# Manchu Empire (Manchuria) #

country = { 
    tag = MCH 
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 10 
        centralization = 10 
        innovative = 10 
        mercantilism = 10 
        offensive = 10 
        land = 10 
        quality = 10 
        serfdom = 10 
        }
    ai = { 
        flags = { } 
        combat = { } 
        continent = { } 
        area = { } 
        region = { } 
        war = 0 
        ferocity = no 
        base = 2.000 
        front = 1.000 
        expansion = 0 
        tradingpost = 20 
        neighbour = 10 
        enemies = -1 
        traders = 100 
        monopoly = 25 
        counterreform = no 
        garrison = { 
            fortress = 1.000 
            strategic = 3.000 
            size = 1.000 
            supply = 2.000 
            war = 5.000 
            } 
        conquer = { 
            enemy = 5.000 
            supply = 0.100 
            distance = 0.500 
            owner = 2.500 
            notsupply = 1.000 
            base = 1.000 
            } 
        }
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 400 
    inflation = 0 
    merchants = 6
    religion = { type = confucianism }
    culture = {  
¤IF colonial
    	type = maltese
¤ENDIF
    	type = manchu 
        type = chihan 
    }     
    diplomacy = { 
        relation = { tag = KOR value = 100.000 }
        relation = { tag = CHI value = -100.000 }
        relation = { tag = U23 value = 100.000 }
        relation = { tag = TIB value = 100.000 }
    } 
    knownprovinces = { 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1608 1817 1818 1819 1820 1821 1822 618 635 636 639 640 643 644 645 641 642 1813 1814 1815 683 684 685 686 687 688 1809 1810 1811 1812 1447 1448 1449 1445 1446 } 
    ownedprovinces = { 
        635 632 631 640 643 644 636 639 626 } 
    controlledprovinces = { 
        635 632 631 640 643 644 636 639 626 } 
    nationalprovinces = { 
        635 632 631 640 643 644 636 639 626 } 
    city = { fortress = { level = 1 }   
        population = 3000
        location = 635 
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = { fortress = { level = 1 }  
        population = 2000
        location = 632
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = { fortress = { level = 1 }
        population = 1000
        location = 626
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = { fortress = { level = 1 }
        population = 1000
        location = 639
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = { fortress = { level = 1 }
        population = 2000
        location = 636
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = { fortress = { level = 1 }
        population = 5000
        location = 643
	capital = yes
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = { fortress = { level = 1 } 
        population = 10000
        location = 644
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = { fortress = { level = 1 }
        population = 3000
        location = 640
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = { fortress = { level = 1 }  
        population = 1000
        location = 631
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    landunit = { 
        id = { type = 9423 id = 846 } 
        name = "Manchurian Army" 
        location = 643
        infantry = 15000 
        cavalry = 15000 
        artillery = 0 
        } 
    technology = {
	stability = { level = 1 value = 0 }
      	infra = { level = 1 value = 0 }
	trade = { level = 1 value = 0 }
      	land = { level = 1 value = 0 } 
      	naval = { level = 1 value = 0 } 
        group = orthodox
    } 
} 


