#Nogai Horde#

country = { 
    tag = NOG 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100
    inflation = 0.100000 
    merchants = 0.083333 
    religion = { type = sunni}
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = khazak
type = uzbehk
}
    diplomacy = { 
    } 
    knownprovinces = { 446 455 456 457 467 510 511 513 514 515 516 517 519 520 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 596 1535 1570 1571 1572 1573 1574 1575 1576 1578 1579 1580 1582 1583 1962 1438 1439 524 1533 }  
    ownedprovinces = { 
        523 517 524 520 515 516 514 511 1533 } 
    controlledprovinces = { 
        523 517 524 520 515 516 514 511 1533 } 
    nationalprovinces = { 
        517 514 515 519 520 } 
 
    city = { 
	fortress = { level = 1 }        
        population = 4000
        location = 517 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = { 
	fortress = { level = 1 }        
        population = 3000
        location = 523
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {   
	fortress = { level = 1 }      
        population = 5000
        location = 1533
	capital = yes
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {      
	fortress = { level = 1 }   
        population = 3000
        location = 514 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {   
	fortress = { level = 1 }      
        population = 3000
        location = 516 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {   
	fortress = { level = 1 }      
        population = 3000
        location = 511 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {   
	fortress = { level = 1 }      
        population = 3500
        location = 515 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 524
¤IF TCstart
bailiff = yes 
¤ENDIF
        }
    city = {       
	fortress = { level = 1 }  
        population = 3000
        location = 520 
¤IF TCstart
bailiff = yes 
¤ENDIF
    }

	landunit = { 
        id = { type = 6001 id = 213 } 
        name = "Nogay Horde"
        location = 517
        infantry = 0
        cavalry = 10000 
        artillery = 0 
    } 
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 5 value = 0 } 
        naval = { level = 3 value = 0 }
    } 
} 

