# Mysore #

country = { 
    tag = MYS 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8 
        centralization = 2 
        innovative = 2 
        mercantilism = 10 
        offensive = 2 
        land = 5 
        quality = 2 
        serfdom = 8 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100
    inflation = 0 
    merchants = 6
    religion = { type = hinduism }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = dravidian }
    diplomacy = { 
    } 
    knownprovinces = { 1773 1770 1986 1969 1968 1967 576 577 571 572 1987 1965 1966 567 569 570 573 574 575 1771 1772 549 }
    ownedprovinces = { 
        1987 570 } 
    controlledprovinces = { 
        1987 570 } 
    nationalprovinces = { 
        1773 1770 1986 1969 1968 1967 576 577 571 572 1987 1965 1966 567 569 570 573 574 575 1771 1772 }  
    city = { 
        name = "Bangalore" 
        population = 15000.000 
        location = 1987 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Mysore" 
        population = 25000.000 
        location = 570 
	capital = yes
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    technology = {
	stability = { level = 1 value = 0 }
      	infra = { level = 1 value = 0 }
	trade = { level = 1 value = 0 }
      	land = { level = 1 value = 0 } 
      	naval = { level = 1 value = 0 } 
    } 
} 

