###############################
#EEP RUS Events for Cephalonia#
###############################

################
# Events by VM #
# corrected by #
#    Chimera   #
################

#Romagna Restoration# 
event = { 
	id = 95304
	trigger = { 
		owned = { province = 357 data = -1 } 
		religion = CATHOLIC 
		atwar = no 
		NOT = { 
			exists = SPR
		} 
	} 
	random = no 
	country = KAL 
	name = "EVENTNAME95301" 
	desc = "EVENTHIST95301" 
	style = 1 

	date = { day = 1 month = january year = 1419 } 
	offset = 130 
	deathdate = { day = 1 month = january year = 1560 } 

	action_a = { 
		name = "ACTIONNAME95301A" 
		command = { type = capital which = 357 } # Thrace
		command = { type = stability value = 2 } 
		command = { type = diplomats value = 3 } 
		command = { type = merchants value = 4 } 
		command = { type = country which = SPR } 
		command = { type = addcore which = 356 } # Bulgaria
		command = { type = addcore which = 357 } # Thrace
		command = { type = addcore which = 358 } # Macedonia
		command = { type = addcore which = 359 } # Greece
		command = { type = addcore which = 360 } # Morea
		command = { type = addcore which = 361 } # Albania
		command = { type = addcore which = 478 } # Smyrna
		command = { type = addcore which = 479 } # Ionia
		command = { type = addcore which = 480 } # Crete
		command = { type = addcore which = 481 } # Rhodos
		command = { type = addcore which = 820 } # Corfu
		command = { type = addcore which = 320 } # Dobrudja
	} 
	action_b = { 
		name = "ACTIONNAME95304B" 
		command = { type = domestic which = CENTRALIZATION value = 1 } 
		command = { type = population which = -2 value = 20000 } 
		command = { type = addcore which = 357 } # Thrace
		command = { type = merchants value = 2 } 
		command = { type = provincetax which = -2 value = 4 } 
		command = { type = provincetax which = 357 value = -3 } 
	} 
} 

#####################
# Events by Chimera #
#####################

#Miraculous Francesca# 
event = { 
	id = 95305
	trigger = { 
		owned = { province = 820 data = -1 } 
		monarch = 15352
	} 
	random = no 
	country = KAL 
	name = "EVENTNAME95305" 
	desc = "EVENTHIST95305" 
	style = 1 

	date = { day = 1 month = january year = 1448 } 
	offset = 200 
	deathdate = { day = 1 month = january year = 1460 } 

	action_a = { 
		name = "ACTIONNAME95305A" 
		command = { type = stability value = 2 } 
		command = { type = DIP which = 2 value = 12 }
	      command = { type = population which = -2 value = 500 }
		command = { type = relation which = VEN value = 100 }
		command = { type = relation which = HUN value = 100 }
		command = { type = relation which = U17 value = 100 }
		command = { type = relation which = GEN value = 100 }
		command = { type = relation which = MLO value = 100 }
		command = { type = relation which = NAP value = 100 }
		command = { type = relation which = TOS value = 100 }
		command = { type = relation which = PAR value = 100 }
	} 
} 

#Venetian coup d'etat# 
event = { 
	id = 95306
	random = no 
	country = KAL 
	name = "EVENTNAME95306" 
	desc = "EVENTHIST95306" 
	style = 1 

	date = { day = 12 month = september year = 1460 }

	action_a = { 
		name = "ACTIONNAME95306A" 
		command = { type = stability value = -3 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = innovative value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 2 } 
		command = { type = population which = -2 value = 1000 }
		command = { type = merchants value = 2 }  
		command = { type = provincetax which = -2 value = 4 } 
		command = { type = trade value = 1000 }
		command = { type = infra value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 1000 }
		command = { type = treasury value = 500 }
		command = { type = vp value = 10 }
		command = { type = loansize which = 200 }
		command = { type = diplomats value = 3 }
		command = { type = revoltrisk which = 24 value = 5 }
		command = { type = relation which = VEN value = 200 }
		command = { type = relation which = HUN value = -50 }
		command = { type = relation which = U17 value = -50 }
		command = { type = relation which = GEN value = -100 }
		command = { type = relation which = MLO value = -50 }
		command = { type = relation which = NAP value = -100 }
		command = { type = relation which = TOS value = -50 }
		command = { type = relation which = PAR value = -100 }
            command = { type = relation which = TUR value = -100 }
            command = { type = alliance which = VEN }
            command = { type = trigger which = 95307 } # For Venice
	} 
	action_b = { 
		name = "ACTIONNAME95306B" 
		command = { type = INF which = -2 value = 5000 }
		command = { type = domestic which = CENTRALIZATION value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = population which = -2 value = -1000 }
		command = { type = treasury value = -300 }
		command = { type = relation which = VEN value = -200 }
		command = { type = relation which = HUN value = 50 }
		command = { type = relation which = U17 value = 50 }
		command = { type = relation which = GEN value = 100 }
		command = { type = relation which = MLO value = 50 }
		command = { type = relation which = NAP value = 100 }
		command = { type = relation which = TOS value = 50 }
		command = { type = relation which = PAR value = 100 }
            command = { type = relation which = TUR value = 100 }
            command = { type = war which = VEN }
            command = { type = sleepevent which = 95307 } # For Venice
	} 
} 

