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#					Events for Cultural Flips                                        #
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#IMPORTANT SIDE NOTE: If the provinces change ownership more than 10 times (between the countries capable of triggering the events), the provinces wont change culture!
#Provinces that will currently change culture
#Roussilon: To French if France owns it, to Spanish if Castile/Spain owns it
#Hinterpommern: To Polish if Poland owns it, to German if Austria/Bradenburg/Prussia owns it
#Neumark: To Polish if Poland owns it, to German if Austria/Bradenburg/Prussia owns it
#Poznan: To German if Austria/Bradenburg/Prussia owns it, to Polish if Poland owns it
#Orkney: To English if England owns it, to Scandinavian if Denmark/Norway/Sweden owns it
#Kujawy: To German if Austria/Bradenburg/Prussia owns it, to Polish if Poland owns it
#TO BE ADDED:
#Slesvig: To German if Austria/Brandenburg/Prussia owns it, to Scandinavian if Denmark/Norway/sweden owns it
#Holstein: To Scandinavian if Denmark owns it, to German if Austria/Brandenburg/Prussia owns it

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#					   For Roussillon                                                #
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###############FIRST BATCH###############

#Roussillon becomes French
event = {
	id = 88703
	trigger = {
		AND = {
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchI] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88255 }
      		command = { type = trigger which = 88254 }
	}
}

#Roussillon becomes French
event = {
	id = 88255
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchI] }
	}
}

#Roussillon becomes French
event = {
	id = 88254
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchI] }
	}
}


#Roussillon becomes Spanish
event = {
	id = 88702
	trigger = {
		AND = {
			flag = [Rossi_FrenchI]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishI] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88253 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88253
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishI] }
	}
}

###############SECOND BATCH###############

#Roussillon becomes French
event = {
	id = 88701
	trigger = {
		AND = {
			flag = [Rossi_SpanishI]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchII] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88252 }
      		command = { type = trigger which = 88251 }
	}
}

#Roussillon becomes French
event = {
	id = 88252
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchII] }
	}
}

#Roussillon becomes French
event = {
	id = 88251
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchII] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88700
	trigger = {
		AND = {
			flag = [Rossi_FrenchII]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishII] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88250 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88250
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishII] }
	}
}

###############THIRD BATCH###############

#Roussillon becomes French
event = {
	id = 88699
	trigger = {
		AND = {
			flag = [Rossi_SpanishII]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchIII] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88249 }
      		command = { type = trigger which = 88248 }
	}
}

#Roussillon becomes French
event = {
	id = 88249
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchIII] }
	}
}

#Roussillon becomes French
event = {
	id = 88248
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchIII] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88698
	trigger = {
		AND = {
			flag = [Rossi_FrenchIII]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishIII] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88247 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88247
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishIII] }
	}
}

###############FOURTH BATCH###############

#Roussillon becomes French
event = {
	id = 88697
	trigger = {
		AND = {
			flag = [Rossi_SpanishIII]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchIV] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88246 }
      		command = { type = trigger which = 88245 }
	}
}

#Roussillon becomes French
event = {
	id = 88246
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchIV] }
	}
}

#Roussillon becomes French
event = {
	id = 88245
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchIV] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88696
	trigger = {
		AND = {
			flag = [Rossi_FrenchIV]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishIV] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88244 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88244
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishIV] }
	}
}

###############FIFTH BATCH###############

#Roussillon becomes French
event = {
	id = 88695
	trigger = {
		AND = {
			flag = [Rossi_SpanishIV]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchV] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88243 }
      		command = { type = trigger which = 88242 }
	}
}

#Roussillon becomes French
event = {
	id = 88243
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchV] }
	}
}

#Roussillon becomes French
event = {
	id = 88242
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchV] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88694
	trigger = {
		AND = {
			flag = [Rossi_FrenchV]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishV] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88241 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88241
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishV] }
	}
}

###############SIXTH BATCH###############

#Roussillon becomes French
event = {
	id = 88693
	trigger = {
		AND = {
			flag = [Rossi_SpanishV]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchVI] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88240 }
      		command = { type = trigger which = 88239 }
	}
}

#Roussillon becomes French
event = {
	id = 88240
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchVI] }
	}
}

#Roussillon becomes French
event = {
	id = 88239
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchVI] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88692
	trigger = {
		AND = {
			flag = [Rossi_FrenchVI]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishVI] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88238 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88238
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishVI] }
	}
}

###############SEVENTH BATCH###############

#Roussillon becomes French
event = {
	id = 88691
	trigger = {
		AND = {
			flag = [Rossi_SpanishVI]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchVII] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88237 }
      		command = { type = trigger which = 88236 }
	}
}

#Roussillon becomes French
event = {
	id = 88237
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchVII] }
	}
}

#Roussillon becomes French
event = {
	id = 88236
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchVII] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88690
	trigger = {
		AND = {
			flag = [Rossi_FrenchVII]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishVII] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88235 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88235
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishVII] }
	}
}

###############EIGHT BATCH###############

#Roussillon becomes French
event = {
	id = 88689
	trigger = {
		AND = {
			flag = [Rossi_SpanishVII]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchVIII] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88234 }
      		command = { type = trigger which = 88233 }
	}
}

#Roussillon becomes French
event = {
	id = 88234
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchVIII] }
	}
}

#Roussillon becomes French
event = {
	id = 88233
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchVIII] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88688
	trigger = {
		AND = {
			flag = [Rossi_FrenchVIII]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishVIII] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88232 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88232
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishVIII] }
	}
}

###############NINETH BATCH###############

#Roussillon becomes French
event = {
	id = 88687
	trigger = {
		AND = {
			flag = [Rossi_SpanishVIII]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchIX] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88231 }
      		command = { type = trigger which = 88230 }
	}
}

#Roussillon becomes French
event = {
	id = 88231
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchIX] }
	}
}

#Roussillon becomes French
event = {
	id = 88230
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchIX] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88686
	trigger = {
		AND = {
			flag = [Rossi_FrenchIX]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_SpanishIX] }
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88229 }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88229
	random = no
	country = FRA
	random = no
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_SpanishIX] }
	}
}

###############TENTH BATCH###############

#Roussillon becomes French
event = {
	id = 88685
	trigger = {
		AND = {
			flag = [Rossi_SpanishIX]
			owned = { province = 426 data = FRA } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Rossi_FrenchX] }
		command = { type = provinceculture which = 426 value = french }
		command = { type = population which = 426 value = 500 }
      		command = { type = trigger which = 88228 }
      		command = { type = trigger which = 88227 }
	}
}

#Roussillon becomes French
event = {
	id = 88228
	random = no
	country = CAS
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchX] }
	}
}

#Roussillon becomes French
event = {
	id = 88227
	random = no
	country = SPA
	name = "Roussillon becomes French"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Rossi_FrenchX] }
	}
}

#Roussillon becomes Spanish
event = {
	id = 88684
	trigger = {
		AND = {
			flag = [Rossi_FrenchX]
			OR = { owned = { province = 426 data = SPA }
			       owned = { province = 426 data = CAS } } #Rosello
		}
	}
	random = no
	province = 426 #Roussillon
	name = "Roussillon becomes Spanish"
	desc = "Conquered by the Franks from the Saracens, Roussillon eventually fell into the hands of the Crown of Aragon when Louis IX of France formally surrendered sovereignty over the province in the Treaty of Corbeil in 1258. France tried multiple times to re-assert control over Roussillon after that, but always failed until 1659 when Louis XIV finally managed to wrestle control of the region from the Spanish monarchs. Over the next decades, Roussillon became more and more French until Catalan culture was no more. And although this process took much time, it would have been made possible sooner if the French had reconquered the province before. The process could had always been reversed, of course, had Spain managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = provinceculture which = 426 value = iberian }
		command = { type = population which = 426 value = 500 }
	}
}


