# Ayutthaya #

country = { 
    tag = AYU 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 200 
    inflation = 0 
    merchants = 0 
    religion = { type = buddhism }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = thai 
}
    diplomacy = { 
    } 
    knownprovinces = { 686 653 1817 556 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 1545 1546 1547 1548 1549 1550 1551 1552 1553 1763 1764 1765 1766 1788 1789 1790 1791 1792 1793 1794 1780 1456 } 
    ownedprovinces = { 
        670 674 675 1789 1550 1763 } 
    controlledprovinces = { 
        670 674 675 1789 1550 1763 } 
    nationalprovinces = { 
        668 670 674 675 1549 1550 1551 1763 1764 1765 1789 } 
    city = {         fortress = { level = 1 }  
        population = 15000
        location = 670 
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = {         fortress = { level = 1 }  
        population = 3000
        location = 1763
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = {         fortress = { level = 1 }  
        population = 5000
        location = 674
	capital = yes
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = {         fortress = { level = 1 }  
        population = 7000
        location = 1550
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = {         fortress = { level = 1 }  
        population = 6000
        location = 1789
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = {         fortress = { level = 1 }  
        population = 6000
        location = 675
¤IF TCstart
bailiff = yes 
¤ENDIF
        }  
    landunit = { 
        id = { type = 9423 id = 836 } 
        name = "Ayutthayan Army"
        location = 670
        infantry = 10000
        cavalry = 1000
        artillery = 0 
    }  
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 3 value = 0 } 
        naval = { level = 3 value = 0 }
    } 
} 


