS }
		command = { type = inherit which = PAR }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#Testaustria
event = {

	id = 88838
	random = no
	country = HAB
	name = "testaustria"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = HEL }
		command = { type = inherit which = SLZ }
		command = { type = inherit which = BOH }
		command = { type = inherit which = MAI }
		command = { type = inherit which = BAY }
		command = { type = inherit which = PFA }
		command = { type = inherit which = THU }
		command = { type = inherit which = KLE }
		command = { type = inherit which = BAD }
		command = { type = inherit which = WUR }
		command = { type = inherit which = SIE }
		command = { type = inherit which = KOL }
		command = { type = inherit which = HUN }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}


#Testpoland
event = {

	id = 88837
	random = no
	country = POL
	name = "testpoland"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = LIT }
		command = { type = inherit which = PRU }
		command = { type = inherit which = LAT }
		command = { type = inherit which = MOL }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#Testrussia
event = {

	id = 88836
	random = no
	country = MOS
	name = "testrussia"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = AST }
		command = { type = inherit which = KAZ }
		command = { type = inherit which = STE }
		command = { type = inherit which = CRI }
		command = { type = inherit which = TVE }
		command = { type = inherit which = NVG }
		command = { type = inherit which = PSK }
		command = { type = inherit which = RYA }
		command = { type = inherit which = SUZ }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#Testdenmark
event = {

	id = 88835
	random = no
	country = DAN
	name = "testdenmark"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = SWE }
		command = { type = inherit which = NOR }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#Testbradenburg
event = {

	id = 88834
	random = no
	country = BRA
	name = "testBradenburg"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = MEC }
		command = { type = inherit which = POM }
		command = { type = inherit which = SHL }
		command = { type = inherit which = HAN }
		command = { type = inherit which = BRE }
		command = { type = inherit which = OLD }
		command = { type = inherit which = MUN }
		command = { type = inherit which = SAC }
		command = { type = inherit which = HES }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#TestOE
event = {

	id = 88833
	random = no
	country = TUR
	name = "testturkey"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = GEO }
		command = { type = inherit which = PER }
		command = { type = inherit which = ARM }
		command = { type = inherit which = ARA }
		command = { type = inherit which = TUN }
		command = { type = inherit which = TRI }
		command = { type = inherit which = ALD }
		command = { type = inherit which = ADE }
		command = { type = inherit which = MOR }
		command = { type = inherit which = CAN }
		command = { type = inherit which = TEK }
		command = { type = inherit which = CYP }
		command = { type = inherit which = CRO }
		command = { type = inherit which = KAR }
		command = { type = inherit which = AKK }
		command = { type = inherit which = QAR }
		command = { type = inherit which = BYZ }
		command = { type = inherit which = ALB }
		command = { type = inherit which = ATH }
		command = { type = inherit which = SER }
		command = { type = inherit which = BOS }
		command = { type = inherit which = DUL }
		command = { type = inherit which = TRE }
		command = { type = inherit which = MAM }
		command = { type = inherit which = FEZ }
		command = { type = inherit which = RAG }
		command = { type = inherit which = KNI }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#TestSpain
event = {

	id = 88830
	random = no
	country = cAS
	name = "testspain"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = secedeprovince which = FRA value = 387 }
		command = { type = secedeprovince which = FRA value = 377 }
		command = { type = secedeprovince which = FRA value = 378 }
		command = { type = secedeprovince which = FRA value = 380 }
		command = { type = secedeprovince which = FRA value = 1924 }
		command = { type = inherit which = PAP }
		command = { type = inherit which = ARG }
		command = { type = inherit which = NAP }
		command = { type = inherit which = NAV }
		command = { type = inherit which = GRA }
		command = { type = inherit which = AZT }
		command = { type = independence which = HOL }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
		command = { type = trigger which = 88829 }
		command = { type = trigger which = 88828 }
	}
}

#Testholand
event = {

	id = 88829
	random = no
	country = HOL
	name = "testholand"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = inherit which = GEL }
		command = { type = inherit which = FRI }
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
	}
}

#Testportugal
event = {

	id = 88828
	random = no
	country = POR
	name = "testportugal"
	desc = "test"
	style = 1

	action_a ={
		name = "Annex em all!"
		command = { type = domestic which = CENTRALIZATION value = 10 }
		command = { type = domestic which = quality value = 10 }
		command = { type = diplomats value = -6 }
		command = { type = trigger which = 3268 }
		command = { type = trigger which = 88821 }
	}
}




#TestEngland
event = {

	id = 88832
	random = no
	country = ENG
	name = "booohooo2"
	desc = "boobobobobobbbbbbbbbooooooooooooooooooh2"
	style = 1

	date = { day = 1 month = january year = 1620 }
	offset = 0
	deathdate = { day = 30 month = december year = 1620 }

	action_a ={
		name = "Annex em all!"
		command = { type = stability value = 1 }
	}
}

