# Sibir #

country = { 
    tag = SIB 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100
    inflation = 0 
    merchants = 0.083333 
    religion = { type = sunni }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
    	type = altai 
    	type = mongol 
    }
    diplomacy = { 
    } 
    knownprovinces = { 446 455 456 457 467 510 511 513 514 515 516 517 519 520 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 596 1535 1570 1571 1572 1573 1574 1575 1576 1578 1579 1580 1582 1583 1962 1438 1439 } 
    ownedprovinces = { 578 583 586 1573 1574 1578 1579 } 
    controlledprovinces = { 578 583 586 1573 1574 1578 1579 } 
    nationalprovinces = { 578 583 586 1573 1574 1578 1579 } 
    city = { 
        name = "Tobolsk" 
        population = 15000.000 
        location = 1573 
¤IF TCstart
bailiff = yes 
¤ENDIF  
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "Ichim" 
        population = 10000.000 
        location = 578 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Irtych" 
        population = 10000.000 
        location = 583 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Demianka" 
        population = 10000.000 
        location = 586 
¤IF TCstart
bailiff = yes 
¤ENDIF  
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Demjanskoje" 
        population = 10000.000 
        location = 1574 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Surgut" 
        population = 10000.000 
        location = 1578 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Pimsk" 
        population = 10000.000 
        location = 1579 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        }
    landunit = { 
        id = { type = 9423 id = 951 } 
        name = "Western Horde" 
        location = 1573 
        infantry = 0
        cavalry = 10000
        artillery = 0 
    }
    landunit = { 
        id = { type = 9423 id = 954 } 
        name = "Eastern Horde" 
        location = 1573 
        infantry = 0
        cavalry = 5000 
        artillery = 0 
    }
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 3 value = 0 } 
        naval = { level = 3 value = 0 }
    } 
} 