##########################################################################################################
#													 #
#					   For Hinterpommern                                             #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88683
	trigger = {
		AND = {
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishI] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88224 }
      		command = { type = trigger which = 88223 }
      		command = { type = trigger which = 88222 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88224
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishI] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88223
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishI] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88222
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishI] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88682
	trigger = {
		AND = {
			flag = [Pomerania_PolishI]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanI] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88221 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88221
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanI] }
	}
}

###############SECOND BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88681
	trigger = {
		AND = {
			flag = [Pomerania_GermanI]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88220 }
      		command = { type = trigger which = 88219 }
      		command = { type = trigger which = 88218 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88220
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88219
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88218
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishII] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88680
	trigger = {
		AND = {
			flag = [Pomerania_PolishII]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanII] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88217 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88217
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanII] }
	}
}

###############THIRD BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88679
	trigger = {
		AND = {
			flag = [Pomerania_GermanII]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishIII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88216 }
      		command = { type = trigger which = 88215 }
      		command = { type = trigger which = 88214 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88216
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88215
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88214
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIII] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88678
	trigger = {
		AND = {
			flag = [Pomerania_PolishIII]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanIII] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88213 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88213
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanIII] }
	}
}

###############FOURTH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88677
	trigger = {
		AND = {
			flag = [Pomerania_GermanIII]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishIV] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88212 }
      		command = { type = trigger which = 88211 }
      		command = { type = trigger which = 88210 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88212
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIV] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88211
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIV] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88210
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIV] }
	}
}

#Hinterpommern becomes German
event = {
	id = 88676
	trigger = {
		AND = {
			flag = [Pomerania_PolishIV]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanIV] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88209 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88209
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanIV] }
	}
}

###############FIFTH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88675
	trigger = {
		AND = {
			flag = [Pomerania_GermanIV]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishV] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88208 }
      		command = { type = trigger which = 88207 }
      		command = { type = trigger which = 88206 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88208
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishV] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88207
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishV] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88206
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishV] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88674
	trigger = {
		AND = {
			flag = [Pomerania_PolishV]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanV] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88205 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88205
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanV] }
	}
}

###############SIXTH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88673
	trigger = {
		AND = {
			flag = [Pomerania_GermanV]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishVI] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88204 }
      		command = { type = trigger which = 88203 }
      		command = { type = trigger which = 88202 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88204
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVI] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88203
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVI] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88202
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVI] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88672
	trigger = {
		AND = {
			flag = [Pomerania_PolishVI]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanVI] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88201 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88201
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanVI] }
	}
}

###############SEVENTH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88671
	trigger = {
		AND = {
			flag = [Pomerania_GermanVI]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishVII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88200 }
      		command = { type = trigger which = 88199 }
      		command = { type = trigger which = 88198 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88200
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88199
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88198
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVII] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88670
	trigger = {
		AND = {
			flag = [Pomerania_PolishVII]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanVII] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88197 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88197
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanVII] }
	}
}

###############EIGTH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88669
	trigger = {
		AND = {
			flag = [Pomerania_GermanVII]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishVIII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88196 }
      		command = { type = trigger which = 88195 }
      		command = { type = trigger which = 88194 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88196
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVIII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88195
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVIII] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88194
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishVIII] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88668
	trigger = {
		AND = {
			flag = [Pomerania_PolishVIII]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanVIII] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88193 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88193
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanVIII] }
	}
}

###############NINETH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88667
	trigger = {
		AND = {
			flag = [Pomerania_GermanVIII]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishIX] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88192 }
      		command = { type = trigger which = 88191 }
      		command = { type = trigger which = 88190 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88192
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIX] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88191
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIX] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88190
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishIX] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88666
	trigger = {
		AND = {
			flag = [Pomerania_PolishIX]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_GermanIX] }
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
      		command = { type = trigger which = 88189 }
	}
}

#Hinterpommern becomes German
event = {
	id = 88189
	random = no
	country = POL
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_GermanIX] }
	}
}

###############TENTH BATCH###############

#Hinterpommern becomes Polish
event = {
	id = 88665
	trigger = {
		AND = {
			flag = [Pomerania_GermanIX]
			owned = { province = 302 data = POL } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Pomerania_PolishX] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = -1 }
		command = { type = provincetax which = 302 value = -1 }
      		command = { type = trigger which = 88188 }
      		command = { type = trigger which = 88187 }
      		command = { type = trigger which = 88186 }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88188
	random = no
	country = BRA
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishX] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88187
	random = no
	country = PRU
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishX] }
	}
}

#Hinterpommern becomes Polish
event = {
	id = 88186
	random = no
	country = HAB
	name = "Hinterpommern becomes Polish"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Pomerania_PolishX] }
	}
}


#Hinterpommern becomes German
event = {
	id = 88664
	trigger = {
		AND = {
			flag = [Pomerania_PolishX]
			OR = { owned = { province = 302 data = PRU }
			       owned = { province = 302 data = HAB }
			       owned = { province = 302 data = BRA } } #Hinterpommern
		}
	}
	random = no
	province = 302 #Hinterpommern
	name = "Hinterpommern becomes German"
	desc = "Medieval Pomerania was almost never under strict Polish control, mainly due to a natural border composed of forests and swamps that divided it from Great Poland. It is thus unsurprising that it was the first Polish province to switch to the Holy Roman Empire. In 1181, Boguslaw I was vassalized by Frederick Barbarossa. It was not only a medieval law - Boguslaw was given a title of Prince of the Holy Roman Empire, and Pomerania became part of the Empire. There was no significant German immigration here for a long time, probably due to rivalry with Silesia, which was more developed and fertile. Overall, there wasn't a significant number of Poles, but the eastern parts (Lembork and Bytow) remained mostly Polish, and are a good example of what might have been had the province been recovered by Poland. The process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = provinceculture which = 302 value = german }
		command = { type = population which = 302 value = 500 }
		command = { type = provincemanpower which = 302 value = 1 }
		command = { type = provincetax which = 302 value = 1 }
	}
}

##########################################################################################################
#													 #
#					     For Neumark                                                 #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Neumark becomes Polish
event = {
	id = 88663
	trigger = {
		AND = {
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishI] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88662
	trigger = {
		AND = {
			flag = [Neumark_PolishI]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanI] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############SECOND BATCH###############

#Neumark becomes Polish
event = {
	id = 88661
	trigger = {
		AND = {
			flag = [Neumark_GermanI]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishII] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88659
	trigger = {
		AND = {
			flag = [Neumark_PolishII]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanII] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############THIRD BATCH###############

#Neumark becomes Polish
event = {
	id = 88658
	trigger = {
		AND = {
			flag = [Neumark_GermanII]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishIII] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88657
	trigger = {
		AND = {
			flag = [Neumark_PolishIII]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanIII] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############FOURTH BATCH###############

#Neumark becomes Polish
event = {
	id = 88656
	trigger = {
		AND = {
			flag = [Neumark_GermanIII]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishIV] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88655
	trigger = {
		AND = {
			flag = [Neumark_PolishIV]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanIV] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############FIFTH BATCH###############

#Neumark becomes Polish
event = {
	id = 88654
	trigger = {
		AND = {
			flag = [Neumark_GermanIV]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishV] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88653
	trigger = {
		AND = {
			flag = [Neumark_PolishV]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanV] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############SIXTH BATCH###############

