# Mongolia - Oirad #

country = { 
    tag = U23 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8 
        centralization = 2 
        innovative = 10 
        mercantilism = 10 
        offensive = 6 
        land = 8 
        quality = 6 
        serfdom = 8 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 300 
    inflation = 0 
    merchants = 6
    religion = { type = buddhism }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = mongol }    
	diplomacy = { 
        relation = { tag = MCH value = 100.000 }
        relation = { tag = CHI value = -100.000 }
        relation = { tag = KOR value = 100.000 }
        relation = { tag = TIB value = 100.000 }   
    } 
    knownprovinces = { 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 597 603 605 607 611 616 618 625 626 628 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 677 683 684 685 686 687 688 689 705 940 941 942 943 944 1018 1019 1020 1021 1081 1082 1083 1084 1085 1086 1087 1088 1145 1146 1147 1149 1150 1151 1152 1205 1207 1208 1347 1349 1350 1351 1352 1353 1356 1467 1468 1544 1545 1546 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1539 1540 1541 1542 1543 1592 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1445 602 521 1787 1535 272 296 446 447 448 449 451 452 453 454 455 456 457 458 459 460 1435 461 462 463 466 467 468 510 511 512 513 514 515 516 517 518 519 520 522 523 524 525 526 533 1527 1528 1531 1532 1533 1534 1536 1591 1593 1594 270 1390 1799 1996 1784 543 351 546 544 1785 1326 1552 1793 487 545 1573 1953 1801 579 556 284 1429 532 } 
    ownedprovinces = { 
        633 616 637 638 1467 1468 634 602 597 603 605 607 611 1603 1604 521 1541 1605 1602 } 
    controlledprovinces = { 
        633 616 637 638 1467 1468 634 602 597 603 605 607 611 1603 1604 521 1541 1605 1602 } 
    nationalprovinces = { 
        633 616 637 638 1467 1468 634 602 1606 1608 648 644 647 1561 1822 1604 597 603 605 607 611 1603 1604 521 } 
    city = {  
        population = 2000
        location = 633
        capital = yes
¤IF TCstart
bailiff = yes 
¤ENDIF
    } 
    city = {
    	fortress = { level = 1 }
        population = 4000
        location = 1605
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 1602 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {
	fortress = { level = 1 }
        population = 4000
        location = 1541
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1500
        location = 616
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 3000
        location = 637
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 2000
        location = 638
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1500
        location = 1467
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1000
        location = 1468
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1000
        location = 634
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1500
        location = 602
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 100
        location = 597
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 100
        location = 603
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 100
        location = 605
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 100
        location = 607
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 100
        location = 611
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 2000
        location = 521
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1500
        location = 1603
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {  
        population = 1500
        location = 1604
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 3 value = 0 } 
        naval = { level = 3 value = 0 }
    } 
¤IF OffBurgundy
        diplomaticdates = { BUR = { year = 1484 month = june day = 4 } }
¤ENDIF
} 


