# Aztek Empire #

country = { 
    tag = AZT 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8 
        centralization = 2 
        innovative = 2 
        mercantilism = 10 
        offensive = 2 
        land = 5 
        quality = 2 
        serfdom = 8 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 120 
    inflation = 0 
    merchants = 0.083333 
    religion = { type = pagan }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = aztek 
}
    diplomacy = { 
        } 
   knownprovinces = { 169 20 21 24 25 26 27 28 29 30 31 32 33 34 35 1877 1878 1879 1880 } 
   ownedprovinces = { 
        1879 1880 20 21 24 25 27 28 29 } 
    controlledprovinces = { 
        1879 1880 20 21 24 25 27 28 29 } 
    nationalprovinces = { 
        25 28 1879 1880 }  
    city = { 
        name = "Tenochtitlan" 
        population = 2500.000 
        location = 1880 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "Teotitlan" 
        population = 2500.000 
        location = 1879 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Chihuahua" 
        population = 2500.000 
        location = 20 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Mazatlan" 
        population = 2500.000 
        location = 21 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Jalisco" 
        population = 2500.000 
        location = 24 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Saltillo" 
        population = 2500.000 
        location = 25 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Zacatecas" 
        population = 2500.000 
        location = 27 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Tampico" 
        population = 2500.000 
        location = 28 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Tuxpan" 
        population = 2500.000 
        location = 29 
¤IF TCstart
bailiff = yes 
¤ENDIF 
        fortress = { level = 1.000 } 
        }
    technology = {
	stability = { level = 1 value = 0 }
      	infra = { level = 1 value = 0 }
	trade = { level = 1 value = 0 }
      	land = { level = 0 value = 0 } 
      	naval = { level = 0 value = 0 } 
    } 
        diplomaticdates = { ZAP = { year = 1820 month = december day = 29 } }
        diplomaticdates = { MAA = { year = 1820 month = december day = 29 } }
¤IF OffBurgundy
        diplomaticdates = { BUR = { year = 1484 month = june day = 4 } }
¤ENDIF
} 