#Neumark becomes Polish
event = {
	id = 88652
	trigger = {
		AND = {
			flag = [Neumark_GermanV]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishVI] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88651
	trigger = {
		AND = {
			flag = [Neumark_PolishVI]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanVI] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############SEVENTH BATCH###############

#Neumark becomes Polish
event = {
	id = 88650
	trigger = {
		AND = {
			flag = [Neumark_GermanVI]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishVII] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88649
	trigger = {
		AND = {
			flag = [Neumark_PolishVII]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanVII] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############EIGTH BATCH###############

#Neumark becomes Polish
event = {
	id = 88648
	trigger = {
		AND = {
			flag = [Neumark_GermanVII]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishVIII] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88647
	trigger = {
		AND = {
			flag = [Neumark_PolishVIII]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanVIII] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############NINETH BATCH###############

#Neumark becomes Polish
event = {
	id = 88646
	trigger = {
		AND = {
			flag = [Neumark_GermanVIII]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishIX] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88645
	trigger = {
		AND = {
			flag = [Neumark_PolishIX]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_GermanIX] }
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

###############TENTH BATCH###############

#Neumark becomes Polish
event = {
	id = 88644
	trigger = {
		AND = {
			flag = [Neumark_GermanIX]
			owned = { province = 313 data = POL } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes Polish"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Neumark_PolishX] }
		command = { type = provinceculture which = 313 value = polish }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = -1 }
		command = { type = provincetax which = 313 value = -1 }
	}
}


#Neumark becomes German
event = {
	id = 88643
	trigger = {
		AND = {
			flag = [Neumark_PolishX]
			OR = { owned = { province = 313 data = PRU }
			       owned = { province = 313 data = HAB }
			       owned = { province = 313 data = BRA } } #Neumark
		}
	}
	random = no
	province = 313 #Neumark
	name = "Neumark becomes German"
	desc = "The area of Neumark had been settled by western Slavs since the early medieval era. In the 13th century it passed into the political sphere of Holy Roman Empire. The first act of German colonization was issued in 1175 by Boleslaw I the Tall, Polish prince of Silesia (Küstrin was part of Silesia, not Great Poland), but a significant influx of new settlers didn't start until about 50 years later. Due to this colonization and fact that Poland lost interest in its former western parts of the realm while moving towards the east, Neumark had been Germanized. Had Poland regained that province, it may well have remained Polish. But in such a situation, the process could had always been reversed, of course, had the Holy Roman Emperor or any german prince managed to reconquer the province."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = provinceculture which = 313 value = german }
		command = { type = population which = 313 value = 500 }
		command = { type = provincemanpower which = 313 value = 1 }
		command = { type = provincetax which = 313 value = 1 }
	}
}

##########################################################################################################
#													 #
#					      For Poznan                                                 #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Poznan becomes German
event = {
	id = 88642
	trigger = {
		AND = {
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanI] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88641
	trigger = {
		AND = {
			flag = [Poznan_GermanI]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishI] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############SECOND BATCH###############

#Poznan becomes German
event = {
	id = 88505
	trigger = {
		AND = {
			flag = [Poznan_PolishI]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanII] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88504
	trigger = {
		AND = {
			flag = [Poznan_GermanII]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############THIRD BATCH###############

#Poznan becomes German
event = {
	id = 88503
	trigger = {
		AND = {
			flag = [Poznan_PolishII]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanIII] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88502
	trigger = {
		AND = {
			flag = [Poznan_GermanIII]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishIII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############FOURTH BATCH###############

#Poznan becomes German
event = {
	id = 88501
	trigger = {
		AND = {
			flag = [Poznan_PolishIII]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanIV] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88500
	trigger = {
		AND = {
			flag = [Poznan_GermanIV]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishIV] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############FIFTH BATCH###############

#Poznan becomes German
event = {
	id = 88499
	trigger = {
		AND = {
			flag = [Poznan_PolishIV]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanV] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88498
	trigger = {
		AND = {
			flag = [Poznan_GermanV]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishV] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############SIXTH BATCH###############

#Poznan becomes German
event = {
	id = 88428
	trigger = {
		AND = {
			flag = [Poznan_PolishV]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanVI] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88427
	trigger = {
		AND = {
			flag = [Poznan_GermanVI]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishVI] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############SEVENTH BATCH###############

#Poznan becomes German
event = {
	id = 88497
	trigger = {
		AND = {
			flag = [Poznan_PolishVI]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanVII] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88496
	trigger = {
		AND = {
			flag = [Poznan_GermanVII]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishVII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############EIGTH BATCH###############

#Poznan becomes German
event = {
	id = 88495
	trigger = {
		AND = {
			flag = [Poznan_PolishVII]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanVIII] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88494
	trigger = {
		AND = {
			flag = [Poznan_GermanVIII]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishVIII] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############NINETH BATCH###############

#Poznan becomes German
event = {
	id = 88493
	trigger = {
		AND = {
			flag = [Poznan_PolishVIII]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanIX] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88492
	trigger = {
		AND = {
			flag = [Poznan_GermanIX]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_PolishIX] }
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

###############TENTH BATCH###############

#Poznan becomes German
event = {
	id = 88491
	trigger = {
		AND = {
			flag = [Poznan_PolishIX]
			OR = { owned = { province = 303 data = PRU }
			       owned = { province = 303 data = HAB }
			       owned = { province = 303 data = BRA } } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes German"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Poznan_GermanX] }
		command = { type = provinceculture which = 303 value = german }
		command = { type = population which = 303 value = 500 }
		command = { type = provincemanpower which = 303 value = -1 }
		command = { type = provincetax which = 303 value = -1 }
	}
}


#Poznan becomes Polish
event = {
	id = 88490
	trigger = {
		AND = {
			flag = [Poznan_GermanX]
			owned = { province = 303 data = POL } #Poznan
		}
	}
	random = no
	province = 303 #Poznan
	name = "Poznan becomes Polish"
	desc = "Although Poznan was the target of German Eastern Colonization (also known as Ostsiedlung) in the 13th century, the city remained polish up until 1793 when Prussia conquered the city and renamed it Posen. The city became the seat of South Prussia and although it was 'Germanized' for 127 years, it could had suffered such a process much sooner should it had been conquered before 1793. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = provinceculture which = 302 value = polish }
		command = { type = population which = 303 value = -500 }
		command = { type = provincemanpower which = 303 value = 1 }
		command = { type = provincetax which = 303 value = 1 }
	}
}

##########################################################################################################
#													 #
#					   For Orkney                                                    #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Orkney becomes English
event = {
	id = 88469
	trigger = {
		AND = {
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishI] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88468
	trigger = {
		AND = {
			flag = [Orkney_EnglishI]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianI] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############SECOND BATCH###############

#Orkney becomes English
event = {
	id = 88467
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianI]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishII] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88466
	trigger = {
		AND = {
			flag = [Orkney_EnglishII]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianII] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############THIRD BATCH###############

#Orkney becomes English
event = {
	id = 88465
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianII]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishIII] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88464
	trigger = {
		AND = {
			flag = [Orkney_EnglishIII]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianIII] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############FOURTH BATCH###############

#Orkney becomes English
event = {
	id = 88463
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianIII]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishIV] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88462
	trigger = {
		AND = {
			flag = [Orkney_EnglishIV]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianIV] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############FIFTH BATCH###############

