# Iroquis Confederation #

country = { 
    tag = OHI 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8 
        centralization = 2 
        innovative = 2 
        mercantilism = 10 
        offensive = 2 
        land = 5 
        quality = 2 
        serfdom = 8 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 300 
    inflation = 0 
    merchants = 6
    religion = { type = pagan }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = iroquis 
}
    diplomacy = { 
        } 
    knownprovinces = { 87 60 67 71 72 83 89 90 91 112 82 92 107 96 97 53 55 56 61 125 44 51 52 57 58 127 59 60 73 123 84 86 1886 1887 1891 1893 1894 1896 1464 1463 1386 1387 1383 1450 1436 } 
    ownedprovinces = { 
        90 67 71 72 83 89 91 112 } 
    controlledprovinces = { 
        90 67 71 72 83 89 91 112 } 
    nationalprovinces = { 
        90 67 71 72 83 89 91 112 } 
    city = { 
        name = "Mohawk" 
        population = 2000.000 
        location = 90 
        bailiff = yes 
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "Kentucky" 
        population = 1000.000 
        location = 67 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Chillicothe" 
        population = 1000.000 
        location = 71 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Hindua" 
        population = 1000.000 
        location = 72 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Irondekoit" 
        population = 1000.000 
        location = 83 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Oswego" 
        population = 1000.000 
        location = 89 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Onondaga" 
        population = 1000.000 
        location = 91 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Bangor" 
        population = 1000.000 
        location = 112 
        bailiff = yes 
        fortress = { level = 1.000 } 
        } 
    technology = {
	stability = { level = 1 value = 0 }
      	infra = { level = 1 value = 0 }
	trade = { level = 1 value = 0 }
      	land = { level = 0 value = 0 } 
      	naval = { level = 0 value = 0 } 
    } 
        diplomaticdates = { DEL = { year = 1820 month = december day = 29 } }
        diplomaticdates = { DAK = { year = 1820 month = december day = 29 } }
        diplomaticdates = { APA = { year = 1820 month = december day = 29 } }
        diplomaticdates = { HUR = { year = 1820 month = december day = 29 } }
        diplomaticdates = { CRE = { year = 1820 month = december day = 29 } }
        diplomaticdates = { SHA = { year = 1820 month = december day = 29 } }
        diplomaticdates = { CHE = { year = 1820 month = december day = 29 } }
} 

