header = {
	tutorial = yes
	tutorialfile = "Tutorial/Chapter7.csv"
        name = "Tutorial Chapter 7-Economy"
	startyear = 1500

	optionmode = 1
	set_difficulty= 2
	set_ai_aggresive = 0
	set_gamespeed = 1
	set_basevp = 0
	set_missions = 0
	gametype = 3


        ENG  = {
                    desc = "ALL_TUT_HISTDESC"
			scenariotactics = "ALL_TUT_HISTDESC"
			countrytactics = "ALL_TUT_VPTACTIC"
                 	picture = "scenarios\data\tutorial.bmp"
					missioncountry = "ALL_TUT_MISSDESC"
					missiontactics = "ALL_TUT_MISSTACT"


                    }
}
globaldata = { 
    startdate = { 
        year = 1500
        month = january
        day = 0
        } 
    enddate = { 
        year = 1792 
        month = january 
        day = 0 
        } 

    war = { 
        id = { type = 16171 id = 0 } 
        attackers = { 
            id = { type = 16171 id = 2 } 
            type = war 
            participant = { SCO }
        } 
        defenders = { 
            id = { type = 176171 id = 3 } 
            type = war 
            participant = { ENG }
        }
    
    } 

    alliance = { 
        id = { type = 9423 id = 5 } 
        type = militaryalliance 
        expirydate = { year = 1549 month = january day = 1 } 
        participant = { ENG WLS }
    }


    } 

#Center of Trade
cot = {	location = 247	 }  #
cot = { location = 382   }  #

country = { 
    tag = ENG
    colonialattempts = 0 
    colonialnation = yes
    major = yes
    manpower = 40
    treasury = 2500.000000 
    inflation = 0.000000
    diplomats = 0
    merchants = 3
    religion = { type = catholic }
    knownprovinces = { 247 245 248 243 244 246 240 241 242 249 250 238 237 236 937 382 } 
    ownedprovinces = { 247 245 248 246 240 241 242 244 249 250 }
    controlledprovinces = { 247 245 248 246 240 241 242 244 249 250 }
    nationalprovinces = { 247 245 248 246 240 241 242 244 249 250 }
    city = {         fortress = { level = 1 }  
        population = 10000
        location = 247 
        capital = yes 
        }
    city = {         fortress = { level = 2 }  
        population = 8000
        location = 248 
        }
    city = {         fortress = { level = 2 }  
        population = 8000
        location = 245 
        }
    city = {         fortress = { level = 2 }  
        population = 8000
        location = 240 
        }
    city = {         fortress = { level = 2 }  
        population = 8000
        location = 246 
        }
    city = {         fortress = { level = 2 }  
        population = 8000
        location = 241 
        }
    city = {         fortress = { level = 2 }  
        population = 8000
        location = 242 
        }
    city = {         fortress = { level = 1 }  
        population = 8000
        location = 244 
        }
    city = {         fortress = { level = 1 }  
        population = 8000
        location = 249 
        }
    city = {         fortress = { level = 1 }  
        population = 8000
        location = 250 
        }
	monarchtable =  { 
        } 
	leadertable =  { 
        } 

    technology = { 
        infra = { level = 0 value = 0 }
	trade = { level = 3 value = 0 }  
	land = { level = 0 value = 0 } 
        naval = { level = 0 value = 0 } 
        stability = { level = 3 value = 0 } 
       } 

    } 

country = { 
    tag = WLS
    major = yes
    manpower = 5
    treasury = 500.000000 
    inflation = 0.000000 
    religion = { type = catholic }
    knownprovinces = { 247 245 248 243 244 246} 
    ownedprovinces = { 243 }
    controlledprovinces = { 243 }
    nationalprovinces = { 243 }
    city = {         fortress = { level = 1 }  
        population = 5000
        location = 243 
        capital = yes 
        }
	monarchtable =  { 
        } 
	leadertable =  { 
        } 

    technology = { 
        infra = { level = 0 value = 0 }
	trade = { level = 0 value = 0 }  
	land = { level = 0 value = 0 } 
        naval = { level = 0 value = 0 } 
        stability = { level = 3 value = 0 } 
       } 

    } 

country = { 
    tag = FRA
    major = yes
    manpower = 5
    treasury = 500.000000 
    inflation = 0.000000 
    religion = { type = catholic }
    knownprovinces = { 382 247 245 248 243 244 246} 
    ownedprovinces = { 382 }
    controlledprovinces = { 382 }
    nationalprovinces = { 382 }
    city = {         fortress = { level = 1 }  
        population = 1000
        location = 382 
        capital = yes 
        }
	monarchtable =  { 
        } 
	leadertable =  { 
        } 

    technology = { 
        infra = { level = 0 value = 0 }
	trade = { level = 0 value = 0 }  
	land = { level = 0 value = 0 } 
        naval = { level = 0 value = 0 } 
        stability = { level = 3 value = 0 } 
       } 

    } 
    
country = { 
    tag = SCO
    major = yes
    manpower = 2
    treasury = 100.000000 
    inflation = 0.000000 
    religion = { type = catholic }
    knownprovinces = { 236 237 238 239 247 245 248 243 244 246} 
    ownedprovinces = { 236 237 238 239 }
    controlledprovinces = { 236 237 238 239 }
    nationalprovinces = { 236 237 238 239 }
    city = {         fortress = { level = 1 }  
        population = 7000
        location = 238 
        capital = yes 
        }
    city = {         fortress = { level = 1 }  
        population = 4000
        location = 236 
        }
    city = {         fortress = { level = 1 }  
        population = 4000
        location = 237 
        }
    city = {         fortress = { level = 1  }  
        population = 4000
        location = 239
        }
	monarchtable =  { 
        } 
	leadertable =  { 
        } 

    technology = { 
        infra = { level = 0 value = 0 }
	trade = { level = 0 value = 0 }  
	land = { level = 0 value = 0 } 
        naval = { level = 0 value = 0 } 
        stability = { level = -1 value = 0 } 
       } 

    } 

