
#Ashanti#

country = { 
    tag = ASH 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8 
        centralization = 2 
        innovative = 2 
        mercantilism = 10 
        offensive = 2 
        land = 5 
        quality = 2 
        serfdom = 8 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 200 
    inflation = 0 
    merchants = 0 
    religion = { type = pagan }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = aka 
}
    diplomacy = { 
    } 
    knownprovinces = { 790 791 792 793 794 795 796 797 798 799 800 801 802 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1682 1683 1684 1685 1686 1689 1690 1691 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1410 1412 } 
    ownedprovinces = { 
        796 1492 1704 1710 } 
    controlledprovinces = { 
        796 1492 1704 1710 } 
    nationalprovinces = { 
        796 1492 1704 1710} 
    city = { 
        name = "Bobo" 
        population = 5000.000 
        location = 1710 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "Senufu" 
        population = 2000.000 
        location = 1704 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Guinea" 
        population = 2000.000 
        location = 796 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Begho" 
        population = 2000.000 
        location = 1492 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        }
    technology = {
	stability = { level = 1 value = 0 }
      	infra = { level = 1 value = 0 }
	trade = { level = 1 value = 0 }
      	land = { level = 0 value = 0 } 
      	naval = { level = 0 value = 0 } 
        } 
        diplomaticdates = { MAL = { year = 1820 month = december day = 29 } }
        diplomaticdates = { SON = { year = 1820 month = december day = 29 } }
        diplomaticdates = { DAH = { year = 1820 month = december day = 29 } }
        diplomaticdates = { BEN = { year = 1820 month = december day = 29 } }
        diplomaticdates = { U28 = { year = 1820 month = december day = 29 } }
        diplomaticdates = { U29 = { year = 1820 month = december day = 29 } }
    } 


