header = {
	tutorial = yes
	tutorialfile = "Tutorial/Chapter3.csv"
        name = "Tutorial Chapter 3"
	startyear = 1500

	optionmode = 1
	set_difficulty= 2
	set_ai_aggresive = 0
	set_gamespeed = 1
	set_basevp = 0
	set_missions = 0
	gametype = 3


        ENG  = {
                    desc = "ALL_TUT_HISTDESC"
			scenariotactics = "ALL_TUT_HISTDESC"
			countrytactics = "ALL_TUT_VPTACTIC"
                 	picture = "scenarios\data\tutorial.bmp"
					missioncountry = "ALL_TUT_MISSDESC"
					missiontactics = "ALL_TUT_MISSTACT"


                    }
}
globaldata = { 
    startdate = { 
        year = 1500
        month = january
        day = 0
        } 
    enddate = { 
        year = 1792 
        month = january 
        day = 0 
        } 

    war = { 
        id = { type = 16171 id = 0 } 
        attackers = { 
            id = { type = 16171 id = 2 } 
            type = war 
            participant = { WLS }
        } 
        defenders = { 
            id = { type = 176171 id = 3 } 
            type = war 
            participant = { ENG }
        } 
    } 


    } 

#Center of Trade
cot = {	location = 247	 }  #

    province = {
	id = 244
	manpower = 0 
        }

    province = {
	id = 246
	manpower = 0 
        }

    province = {
	id = 243
	manpower = 0
        }


country = { 
    tag = ENG
    colonialattempts = 0 
    colonialnation = yes
    major = yes
    manpower = 40
    treasury = 2500.000000 
    inflation = 0.000000 
    religion = { type = catholic }
    knownprovinces = { 247 245 248 243 244 246 935 934} 
    ownedprovinces = { 247 245 248 }
    controlledprovinces = { 247 245 248 }
    nationalprovinces = { 247 245 248 }
    landunit = { 
        id = { type = 20000 id = 1 } 
        name = "Первая армия" 
        location = 245
        leader = { 
	        id = { type = 20000 id = 2 } 
	        name = "Уоткинс" 
	        category = conquistador
	        rank = 1
	        fire = 4
	        shock = 4 
	        siege = 4 
	        movement = 3
	        startdate = { year = 1492 month = march day = 1 } 
	        deathdate = { year = 1820 month = march day = 1 }
 	}  
        infantry = 20000 
        cavalry = 0
        artillery = 30
        }
    navalunit = { 
        id = { type = 20000 id = 3 } 
        name = "Королевский флот" 
        location = 935 
        leader = { 
	        id = { type = 20000 id = 4 } 
	        name = "Роджерс" 
	        category = explorer 
	        rank = 5  
	        fire = 0 
	        shock = 5 
	        siege = 2 
	        movement = 3  
	        startdate = { year = 1492 month = march day = 1 } 
	        deathdate = { year = 1820 month = march day = 1 } 
        } 
        warships = 12
        galleys = 4
        transports = 0 
        } 

    city = {         fortress = { level = 3 }  
        population = 10000
        location = 247 
        capital = yes 
        }
    city = {         fortress = { level = 3 }  
        population = 8000
        location = 248 
        }
    city = {         fortress = { level = 3 }  
        population = 8000
        location = 245 
        }
	monarchtable =  { 
        } 
	leadertable =  { 
        } 

    technology = { 
        infra = { level = 0 value = 0 }
	trade = { level = 0 value = 0 }  
	land = { level = 10 value = 0 } 
        naval = { level = 1 value = 0 } 
        stability = { level = 3 value = 0 } 
       } 

    } 

country = { 
    tag = WLS
    major = yes
    manpower = 0
    treasury = 2500.000000 
    inflation = 0.000000 
    religion = { type = catholic }
    knownprovinces = { 247 245 248 243 244 246 935 934} 
    ownedprovinces = { 243 244 246 }
    controlledprovinces = { 243 244 246 }
    nationalprovinces = { 243 244 246 }
    landunit = { 
        id = { type = 20000 id = 7 } 
        name = "Первая армия Уэльса" 
        location = 244
        infantry = 4000 
        cavalry = 0 
        artillery = 0 
        }
    navalunit = { 
        id = { type = 20000 id = 5 } 
        name = "Королевский флот" 
        location = 934 
        warships = 1
        galleys = 0 
        transports = 0 
        } 


    city = {         fortress = { level = 1 }  
        population = 7000
        location = 243 
        capital = yes 
        }
    city = {         fortress = { level = 1 }  
        population = 4000
        location = 244 
        }
    city = {         fortress = { level = 1  }  
        population = 4000
        location = 246
        }
	monarchtable =  { 
        } 
	leadertable =  { 
        } 

    technology = { 
        infra = { level = 0 value = 0 }
	trade = { level = 0 value = 0 }  
	land = { level = 0 value = 0 } 
        naval = { level = 0 value = 0 } 
        stability = { level = 3 value = 0 } 
       } 

    } 

