
header = {
        name = "UMPs 1520 Grand Campaign"
		startyear = 1453
		endyear = 1820

		saved = yes 
   		optionmode = 0 
    		set_difficulty = 2
    		set_ai_aggresive = 2 
    		set_gamespeed = 2 
    		set_fow = 0
    		set_conq_capital = 1 
    		set_missions = 0 
    		set_basevp = 1

		selectable = { MOG SON MKS MTR TAN ADE AFG AKK OHI HUR ALB ALD CRE ANN ARG ARK AMG ARM ASS HAB AYU AZT BAD BAY BGL BOH BOS BOU BRA BRE BRI BUR BYZ SPA CHA CHI KOL CRI CRO CYP DAI DLH DAN ATH DUL EIR ENG FEZ FRA KHM GEN GEO STE GRA GUJ HAN HEL HES SHL HUN HYD INC JAI KZK KLE KOR LIT LOR MLC MLW MAM MCH MAN MAA MEC MLO PAR MOL U23 RAG MOR RUS MYA MUN NAP NAV NIP NOG NVG SUD OLD OMA ORI ORL TUR PAP PEG PER POL POM POR PRO PSK KSH RYA SLZ SAV SAC SCO SER SIB STR SWE TAU LAT ARA CAL KNI PFA TIB TRI TUN TOS TVE UZB VEN VIE VIJ WAL WUR THU ZAP }

	ENG = {
		countrytactics = "ENG_GC_VPTACTIC"
	        picture = "scenarios\data\england_data.bmp"
		countrydifficulty = 4
		countryeconomy = 4
		countrymilitary = 4
		countrydiplomacy = 2
	}
        FRA = {
		countrytactics = "FRA_GC_VPTACTIC"
	        picture = "scenarios\data\france_data.bmp"
		countrydifficulty = 5
		countryeconomy = 5
		countrymilitary = 5
		countrydiplomacy = 3
              }
        SPA = {
	        picture = "scenarios\data\spain_data.bmp"
		countrytactics = "SPA_GC_VPTACTIC"
		countrydifficulty = 5
		countryeconomy = 5
		countrymilitary = 4
		countrydiplomacy = 4
              }
        POR = {
		countrytactics = "POR_GC_VPTACTIC"
	        picture = "scenarios\data\portugal_data.bmp"
		countrydifficulty = 4
		countryeconomy = 5
		countrymilitary = 1
		countrydiplomacy = 2
              }
        HAB = {
		countrytactics = "AUS_GC_VPTACTIC"
	        picture = "scenarios\data\austrian_data.bmp"
		countrydifficulty = 3
		countryeconomy = 2
		countrymilitary = 4
		countrydiplomacy = 5
              }
        VEN = {
        	desc = "VEN_DESC"
		picture = "scenarios\data\Venice_data.bmp"
		countrytactics = ""
		countrydifficulty = 3
		countryeconomy = 3
		countrymilitary = 3
		countrydiplomacy = 3
              }
        DAN = {
        	desc = "DAN_DESC"
	        picture = "scenarios\data\denmark_data.bmp"
		countrytactics = ""
		countrydifficulty = 3
		countryeconomy = 4
		countrymilitary = 3
		countrydiplomacy = 3
              }
        SWE = {
		desc = "SWE_DESC"
		countrytactics = "SWE_1617_VPTACTIC"
	        picture = "scenarios\data\sweden_data.bmp"
		countrydifficulty = 4
		countryeconomy = 4
		countrymilitary = 4
		countrydiplomacy = 3
              }
        RUS = {
		countrytactics = "RUS_GC_VPTACTIC"
	        picture = "scenarios\data\russian_data.bmp"
		countrydifficulty = 4
		countryeconomy = 3
		countrymilitary = 5
		countrydiplomacy = 3
              }
        POL = {
      	        desc = "POL_GC_HISTDESC"
		countrytactics = "POL_GC_VPTACTIC"
	        picture = "scenarios\data\poland_data.bmp"
		countrydifficulty = 3
		countryeconomy = 3
		countrymilitary = 4
		countrydiplomacy = 3
              }
        TUR = {
	        desc = "TUR_GC_HISTDESC"
		countrytactics = "TUR_GC_VPTACTIC"
	        picture = "scenarios\data\turkey_data.bmp"
		countrydifficulty = 5
		countryeconomy = 4
		countrymilitary = 5
		countrydiplomacy = 3
              }
        BRA = {
      	        countrytactics = "PRU_1700_VPTACTIC"
	        picture = "scenarios\data\prussia_data.bmp"
		countrydifficulty = 2
		countryeconomy = 2
		countrymilitary = 3
		countrydiplomacy = 3
              }
        BAY = {
        	desc = "BAY_DESC"
	        picture = "scenarios\data\bavaria_data.bmp"
		countrytactics = ""
		countrydifficulty = 2
		countryeconomy = 2
		countrymilitary = 2
		countrydiplomacy = 4
              }
        PER = {
        	desc = "PER_DESC"
		picture = "scenarios\data\Persia_data.bmp"
		countrytactics = ""
		countrydifficulty = 2
		countryeconomy = 2
		countrymilitary = 3
		countrydiplomacy = 2
              }
        MOG = {
        	desc = "MOG_DESC"
		picture = "scenarios\data\Mughal_data.bmp"
		countrytactics = ""
		countrydifficulty = 3
		countryeconomy = 2
		countrymilitary = 3
		countrydiplomacy = 1
              }

#OPTIONS

option = {
	name = "Tax Colectors at Start"
	tag = TCstart
	status = yes
	}

option = {
	name = "6 Governors at Start"
	tag = GOVstart
	status = no
	}

option = {
	name = "Colonial Culture"
	tag = colonial
	status = yes
	}

option = {
	name = "Extra events"
	tag = extraevent
	status = yes
	}

option = {
	name = "Divided Germany"
	tag = DIVgermany
	status = no
	}

option = {
	name = "Normal Leaders"
	tag = leadernormal
	status = no
	}

option = {
	name = "Extra Leaders"
	tag = leaderextra
	status = yes
	}

option = {
	name = "Permanent CB on Enemies"
	tag = permCB
	status = yes
	}

option = {
	name = "Locked Land Slider"
	tag = lockedland
	status = yes
	}

option = {
	name = "Playable Persia"
	tag = playpersia
	status = no
	}

option = {
	name = "Playable Bavaria"
	tag = playbavaria
	status = no
	}

option = {
	name = "American Minors"
	tag = americanminor
	status = yes
	}

option = {
	name = "African Minors"
	tag = africanminor
	status = yes
	}

option = {
	name = "Indonesian Minors"
	tag = Indonesiaminor
	status = yes
	}
}

include = "scenarios\UMP1520.inc"
include = "db\events.txt"
