# Kongo #

country = { 
    tag = KON 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8 
        centralization = 2 
        innovative = 2 
        mercantilism = 10 
        offensive = 2 
        land = 5 
        quality = 2 
        serfdom = 8 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 200 
    inflation = 0 
    merchants = 0 
    religion = { type = pagan }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = kongolese 
}
    diplomacy = { 
        } 
    knownprovinces = { 765 1505 1506 1668 1669 1670 1671 1713 784 786 788 1409 787 1672 } 
    ownedprovinces = { 
        784 786 788 787 1672 1505 1506 1668 1669 1670 1671 } 
    controlledprovinces = { 
       784 786 788 787 1672 1505 1506 1668 1669 1670 1671 } 
    nationalprovinces = { 
       784 786 788 787 1672 1505 1506 1668 1669 1670 1671 } 
    city = { 
        name = "Imbangala" 
        population = 5000.000 
        location = 1668 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "Mayumba" 
        population = 2000.000 
        location = 787 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Luanda" 
        population = 2000.000 
        location = 784 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Cabinda" 
        population = 2000.000 
        location = 786 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Kakongo" 
        population = 2000.000 
        location = 788 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Mousoumba" 
        population = 2000.000 
        location = 1672 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Ndongo" 
        population = 2000.000 
        location = 1505 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Mbanza Kongo" 
        population = 2000.000 
        location = 1506 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Louewa" 
        population = 2000.000 
        location = 1669 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Kouba" 
        population = 2000.000 
        location = 1670 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Louba" 
        population = 2000.000 
        location = 1671 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        }
    technology = {
	stability = { level = 1 value = 0 }
      	infra = { level = 1 value = 0 }
	trade = { level = 1 value = 0 }
      	land = { level = 0 value = 0 } 
      	naval = { level = 0 value = 0 } 
    } 
} 