#Orkney becomes English
event = {
	id = 88461
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianIV]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishV] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88460
	trigger = {
		AND = {
			flag = [Orkney_EnglishV]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianV] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############SIXTH BATCH###############

#Orkney becomes English
event = {
	id = 88459
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianV]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishVI] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88458
	trigger = {
		AND = {
			flag = [Orkney_EnglishVI]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianVI] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############SEVENTH BATCH###############

#Orkney becomes English
event = {
	id = 88457
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianVI]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishVII] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88456
	trigger = {
		AND = {
			flag = [Orkney_EnglishVII]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianVII] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############EIGTH BATCH###############

#Orkney becomes English
event = {
	id = 88455
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianVII]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishVIII] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88454
	trigger = {
		AND = {
			flag = [Orkney_EnglishVIII]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianVIII] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############NINETH BATCH###############

#Orkney becomes English
event = {
	id = 88453
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianVIII]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishIX] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88452
	trigger = {
		AND = {
			flag = [Orkney_EnglishIX]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_ScandinavianIX] }
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

###############TENTH BATCH###############

#Orkney becomes English
event = {
	id = 88451
	trigger = {
		AND = {
			flag = [Orkney_ScandinavianIX]
			owned = { province = 1915 data = ENG } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes English"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began and had the English find themselves in the possession of the islands sooner, such process could have hapened faster."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Orkney_EnglishX] }
		command = { type = provinceculture which = 1915 value = anglosaxon }
		command = { type = population which = 1915 value = 200 }
	}
}


#Orkney becomes Scandinavian
event = {
	id = 88450
	trigger = {
		AND = {
			flag = [Orkney_EnglishX]
			OR = { owned = { province = 1915 data = DAN }
			       owned = { province = 1915 data = NOR } 
			       owned = { province = 1915 data = SWE } } #Orkney
		}
	}
	random = no
	province = 1915 #Orkney
	name = "Orkney becomes Scandinavian"
	desc = "Conquered by the Norwegians in 875, the northern islands (Shetland and Orkney) became part of Denmark during the Kalmar Union and were later given to Scotland as a deposit on the dowry of Margaret of Denmark when she married James III of Scotland in 1469. Consequently, they became part of England and thus the Anglonization of the islands began but had any of the Scandinavian nations reconquered these islands, such a process could have always been reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = provinceculture which = 1915 value = scandinavian }
		command = { type = population which = 1915 value = 200 }
	}
}

##########################################################################################################
#													 #
#				         For Bydgoszcz                                                   #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88449
	trigger = {
		AND = {
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanI] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88448
	trigger = {
		AND = {
			flag = [Kujawy_GermanI]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishI] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############SECOND BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88447
	trigger = {
		AND = {
			flag = [Kujawy_PolishI]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanII] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88446
	trigger = {
		AND = {
			flag = [Kujawy_GermanII]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishII] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############THIRD BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88445
	trigger = {
		AND = {
			flag = [Kujawy_PolishII]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanIII] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88444
	trigger = {
		AND = {
			flag = [Kujawy_GermanIII]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishIII] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############FOURTH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88443
	trigger = {
		AND = {
			flag = [Kujawy_PolishIII]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanIV] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88442
	trigger = {
		AND = {
			flag = [Kujawy_GermanIV]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishIV] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############FIFTH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88441
	trigger = {
		AND = {
			flag = [Kujawy_PolishIV]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanV] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88440
	trigger = {
		AND = {
			flag = [Kujawy_GermanV]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishV] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############SIXTH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88439
	trigger = {
		AND = {
			flag = [Kujawy_PolishV]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanVI] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88438
	trigger = {
		AND = {
			flag = [Kujawy_GermanVI]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishVI] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############SEVENTH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88437
	trigger = {
		AND = {
			flag = [Kujawy_PolishVI]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanVII] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88436
	trigger = {
		AND = {
			flag = [Kujawy_GermanVII]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishVII] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############EIGTH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88435
	trigger = {
		AND = {
			flag = [Kujawy_PolishVII]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanVIII] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88434
	trigger = {
		AND = {
			flag = [Kujawy_GermanVIII]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishVIII] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############NINETH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88433
	trigger = {
		AND = {
			flag = [Kujawy_PolishVIII]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanIX] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88432
	trigger = {
		AND = {
			flag = [Kujawy_GermanIX]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_PolishIX] }
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

###############TENTH BATCH###############

#Bydgoszcz becomes German
event = {
	id = 88431
	trigger = {
		AND = {
			flag = [Kujawy_PolishIX]
			OR = { owned = { province = 1945 data = PRU }
			       owned = { province = 1945 data = HAB }
			       owned = { province = 1945 data = BRA } } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes German"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = setflag which = [Kujawy_GermanX] }
		command = { type = provinceculture which = 1945 value = german }
		command = { type = population which = 1945 value = 200 }
		command = { type = provincemanpower which = 1945 value = -1 }
		command = { type = provincetax which = 1945 value = -1 }
	}
}


#Bydgoszcz becomes Polish
event = {
	id = 88430
	trigger = {
		AND = {
			flag = [Kujawy_GermanX]
			owned = { province = 1945 data = POL } #Kujawy
		}
	}
	random = no
	province = 1945 #Kujawy
	name = "Bydgoszcz becomes Polish"
	desc = "Bydgoszcz followed the history of Greater Poland until 1772, when it was annexed by the Kingdom of Prussia in the First Partition of Poland and incorporated into the Netze District as Bromberg and, later, West Prussia. For the next 147, one could say that Bydgoszcz was 'Germanized' as much as every other city that was conquered by Prussia, and had they taken the city sooner, such process could have hapened before as well. And of course, if Poland had managed to reconquer the province, the process of 'Germanization' could had been always reverted."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "Repopulate the province immediately!"
		command = { type = provinceculture which = 1945 value = polish }
		command = { type = population which = 1945 value = -200 }
		command = { type = provincemanpower which = 1945 value = 1 }
		command = { type = provincetax which = 1945 value = 1 }
	}
}

##########################################################################################################
#													 #
#													 #
#													 #
#													 #
#													 #
#					Events for Manpower Fixes                                        #
#													 #
#													 #
#													 #
#													 #
#													 #
##########################################################################################################

#IMPORTANT SIDE NOTE: If the provinces change ownership more than 10 times (between the countries capable of triggering the events), the provinces wont suffer any changes!
#Current provinces done:
#Porto
#Lisboa
#Alemtejo
#Algarve
#Madeira
#Azores

#Gelre
#Holland
#Friesen - unfinished

##########################################################################################################
#													 #
#													 #
#													 #
#													 #
#													 #
#					Events for Portuguese Fixes                                      #
#													 #
#													 #
#													 #
#													 #
#													 #
##########################################################################################################


##########################################################################################################
#													 #
#				       For Porto/Portugal                                                #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Porto has been conquered
event = {
	id = 88574
	trigger = {
		AND = {
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredI] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88638
	trigger = {
		AND = {
			flag = [Porto_conqueredI]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR }  #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredI] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############SECOND BATCH###############

#Porto has been conquered
event = {
	id = 88637
	trigger = {
		AND = {
			flag = [Porto_reconqueredI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredII] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88636
	trigger = {
		AND = {
			flag = [Porto_conqueredII]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredII] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############THIRD BATCH###############

#Porto has been conquered
event = {
	id = 88635
	trigger = {
		AND = {
			flag = [Porto_reconqueredII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredIII] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88634
	trigger = {
		AND = {
			flag = [Porto_conqueredIII]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredIII] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############FOURTH BATCH###############