#Venetian coup d'etat# 
event = { 
	id = 95307
	random = no 
	country = VEN
	name = "EVENTNAME95306" 
	desc = "EVENTHIST95306" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95307A" 
		command = { type = INF which = -1 value = 3000 }
		command = { type = stability value = 3 } 
		command = { type = domestic which = CENTRALIZATION value = 1 } 
		command = { type = domestic which = innovative value = 2 } 
		command = { type = domestic which = offensive value = 2 } 
		command = { type = domestic which = quality value = 2 } 
		command = { type = merchants value = 2 }  
		command = { type = trade value = 1000 }
		command = { type = infra value = 1000 }
		command = { type = land value = 1000 }
		command = { type = naval value = 1000 }
		command = { type = treasury value = 500 }
		command = { type = vp value = 10 }
		command = { type = diplomats value = 2 }
		command = { type = relation which = KAL value = 200 }
		command = { type = relation which = HUN value = -50 }
		command = { type = relation which = U17 value = -50 }
		command = { type = relation which = GEN value = -100 }
		command = { type = relation which = MLO value = -50 }
		command = { type = relation which = NAP value = -100 }
		command = { type = relation which = TOS value = -50 }
		command = { type = relation which = PAR value = -100 }
            command = { type = relation which = TUR value = -100 }
            command = { type = alliance which = KAL }
            command = { type = vassal which = KAL }
	} 
}

#We anger the fiend# 
event = { 
	id = 95308
	trigger = {
			ai = yes
			event = 95306
	}
	random = no 
	country = KAL 
	name = "EVENTNAME95308" 
	desc = "EVENTHIST95308" 
	style = 1 

	date = { day = 1 month = january year = 1479 }
	offset = 25 
	deathdate = { day = 31 month = december year = 1479 } 

	action_a = { 
		name = "ACTIONNAME95308A" 
		command = { type = stability value = -2 } 
		command = { type = domestic which = offensive value = -1 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = relation which = VEN value = 200 }
            command = { type = relation which = TUR value = -150 }
	} 
}

#Unleash Ahmed-pasha# 
event = { 
	id = 95309
	trigger = {
			event = 95308
			exists = KAL
			owned = { province = 820 data = KAL }
			control = { province = 361 data = -1 }
		OR = {
			control = { province = 360 data = -1 }
			control = { province = 362 data = -1 }
		}
	}
	random = no 
	country = TUR 
	name = "EVENTNAME95309" 
	desc = "EVENTHIST95309" 
	style = 1 

	date = { day = 1 month = january year = 1480 }
	offset = 30 
	deathdate = { day = 31 month = december year = 1480 } 

	action_a = { 
		name = "ACTIONNAME95309A" 
		command = { type = INF which = -2 value = 15000 }
		command = { type = galleys which = -2 value = 10 }
		command = { type = stability value = 3 } 
		command = { type = domestic which = CENTRALIZATION value = 2 } 
		command = { type = domestic which = offensive value = 2 } 
		command = { type = domestic which = quality value = 3 } 
		command = { type = land value = 1000 }
		command = { type = naval value = 1000 }
		command = { type = treasury value = 300 }
		command = { type = relation which = VEN value = -200 }
		command = { type = relation which = HUN value = -50 }
		command = { type = relation which = U17 value = -50 }
		command = { type = relation which = GEN value = -100 }
		command = { type = relation which = MLO value = -50 }
		command = { type = relation which = NAP value = -100 }
		command = { type = relation which = TOS value = -50 }
		command = { type = relation which = PAR value = -100 }
            command = { type = relation which = TUR value = -100 }
            command = { type = war which = VEN }
            command = { type = inherit which = KAL }
	} 
}