#TestEngland
event = {

	id = 88831
	random = no
	country = HAB
	name = "booohooo3"
	desc = "boobobobobobbbbbbbbbooooooooooooooooooh3"
	style = 1

	date = { day = 1 month = january year = 1620 }
	offset = 0
	deathdate = { day = 30 month = december year = 1620 }

	action_a ={
		name = "Annex em all!"
		command = { type = stability value = 1 }
		command = { type = flagname which = pur }
	}
}



#Creation of the Dutch Republic#
event = {
	id = 88827
	Trigger = { ai = no }
	random = no
	country = HOL
	name = "EVENTNAME3806"
	desc = "EVENTHIST3900"
	style = 2

	action_a ={		#Establish it#
		name = "ACTIONNAME3806A"
		command = { type = addcore which = 337 } #Friesen
		command = { type = addcore which = 338 } #Gelre
		command = { type = addcore which = 339 } #Holland
		command = { type = addcore which = 340 } #Zeeland
		command = { type = addcore which = 1927 } #Zwolle
		command = { type = addcore which = 1925 } #Breda
		command = { type = addcore which = 378 } #Brabant
		command = { type = addcore which = 380 } #Flandern
		command = { type = capital which = 339 } # Amsterdam
		command = { type = cot which = 339 }
		command = { type = removecot which = 380 }
		command = { type = trigger which = 3810 } # Flandres
		command = { type = trigger which = 3808 } # Friesland
		command = { type = trigger which = 3806 } # Gelre
		command = { type = trigger which = 3812 } # Brabant
		command = { type = treasury value = 1000 }
		command = { type = stability value = 6 }
		command = { type = diplomats value = 5 }
		command = { type = religion which = reformed }
		command = { type = provincereligion which = 337 value = reformed }
		command = { type = provincereligion which = 338 value = reformed }
		command = { type = provincereligion which = 339 value = reformed }
		command = { type = provincereligion which = 340 value = reformed }
		command = { type = provincereligion which = 1927 value = reformed }
		command = { type = provincereligion which = 1925 value = reformed }
		command = { type = trigger which = 88826 }
	}
}

#Creation of the Dutch Republic#
event = {

	id = 88826			
	random = no
	country = HOL
	name = "EVENTNAME3806"
	desc = "EVENTHIST3806"
	style = 3

	action_a ={				
		name = "ACTIONNAME3806A"
		command = { type = INF which = -2 value = 40000 }
		command = { type = CAV which = -2 value = 30000 }
		command = { type = warships which = -2 value = 60 }
		command = { type = transports which = -2 value = 20 }
		command = { type = provincemanpower which = 337 value = 3 } #Friesen
		command = { type = provincemanpower which = 338 value = 5 } #Gelre
		command = { type = provincemanpower which = 339 value = 11 } #Holland
		command = { type = provincemanpower which = 340 value = 3 } #Zeeland
		command = { type = provincemanpower which = 1927 value = 2 } #Zwolle
		command = { type = provincemanpower which = 1925 value = 1 } #Breda
		command = { type = gainbuilding which = 337 value = bailiff }
		command = { type = gainbuilding which = 337 value = cityrights }
		command = { type = gainbuilding which = 337 value = courthouse }
		command = { type = gainbuilding which = 338 value = bailiff }
		command = { type = gainbuilding which = 338 value = cityrights }
		command = { type = gainbuilding which = 338 value = courthouse }
		command = { type = gainbuilding which = 339 value = bailiff }
		command = { type = gainbuilding which = 339 value = cityrights }
		command = { type = gainbuilding which = 339 value = courthouse }
		command = { type = gainbuilding which = 340 value = bailiff }
		command = { type = gainbuilding which = 340 value = cityrights }
		command = { type = gainbuilding which = 340 value = courthouse }
		command = { type = gainbuilding which = 1927 value = bailiff }
		command = { type = gainbuilding which = 1927 value = cityrights }
		command = { type = gainbuilding which = 1927 value = courthouse }
		command = { type = gainbuilding which = 1925 value = bailiff }
		command = { type = gainbuilding which = 1925 value = cityrights }
		command = { type = gainbuilding which = 1925 value = courthouse }
		command = { type = provincetax which = 339 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
		command = { type = provincetax which = 337 value = 3 }
		command = { type = provincetax which = 340 value = 3 }
		command = { type = provincetax which = 1927 value = 3 }
		command = { type = provincetax which = 1925 value = 2 }
		command = { type = fortress which = 339 value = -1 }
		command = { type = fortress which = 339 value = -1 }
		command = { type = fortress which = 339 value = -1 }
		command = { type = fortress which = 339 value = -1 }
		command = { type = fortress which = 339 value = -1 }
		command = { type = fortress which = 338 value = -1 }
		command = { type = fortress which = 338 value = -1 }
		command = { type = fortress which = 338 value = -1 }
		command = { type = fortress which = 338 value = -1 }
		command = { type = fortress which = 338 value = -1 }
		command = { type = fortress which = 337 value = -1 }
		command = { type = fortress which = 337 value = -1 }
		command = { type = fortress which = 337 value = -1 }
		command = { type = fortress which = 337 value = -1 }
		command = { type = fortress which = 337 value = -1 }
		command = { type = fortress which = 340 value = -1 }
		command = { type = fortress which = 340 value = -1 }
		command = { type = fortress which = 340 value = -1 }
		command = { type = fortress which = 340 value = -1 }
		command = { type = fortress which = 340 value = -1 }
		command = { type = fortress which = 1925 value = -1 }
		command = { type = fortress which = 1925 value = -1 }
		command = { type = fortress which = 1925 value = -1 }
		command = { type = fortress which = 1925 value = -1 }
		command = { type = fortress which = 1925 value = -1 }
		command = { type = fortress which = 1927 value = -1 }
		command = { type = fortress which = 1927 value = -1 }
		command = { type = fortress which = 1927 value = -1 }
		command = { type = fortress which = 1927 value = -1 }
		command = { type = fortress which = 1927 value = -1 }
		command = { type = manpower value = 50 }
		command = { type = remove_countryculture which = dutch } #to order them properly
		command = { type = add_countryculture which = maltese }
		command = { type = add_countryculture which = dutch }
		command = { type = fortress which = 339 value = 1 }
		command = { type = fortress which = 339 value = 1 }
		command = { type = fortress which = 339 value = 1 }
		command = { type = fortress which = 338 value = 1 }
		command = { type = fortress which = 338 value = 1 }
		command = { type = fortress which = 338 value = 1 }
		command = { type = fortress which = 337 value = 1 }
		command = { type = fortress which = 337 value = 1 }
		command = { type = fortress which = 337 value = 1 }
		command = { type = fortress which = 340 value = 1 }
		command = { type = fortress which = 340 value = 1 }
		command = { type = fortress which = 340 value = 1 }
		command = { type = fortress which = 1927 value = 1 }
		command = { type = fortress which = 1927 value = 1 }
		command = { type = fortress which = 1925 value = 1 }
		command = { type = fortress which = 1925 value = 1 }
	}
}