#Porto has been conquered
event = {
	id = 88633
	trigger = {
		AND = {
			flag = [Porto_reconqueredIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredIV] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88632
	trigger = {
		AND = {
			flag = [Porto_conqueredIV]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredIV] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############FIFTH BATCH###############

#Porto has been conquered
event = {
	id = 88631
	trigger = {
		AND = {
			flag = [Porto_reconqueredIV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredV] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88630
	trigger = {
		AND = {
			flag = [Porto_conqueredV]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredV] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############SIXTH BATCH###############

#Porto has been conquered
event = {
	id = 88629
	trigger = {
		AND = {
			flag = [Porto_reconqueredV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredVI] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88628
	trigger = {
		AND = {
			flag = [Porto_conqueredVI]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredVI] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############SEVENTH BATCH###############

#Porto has been conquered
event = {
	id = 88627
	trigger = {
		AND = {
			flag = [Porto_reconqueredVI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredVII] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88626
	trigger = {
		AND = {
			flag = [Porto_conqueredVII]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredVII] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############EIGTH BATCH###############

#Porto has been conquered
event = {
	id = 88625
	trigger = {
		AND = {
			flag = [Porto_reconqueredVII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredVIII] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88624
	trigger = {
		AND = {
			flag = [Porto_conqueredVIII]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredVIII] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############NINETH BATCH###############

#Porto has been conquered
event = {
	id = 88623
	trigger = {
		AND = {
			flag = [Porto_reconqueredVIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredIX] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88622
	trigger = {
		AND = {
			flag = [Porto_conqueredIX]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_reconqueredIX] }
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

###############TENTH BATCH###############

#Porto has been conquered
event = {
	id = 88621
	trigger = {
		AND = {
			flag = [Porto_reconqueredIX]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 434 data = POR } } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been conquered"
	desc = "The Portuguese province of Porto has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Porto_conqueredX] }
		command = { type = provincemanpower which = 434 value = -3 }
	}
}

#Porto has been reconquered
event = {
	id = 88620
	trigger = {
		AND = {
			flag = [Porto_conqueredX]
			event = 88821 #Portuguese boosts
			owned = { province = 434 data = POR } #Porto
		}
	}
	random = no
	province = 434 #Porto
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Porto has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 434 value = 3 }
	}
}

##########################################################################################################
#													 #
#				       For Lisboa/Portugal                                               #
#													 #
##########################################################################################################

#Lisboa has been conquered
event = {
	id = 88619
	trigger = {
		AND = {
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 441 data = POR } } #Lisboa
		}
	}
	random = no
	province = 441 #Lisboa
	name = "Lisboa has been conquered"
	desc = "The Portuguese province of Lisboa has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. The conscription center will, also be destroyed for the same motive."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = losebuilding which = 441 value = barrack }
		command = { type = provincemanpower which = 441 value = -4 }
	}
}

##########################################################################################################
#													 #
#				    For Alemtejo/Portugal                                                #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Alemtejo has been conquered
event = {
	id = 88618
	trigger = {
		AND = {
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Alemtejo has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredI] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88617
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredI]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR }  #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Alemtejo has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredI] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############SECOND BATCH###############

#Alemtejo has been conquered
event = {
	id = 88616
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredII] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88615
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredII]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredII] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############THIRD BATCH###############

#Alemtejo has been conquered
event = {
	id = 88614
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredIII] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88613
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredIII]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredIII] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############FOURTH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88612
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredIV] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88611
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredIV]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredIV] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############FIFTH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88610
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredIV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredV] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88609
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredV]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredV] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############SIXTH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88608
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredVI] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88607
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredVI]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredVI] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############SEVENTH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88606
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredVI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredVII] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88605
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredVII]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredVII] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############EIGTH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88604
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredVII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredVIII] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88603
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredVIII]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredVIII] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############NINETH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88602
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredVIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredIX] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88601
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredIX]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_reconqueredIX] }
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

###############TENTH BATCH###############

#Alemtejo has been conquered
event = {
	id = 88600
	trigger = {
		AND = {
			flag = [Alemtejo_reconqueredIX]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1918 data = POR } } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been conquered"
	desc = "The Portuguese province of Alemtejo has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Alemtejo_conqueredX] }
		command = { type = provincemanpower which = 1918 value = -2 }
	}
}

#Alemtejo has been reconquered
event = {
	id = 88599
	trigger = {
		AND = {
			flag = [Alemtejo_conqueredX]
			event = 88821 #Portuguese boosts
			owned = { province = 1918 data = POR } #Alemtejo
		}
	}
	random = no
	province = 1918 #Alemtejo
	name = "Porto has been reconquered"
	desc = "The Portuguese province of Alemtejo has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1918 value = 2 }
	}
}

##########################################################################################################
#													 #
#				        For Algarve/Portugal                                             #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Algarve has been conquered
event = {
	id = 88598
	trigger = {
		AND = {
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredI] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88597
	trigger = {
		AND = {
			flag = [Algarve_conqueredI]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR }  #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredI] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############SECOND BATCH###############

#Algarve has been conquered
event = {
	id = 88596
	trigger = {
		AND = {
			flag = [Algarve_reconqueredI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredII] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88595
	trigger = {
		AND = {
			flag = [Algarve_conqueredII]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredII] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############THIRD BATCH###############

#Algarve has been conquered
event = {
	id = 88594
	trigger = {
		AND = {
			flag = [Algarve_reconqueredII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredIII] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88593
	trigger = {
		AND = {
			flag = [Algarve_conqueredIII]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredIII] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############FOURTH BATCH###############

#Algarve has been conquered
event = {
	id = 88592
	trigger = {
		AND = {
			flag = [Algarve_reconqueredIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredIV] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88591
	trigger = {
		AND = {
			flag = [Algarve_conqueredIV]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredIV] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############FIFTH BATCH###############

#Algarve has been conquered
event = {
	id = 88590
	trigger = {
		AND = {
			flag = [Algarve_reconqueredIV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredV] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88589
	trigger = {
		AND = {
			flag = [Algarve_conqueredV]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredV] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############SIXTH BATCH###############

#Algarve has been conquered
event = {
	id = 88588
	trigger = {
		AND = {
			flag = [Algarve_reconqueredV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredVI] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88587
	trigger = {
		AND = {
			flag = [Algarve_conqueredVI]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredVI] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############SEVENTH BATCH###############

#Algarve has been conquered
event = {
	id = 88586
	trigger = {
		AND = {
			flag = [Algarve_reconqueredVI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredVII] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88585
	trigger = {
		AND = {
			flag = [Algarve_conqueredVII]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredVII] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############EIGTH BATCH###############

#Algarve has been conquered
event = {
	id = 88584
	trigger = {
		AND = {
			flag = [Algarve_reconqueredVII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredVIII] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88583
	trigger = {
		AND = {
			flag = [Algarve_conqueredVIII]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredVIII] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############NINETH BATCH###############

#Algarve has been conquered
event = {
	id = 88582
	trigger = {
		AND = {
			flag = [Algarve_reconqueredVIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredIX] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88581
	trigger = {
		AND = {
			flag = [Algarve_conqueredIX]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_reconqueredIX] }
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

###############TENTH BATCH###############

#Algarve has been conquered
event = {
	id = 88580
	trigger = {
		AND = {
			flag = [Algarve_reconqueredIX]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 442 data = POR } } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been conquered"
	desc = "The Portuguese province of Algarve has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Algarve_conqueredX] }
		command = { type = provincemanpower which = 442 value = -2 }
	}
}

