# Kanem Bornu #

country = { 
    tag = U28 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100 
    inflation = 0 
    merchants = 0 
    religion = { type = pagan }
    culture = { 
¤IF colonial
    	type = maltese
¤ENDIF
type = dyola }
    diplomacy = { 
        } 
    knownprovinces = { 1683 1684 1685 1686 1687 1688 1695 1696 1697 1698 1699 1700 1701 1712 1713 1714 1715 1724 1725 791 792 793 794 795 805 806 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1595 1596 1597 733 734 735 736 737 738 739 740 741 742 743 744 745 746 496 497 498 1410 1411 441 1733 1953 1689 1690 385 1709 1723 } 
    ownedprovinces = { 
        1723 1697 1688 1695 1698 1699 1724 1725 1696 1701 } 
    controlledprovinces = { 
        1723 1697 1688 1695 1698 1699 1724 1725 1696 1701 } 
    nationalprovinces = { 
        1723 1697 1688 1695 1698 1699 1724 1725 1696 1701  } 
    city = { 
        name = "Ngazargamo" 
        population = 2000.000 
        location = 1688 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Njimi" 
        population = 2000.000 
        location = 1695 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "El Obeid" 
        population = 2000.000 
        location = 1723 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Birni" 
        population = 2000.000 
        location = 1696 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Katsina" 
        population = 2000.000 
        location = 1697 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Bilma" 
        population = 5000.000 
        location = 1698 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        capital = yes 
        } 
    city = { 
        name = "Massenia" 
        population = 2000.000 
        location = 1701 
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    city = { 
        name = "Agades" 
        population = 2000.540 
        location = 1699 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "El Fasher" 
        population = 2000.251 
        location = 1724 
¤IF TCstart
bailiff = yes 
¤ENDIF
        fortress = { level = 1.000 } 
        } 
    city = { 
        name = "Gasga" 
        population = 2000.202 
        location = 1725 
¤IF TCstart
bailiff = yes 
¤ENDIF
        } 
    technology = {
		stability = { level = 3 value = 0 }
      	infra = { level = 2 value = 0 }
		trade = { level = 2 value = 0 }
        land = { level = 3 value = 0 } 
        naval = { level = 3 value = 0 }
    }
} 