#Commercial Conflict in the Indian Ocean#
event = {

	id = 3268
	random = no
	country = POR
	name = "EVENTNAME3268"
	desc = "EVENTHIST3268"
	style = 2

	date = { day = 1 month = january year = 1500 }
	offset = 60
	deathdate = { day = 1 month = january year = 1513 }

	action_a ={		#Forcefully control spice trade#
		name = "ACTIONNAME3268A"
		command = { type = gainbuilding which = 441 value = barrack }
		command = { type = relation  which = OMA  value = -400 }
		command = { type = relation  which = TUR  value = -100 }
		command = { type = relation  which = GUJ  value = -100 }
		command = { type = domestic  which = MERCANTILISM  value = 2 }
		command = { type = addcore which = 504 } #Mascate - so that Oman and Portugal will always have reason to be at war.#
}

	action_b ={		#Negotiate trading rights#
		name = "ACTIONNAME3268B"
		command = { type = gainbuilding which = 441 value = barrack }
		command = { type = relation  which = OMA  value = 50 }
		command = { type = relation  which = TUR  value = 50 }
		command = { type = relation  which = GUJ  value = 50 }
		command = { type = domestic  which = MERCANTILISM  value = -2 }
	}

}

#Portuguese Initial settings#
event = {
	id = 88821
	random = no
	country = POR
	name = "Portuguese initial settings"
	desc = "Boosts and initial settings for the Portuguese player"
	style = 2

	date = { day = 1 month = january year = 1419 }
	offset = 0
	deathdate = { day = 5 month = january year = 1419 }

	action_a ={
		name = "OK"
		command = { type = gainbuilding which = 441 value = shipyard }
		command = { type = treasury value = 500 }
		command = { type = provincemanpower which = 441 value = 4 } #Lisboa
		command = { type = provincemanpower which = 434 value = 3 } #Porto
		command = { type = provincemanpower which = 1918 value = 2 } #Alemtejo
		command = { type = provincemanpower which = 442 value = 2 } #Algarve
		command = { type = provincemanpower which = 823 value = 2 } #Azores
		command = { type = provincemanpower which = 1728 value = 2 } #Madeira
	}
}







	#	command = { type = population which = 441 value = 20000 }
	#	command = { type = population which = 434 value = 20000 }
	#	command = { type = population which = 1918 value = 20000 }
	#	command = { type = population which = 442 value = 20000 }
	#	command = { type = population which = 823 value = 20000 }
	#	command = { type = population which = 1728 value = 20000 }