#Algarve has been reconquered
event = {
	id = 88579
	trigger = {
		AND = {
			flag = [Algarve_conqueredX]
			event = 88821 #Portuguese boosts
			owned = { province = 442 data = POR } #Algarve
		}
	}
	random = no
	province = 442 #Algarve
	name = "Algarve has been reconquered"
	desc = "The Portuguese province of Algarve has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 442 value = 2 }
	}
}

##########################################################################################################
#													 #
#				        For Madeira/Portugal                                             #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Madeira has been conquered
event = {
	id = 88578
	trigger = {
		AND = {
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredI] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88577
	trigger = {
		AND = {
			flag = [Madeira_conqueredI]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR }  #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredI] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############SECOND BATCH###############

#Madeira has been conquered
event = {
	id = 88576
	trigger = {
		AND = {
			flag = [Madeira_reconqueredI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredII] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88575
	trigger = {
		AND = {
			flag = [Madeira_conqueredII]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredII] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############THIRD BATCH###############

#Madeira has been conquered
event = {
	id = 88521
	trigger = {
		AND = {
			flag = [Madeira_reconqueredII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredIII] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88520
	trigger = {
		AND = {
			flag = [Madeira_conqueredIII]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredIII] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############FOURTH BATCH###############

#Madeira has been conquered
event = {
	id = 88519
	trigger = {
		AND = {
			flag = [Madeira_reconqueredIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredIV] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88518
	trigger = {
		AND = {
			flag = [Madeira_conqueredIV]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredIV] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############FIFTH BATCH###############

#Madeira has been conquered
event = {
	id = 88517
	trigger = {
		AND = {
			flag = [Madeira_reconqueredIV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredV] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88516
	trigger = {
		AND = {
			flag = [Madeira_conqueredV]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredV] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############SIXTH BATCH###############

#Madeira has been conquered
event = {
	id = 88515
	trigger = {
		AND = {
			flag = [Madeira_reconqueredV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredVI] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88514
	trigger = {
		AND = {
			flag = [Madeira_conqueredVI]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredVI] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############SEVENTH BATCH###############

#Madeira has been conquered
event = {
	id = 88513
	trigger = {
		AND = {
			flag = [Madeira_reconqueredVI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredVII] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88512
	trigger = {
		AND = {
			flag = [Madeira_conqueredVII]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredVII] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############EIGTH BATCH###############

#Madeira has been conquered
event = {
	id = 88511
	trigger = {
		AND = {
			flag = [Madeira_reconqueredVII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredVIII] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88510
	trigger = {
		AND = {
			flag = [Madeira_conqueredVIII]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredVIII] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############NINTH BATCH###############

#Madeira has been conquered
event = {
	id = 88509
	trigger = {
		AND = {
			flag = [Madeira_reconqueredVIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredIX] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88508
	trigger = {
		AND = {
			flag = [Madeira_conqueredIX]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_reconqueredIX] }
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

###############TENTH BATCH###############

#Madeira has been conquered
event = {
	id = 88507
	trigger = {
		AND = {
			flag = [Madeira_reconqueredIX]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 1728 data = POR } } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been conquered"
	desc = "The Portuguese province of Madeira has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Madeira_conqueredX] }
		command = { type = provincemanpower which = 1728 value = -2 }
	}
}

#Madeira has been reconquered
event = {
	id = 88506
	trigger = {
		AND = {
			flag = [Madeira_conqueredX]
			event = 88821 #Portuguese boosts
			owned = { province = 1728 data = POR } #Madeira
		}
	}
	random = no
	province = 1728 #Madeira
	name = "Madeira has been reconquered"
	desc = "The Portuguese province of Madeira has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1728 value = 2 }
	}
}

##########################################################################################################
#													 #
#				         For Azores/Portugal                                             #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Azores has been conquered
event = {
	id = 88489
	trigger = {
		AND = {
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredI] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88488
	trigger = {
		AND = {
			flag = [Azores_conqueredI]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredI] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############SECOND BATCH###############

#Azores has been conquered
event = {
	id = 88487
	trigger = {
		AND = {
			flag = [Azores_reconqueredI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredII] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88486
	trigger = {
		AND = {
			flag = [Azores_conqueredII]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredII] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############THIRD BATCH###############

#Azores has been conquered
event = {
	id = 88485
	trigger = {
		AND = {
			flag = [Azores_reconqueredII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredIII] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88484
	trigger = {
		AND = {
			flag = [Azores_conqueredIII]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredIII] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############FOURTH BATCH###############

#Azores has been conquered
event = {
	id = 88483
	trigger = {
		AND = {
			flag = [Azores_reconqueredIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredIV] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88482
	trigger = {
		AND = {
			flag = [Azores_conqueredIV]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredIV] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############FIFTH BATCH###############

#Azores has been conquered
event = {
	id = 88481
	trigger = {
		AND = {
			flag = [Azores_reconqueredIV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredV] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88480
	trigger = {
		AND = {
			flag = [Azores_conqueredV]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredV] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############SIXTH BATCH###############

#Azores has been conquered
event = {
	id = 88479
	trigger = {
		AND = {
			flag = [Azores_reconqueredV]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredVI] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88478
	trigger = {
		AND = {
			flag = [Azores_conqueredVI]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredVI] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############SEVENTH BATCH###############

#Azores has been conquered
event = {
	id = 88477
	trigger = {
		AND = {
			flag = [Azores_reconqueredVI]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredVII] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88476
	trigger = {
		AND = {
			flag = [Azores_conqueredVII]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredVII] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############EIGTH BATCH###############

#Azores has been conquered
event = {
	id = 88475
	trigger = {
		AND = {
			flag = [Azores_reconqueredVII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredVIII] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88474
	trigger = {
		AND = {
			flag = [Azores_conqueredVIII]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredVIII] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############NINETH BATCH###############

#Azores has been conquered
event = {
	id = 88473
	trigger = {
		AND = {
			flag = [Azores_reconqueredVIII]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredIX] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88472
	trigger = {
		AND = {
			flag = [Azores_conqueredIX]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_reconqueredIX] }
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

###############TENTH BATCH###############

#Azores has been conquered
event = {
	id = 88471
	trigger = {
		AND = {
			flag = [Azores_reconqueredIX]
			event = 88821 #Portuguese boosts
			NOT = { owned = { province = 823 data = POR } } #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been conquered"
	desc = "The Portuguese province of Azores has been conquered from the current player in Portugal and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = setflag which = [Azores_conqueredX] }
		command = { type = provincemanpower which = 823 value = -2 }
	}
}

#Azores has been reconquered
event = {
	id = 88470
	trigger = {
		AND = {
			flag = [Azores_conqueredX]
			event = 88821 #Portuguese boosts
			owned = { province = 823 data = POR }  #Azores
		}
	}
	random = no
	province = 823 #Azores
	name = "Azores has been reconquered"
	desc = "The Portuguese province of Azores has been reconquered by the Portuguese and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 823 value = 2 }
	}
}

##########################################################################################################
#													 #
#													 #
#													 #
#													 #
#													 #
#			Events for DUTCH Fixes for MORPHED Flandern                                      #
#													 #
#													 #
#													 #
#													 #
#													 #
##########################################################################################################

##########################################################################################################
#													 #
#				       For Gelre/Holland                                                 #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Gelre has been conquered
event = {
	id = 88178
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88177 }
	}
}

#Gelre has been conquered
event = {
	id = 88177
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredI] }
	}
}

#Gelre has been reconquered
event = {
	id = 88176
	trigger = {
		AND = {
			flag = [Gelre_conqueredI]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############SECOND BATCH###############

#Gelre has been conquered
event = {
	id = 88175
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88176 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88174 }
	}
}

