#Yemen/Aden#

country = { 
    tag = ADE 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 0 
        mercantilism = 10 
        land = 0  
        }
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 99 
    inflation = 0 
    merchants = 0.083333 
    religion = { type = sunni }
    culture = {
¤IF colonial
    	type = maltese
¤ENDIF
 type = arabic 
}
    diplomacy = { 
    } 
    knownprovinces = { 1802 499 500 501 502 503 }    
ownedprovinces = { 
        499 500 501 502 503 } 
    controlledprovinces = { 
        499 500 501 502 503 } 
    nationalprovinces = { 
        499 500 501 502 503 } 
    city = { 
        name = "Aden" 
        population = 4000.000 
        location = 500 
bailiff = yes 
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "San'a" 
        population = 3500.000 
        location = 499 
bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Habban" 
        population = 3000.000 
        location = 501 
bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Salalah" 
        population = 3000.000 
        location = 502 
bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Sawqirah" 
        population = 3000.000 
        location = 503 
bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    landunit = { 
        id = { type = 9423 id = 690 } 
        name = "Aden Army" 
        location = 500 
        infantry = 40000 
        cavalry = 20000 
        artillery = 0 
        } 
    navalunit = { 
        id = { type = 9423 id = 692 } 
        name = "Aden Fleet" 
        location = 500 
        warships = 5 
        galleys = 0 
        transports = 0 
        } 
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 7 value = 0 } 
        naval = { level = 5 value = 0 }
        group = exotic
    } 
} 