#Gelre has been conquered
event = {
	id = 88174
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredII] }
	}
}

#Gelre has been reconquered
event = {
	id = 88173
	trigger = {
		AND = {
			flag = [Gelre_conqueredII]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############THIRD BATCH###############

#Gelre has been conquered
event = {
	id = 88172
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88173 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88171 }
	}
}

#Gelre has been conquered
event = {
	id = 88171
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredIII] }
	}
}

#Gelre has been reconquered
event = {
	id = 88170
	trigger = {
		AND = {
			flag = [Gelre_conqueredIII]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############FOURTH BATCH###############

#Gelre has been conquered
event = {
	id = 88169
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88170 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88168 }
	}
}

#Gelre has been conquered
event = {
	id = 88168
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredIV] }
	}
}

#Gelre has been reconquered
event = {
	id = 88167
	trigger = {
		AND = {
			flag = [Gelre_conqueredIV]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############FIFTH BATCH###############

#Gelre has been conquered
event = {
	id = 88166
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88167 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88165 }
	}
}

#Gelre has been conquered
event = {
	id = 88165
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredV] }
	}
}

#Gelre has been reconquered
event = {
	id = 88164
	trigger = {
		AND = {
			flag = [Gelre_conqueredV]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############SIXTH BATCH###############

#Gelre has been conquered
event = {
	id = 88163
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88164 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88162 }
	}
}

#Gelre has been conquered
event = {
	id = 88162
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredVI] }
	}
}

#Gelre has been reconquered
event = {
	id = 88161
	trigger = {
		AND = {
			flag = [Gelre_conqueredVI]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############SEVENTH BATCH###############

#Gelre has been conquered
event = {
	id = 88160
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88161 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88159 }
	}
}

#Gelre has been conquered
event = {
	id = 88159
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredVII] }
	}
}

#Gelre has been reconquered
event = {
	id = 88158
	trigger = {
		AND = {
			flag = [Gelre_conqueredVII]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############EIGHTH BATCH###############

#Gelre has been conquered
event = {
	id = 88157
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88158 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88156 }
	}
}

#Gelre has been conquered
event = {
	id = 88156
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredVIII] }
	}
}

#Gelre has been reconquered
event = {
	id = 88155
	trigger = {
		AND = {
			flag = [Gelre_conqueredVIII]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############NINETH BATCH###############

#Gelre has been conquered
event = {
	id = 88154
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88155 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88153 }
	}
}

#Gelre has been conquered
event = {
	id = 88153
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredIX] }
	}
}

#Gelre has been reconquered
event = {
	id = 88152
	trigger = {
		AND = {
			flag = [Gelre_conqueredIX]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

###############TENTH BATCH###############

#Gelre has been conquered
event = {
	id = 88151
	trigger = {
		AND = {
			event = 88183 #Dutch extra boosts for Gelre
			event = 88152 #Gelre has been reconquered
			NOT = { owned = { province = 338 data = HOL } } #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = -3 }
		command = { type = provincetax which = 338 value = -3 }
      		command = { type = trigger which = 88150 }
	}
}

#Gelre has been conquered
event = {
	id = 88150
	random = no
	country = HOL
	name = "Gelre has been conquered"
	desc = "The Dutch province of Gelre has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Gelre_conqueredX] }
	}
}

#Gelre has been reconquered
event = {
	id = 88149
	trigger = {
		AND = {
			flag = [Gelre_conqueredX]
			event = 88183 #Dutch extra boosts for Gelre
			owned = { province = 338 data = HOL }  #Gelre
		}
	}
	random = no
	province = 338 #Gelre
	name = "Gelre has been reconquered"
	desc = "The Dutch province of Gelre has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 338 value = 3 }
		command = { type = provincetax which = 338 value = 3 }
	}
}

##########################################################################################################
#													 #
#				       For Amsterdam/Holland                                             #
#													 #
##########################################################################################################

#Amsterdam has been conquered
event = {
	id = 88145
	trigger = {
		AND = {
			event = 88184 #The City of Amsterdam
			NOT = { owned = { province = 339 data = HOL } } #Amsterdamn
		}
	}
	random = no
	province = 339 #Holland
	name = "Holland has been conquered"
	desc = "The Dutch province of Holland has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 339 value = -4 }
		command = { type = provincetax which = 339 value = -4 }
	}
}

##########################################################################################################
#													 #
#				       For Friesen/Holland                                               #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Friesen has been conquered
event = {
	id = 88144
	trigger = {
		AND = {
			event = 88182 #Dutch extra boosts for Friesen
			NOT = { owned = { province = 337 data = HOL } } #Friesen
		}
	}
	random = no
	province = 337 #Friesen
	name = "Friesen has been conquered"
	desc = "The Dutch province of Friesen has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 337 value = -2 }
		command = { type = provincetax which = 337 value = -3 }
      		command = { type = trigger which = 88143 }
	}
}

#Friesen has been conquered
event = {
	id = 88143
	random = no
	country = HOL
	name = "Friesen has been conquered"
	desc = "The Dutch province of Friesen has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Friesen_conqueredI] }
	}
}

#Friesen has been reconquered
event = {
	id = 88142
	trigger = {
		AND = {
			flag = [Friesen_conqueredI]
			event = 88182 #Dutch extra boosts for Friesen
			owned = { province = 337 data = HOL }  #Friesen
		}
	}
	random = no
	province = 337 #Friesen
	name = "Friesen has been reconquered"
	desc = "The Dutch province of Friesen has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 337 value = 2 }
		command = { type = provincetax which = 337 value = 3 }
	}
}


###############SECOND BATCH###############

#Friesen has been conquered
event = {
	id = 88141
	trigger = {
		AND = {
			event = 88182 #Dutch extra boosts for Friesen
			event = 88142 #Friesen has been reconquered
			NOT = { owned = { province = 337 data = HOL } } #Friesen
		}
	}
	random = no
	province = 337 #Friesen
	name = "Friesen has been conquered"
	desc = "The Dutch province of Friesen has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 337 value = -2 }
		command = { type = provincetax which = 337 value = -3 }
      		command = { type = trigger which = 88140 }
	}
}

#Friesen has been conquered
event = {
	id = 88140
	random = no
	country = HOL
	name = "Friesen has been conquered"
	desc = "The Dutch province of Friesen has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Friesen_conqueredII] }
	}
}

#Friesen has been reconquered
event = {
	id = 88139
	trigger = {
		AND = {
			flag = [Friesen_conqueredII]
			event = 88182 #Dutch extra boosts for Friesen
			owned = { province = 337 data = HOL }  #Friesen
		}
	}
	random = no
	province = 337 #Friesen
	name = "Friesen has been reconquered"
	desc = "The Dutch province of Friesen has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 337 value = 2 }
		command = { type = provincetax which = 337 value = 3 }
	}
}

##########################################################################################################
#													 #
#				       For Zwolle/Holland                                                #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Zwolle has been conquered
event = {
	id = 88138
	trigger = {
		AND = {
			event = 88180 #Dutch extra boosts for Zwolle
			NOT = { owned = { province = 1927 data = HOL } } #Zwolle
		}
	}
	random = no
	province = 1927 #Zwolle
	name = "Zwolle has been conquered"
	desc = "The Dutch province of Zwolle has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1927 value = -1 }
		command = { type = provincetax which = 1927 value = -3 }
      		command = { type = trigger which = 88137 }
	}
}

#Zwolle has been conquered
event = {
	id = 88137
	random = no
	country = HOL
	name = "Zwolle has been conquered"
	desc = "The Dutch province of Zwolle has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Zwolle_conqueredI] }
	}
}

#Zwolle has been reconquered
event = {
	id = 88136
	trigger = {
		AND = {
			flag = [Zwolle_conqueredI]
			event = 88180 #Dutch extra boosts for Zwolle
			owned = { province = 1927 data = HOL }  #Zwolle
		}
	}
	random = no
	province = 1927 #Zwolle
	name = "Zwolle has been reconquered"
	desc = "The Dutch province of Zwolle has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1927 value = 1 }
		command = { type = provincetax which = 1927 value = 3 }
	}
}


###############SECOND BATCH###############

#Zwolle has been conquered
event = {
	id = 88135
	trigger = {
		AND = {
			event = 88180 #Dutch extra boosts for Zwolle
			event = 88136 #Zwolle has been reconquered
			NOT = { owned = { province = 1927 data = HOL } } #Zwolle
		}
	}
	random = no
	province = 1927 #Zwolle
	name = "Zwolle has been conquered"
	desc = "The Dutch province of Zwolle has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1927 value = -1 }
		command = { type = provincetax which = 1927 value = -3 }
      		command = { type = trigger which = 88134 }
	}
}

#Zwolle has been conquered
event = {
	id = 88134
	random = no
	country = HOL
	name = "Zwolle has been conquered"
	desc = "The Dutch province of Zwolle has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Zwolle_conqueredII] }
	}
}

#Zwolle has been reconquered
event = {
	id = 88133
	trigger = {
		AND = {
			flag = [Zwolle_conqueredII]
			event = 88180 #Dutch extra boosts for Zwolle
			owned = { province = 1927 data = HOL }  #Zwolle
		}
	}
	random = no
	province = 1927 #Zwolle
	name = "Zwolle has been reconquered"
	desc = "The Dutch province of Zwolle has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1927 value = 1 }
		command = { type = provincetax which = 1927 value = 3 }
	}
}


##########################################################################################################
#													 #
#				       For Zeeland/Holland                                               #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Zeeland has been conquered
event = {
	id = 88132
	trigger = {
		AND = {
			event = 88181 #Dutch extra boosts for Zeeland
			NOT = { owned = { province = 340 data = HOL } } #Zeeland
		}
	}
	random = no
	province = 340 #Zeeland
	name = "Zeeland has been conquered"
	desc = "The Dutch province of Zeeland has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 340 value = -2 }
		command = { type = provincetax which = 340 value = -3 }
      		command = { type = trigger which = 88130 }
	}
}

#Zeeland has been conquered
event = {
	id = 88130
	random = no
	country = HOL
	name = "Zeeland has been conquered"
	desc = "The Dutch province of Zeeland has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Zeeland_conqueredI] }
	}
}

#Zeeland has been reconquered
event = {
	id = 88129
	trigger = {
		AND = {
			flag = [Zeeland_conqueredI]
			event = 88181 #Dutch extra boosts for Zeeland
			owned = { province = 340 data = HOL }  #Zeeland
		}
	}
	random = no
	province = 340 #Zeeland
	name = "Zeeland has been reconquered"
	desc = "The Dutch province of Zeeland has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 340 value = 2 }
		command = { type = provincetax which = 340 value = 3 }
	}
}


###############SECOND BATCH###############

#Zeeland has been conquered
event = {
	id = 88128
	trigger = {
		AND = {
			event = 88181 #Dutch extra boosts for Zeeland
			event = 88129 #Zeeland has been reconquered
			NOT = { owned = { province = 340 data = HOL } } #Zeeland
		}
	}
	random = no
	province = 340 #Zeeland
	name = "Zeeland has been conquered"
	desc = "The Dutch province of Zeeland has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 340 value = -2 }
		command = { type = provincetax which = 340 value = -3 }
      		command = { type = trigger which = 88127 }
	}
}

#Zeeland has been conquered
event = {
	id = 88127
	random = no
	country = HOL
	name = "Zeeland has been conquered"
	desc = "The Dutch province of Zeeland has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Zeeland_conqueredII] }
	}
}

#Zeeland has been reconquered
event = {
	id = 88126
	trigger = {
		AND = {
			flag = [Zeeland_conqueredII]
			event = 88181 #Dutch extra boosts for Zeeland
			owned = { province = 340 data = HOL }  #Zeeland
		}
	}
	random = no
	province = 340 #Zeeland
	name = "Zeeland has been reconquered"
	desc = "The Dutch province of Zeeland has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 340 value = 2 }
		command = { type = provincetax which = 340 value = 3 }
	}
}

##########################################################################################################
#													 #
#				       For Breda/Holland                                                 #
#													 #
##########################################################################################################

###############FIRST BATCH###############

#Breda has been conquered
event = {
	id = 88131
	trigger = {
		AND = {
			event = 88179 #Dutch extra boosts for Breda
			NOT = { owned = { province = 1925 data = HOL } } #Breda
		}
	}
	random = no
	province = 1925 #Breda
	name = "Breda has been conquered"
	desc = "The Dutch province of Breda has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1925 value = -1 }
		command = { type = provincetax which = 1925 value = -2 }
      		command = { type = trigger which = 88125 }
	}
}

#Breda has been conquered
event = {
	id = 88125
	random = no
	country = HOL
	name = "Breda has been conquered"
	desc = "The Dutch province of Breda has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Breda_conqueredI] }
	}
}

#Breda has been reconquered
event = {
	id = 88124
	trigger = {
		AND = {
			flag = [Breda_conqueredI]
			event = 88179 #Dutch extra boosts for Breda
			owned = { province = 1925 data = HOL }  #Breda
		}
	}
	random = no
	province = 1925 #Breda
	name = "Breda has been reconquered"
	desc = "The Dutch province of Breda has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1925 value = 1 }
		command = { type = provincetax which = 1925 value = 2 }
	}
}


###############SECOND BATCH###############

#Breda has been conquered
event = {
	id = 88121
	trigger = {
		AND = {
			event = 88179 #Dutch extra boosts for Breda
			event = 88124 #Breda has been reconquered
			NOT = { owned = { province = 1925 data = HOL } } #Breda
		}
	}
	random = no
	province = 1925 #Breda
	name = "Breda has been conquered"
	desc = "The Dutch province of Breda has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1925 value = -1 }
		command = { type = provincetax which = 1925 value = -2 }
      		command = { type = trigger which = 88123 }
	}
}

#Breda has been conquered
event = {
	id = 88123
	random = no
	country = HOL
	name = "Breda has been conquered"
	desc = "The Dutch province of Breda has been conquered from the current player in Holland and the manpower will be reduced accordingly in order to avoid the new owners from getting too much manpower. If Holland recaptures it again however, it shall return to its previous valour."
	style = 3

	action_a = {
		name = "I shall take it back from their cold hands... Later!"
		command = { type = setflag which = [Breda_conqueredII] }
	}
}

#Breda has been reconquered
event = {
	id = 88122
	trigger = {
		AND = {
			flag = [Breda_conqueredII]
			event = 88179 #Dutch extra boosts for Breda
			owned = { province = 1925 data = HOL }  #Breda
		}
	}
	random = no
	province = 1925 #Breda
	name = "Breda has been reconquered"
	desc = "The Dutch province of Breda has been reconquered by the Dutch and thus the manpower value has been returned to its normal state."

	date = { day = 0 month = january year = 1419 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "OK"
		command = { type = provincemanpower which = 1925 value = 1 }
		command = { type = provincetax which = 1925 value = 2 }
	}
}

#Current ID range: 88703-88574#88521-88430#88255-88227#88224-88186#88179-88149#88145-88121