#Republic Strikes Back# 
event = { 
	id = 95310
	trigger = {
			event = 95309
			exists = TUR
			owned = { province = 820 data = TUR }
	}
	random = no 
	country = VEN 
	name = "EVENTNAME95310" 
	desc = "EVENTHIST95310" 
	style = 1 

	date = { day = 1 month = january year = 1482 }
	offset = 45 
	deathdate = { day = 31 month = december year = 1482 } 

	action_a = { 
		name = "ACTIONNAME95310A" 
		command = { type = INF which = -2 value = 8000 }
		command = { type = galleys which = -2 value = 5 }
		command = { type = stability value = 3 } 
		command = { type = domestic which = CENTRALIZATION value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = land value = 1000 }
		command = { type = treasury value = 150 }
		command = { type = relation which = HUN value = 50 }
		command = { type = relation which = U17 value = 50 }
		command = { type = relation which = GEN value = 100 }
		command = { type = relation which = MLO value = 50 }
		command = { type = relation which = NAP value = 100 }
		command = { type = relation which = TOS value = 50 }
		command = { type = relation which = PAR value = 200 }
            command = { type = relation which = TUR value = -200 }
            command = { type = war which = TUR }
            command = { type = trigger which = 95311 } # For Turkey
	} 
}

#Republic Strikes Back# 
event = { 
	id = 95311
	random = no 
	country = TUR 
	name = "EVENTNAME95310" 
	desc = "EVENTHIST95311" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95311A" 
		command = { type = stability value = -1 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = offensive value = -1 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = treasury value = -150 }
            command = { type = war which = VEN }
            command = { type = relation which = VEN value = -200 }
            command = { type = secedeprovince which = VEN value = 820 }
	} 
}

#Cephalonian Treaty# 
event = { 
	id = 95312
	trigger = {
			exists = TUR
			event = 95311
	}
	random = no 
	country = VEN 
	name = "EVENTNAME95312" 
	desc = "EVENTHIST95312" 
	style = 1 

	date = { day = 1 month = january year = 1485 }
	offset = 50 
	deathdate = { day = 31 month = december year = 1485 } 

	action_a = { 
		name = "ACTIONNAME95312A" 
		command = { type = stability value = -1 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = offensive value = -1 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = treasury value = -250 }
            command = { type = relation which = TUR value = 100 }
            command = { type = secedeprovince which = TUR value = 820 }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95313
	trigger = {
			exists = TUR
			event = 95312
	}
	random = no 
	country = VEN 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	date = { day = 1 month = january year = 1500 }
	offset = 80 
	deathdate = { day = 31 month = december year = 1500 } 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 10000 }
		command = { type = galleys which = -2 value = 10 }
		command = { type = stability value = 2 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = -100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = SPA value = 200 }
            command = { type = relation which = CAS value = 200 }
            command = { type = relation which = ARG value = 200 }
            command = { type = war which = TUR }
            command = { type = trigger which = 95314 } # For Turkey
            command = { type = trigger which = 95315 } # For Spain
            command = { type = trigger which = 95316 } # For Castilla
            command = { type = trigger which = 95317 } # For Aragon
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95314
	random = no 
	country = TUR 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95314A" 
		command = { type = stability value = -2 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = offensive value = -2 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = treasury value = -100 }
	command = { type = war which = VEN }
	command = { type = war which = CAS }
	command = { type = war which = ARG }
	command = { type = war which = SPA }
            command = { type = relation which = VEN value = -200 }
            command = { type = relation which = SPA value = -200 }
            command = { type = relation which = CAS value = -200 }
            command = { type = relation which = ARG value = -200 }
            command = { type = secedeprovince which = VEN value = 820 }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95315
	random = no 
	country = SPA 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 15000 }
		command = { type = galleys which = -1 value = 15 }
		command = { type = stability value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = 100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = VEN value = 200 }
            command = { type = relation which = CAS value = 200 }
            command = { type = relation which = ARG value = 200 }
            command = { type = war which = TUR }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95316
	random = no 
	country = CAS 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 10000 }
		command = { type = galleys which = -1 value = 10 }
		command = { type = stability value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = 100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = SPA value = 200 }
            command = { type = relation which = VEN value = 200 }
            command = { type = relation which = ARG value = 200 }
            command = { type = war which = TUR }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95317
	random = no 
	country = ARG
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 10000 }
		command = { type = galleys which = -1 value = 10 }
		command = { type = stability value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = 100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = SPA value = 200 }
            command = { type = relation which = VEN value = 200 }
            command = { type = relation which = CAS value = 200 }
            command = { type = war which = TUR }
	} 
}

#Earthquake!# 
event = { 
	id = 95318
	random = no 
	province = 820
	name = "EVENTNAME95318" 
	desc = "EVENTHIST95318" 
	style = 4
	date = { day = 1 month = january year = 1757 }
	offset = 80 
	deathdate = { day = 31 month = december year = 1757 } 

	action_a = { 
		name = "ACTIONNAME95318A" 
		   command = { type = stability value = -2 }
		   command = { type = treasury value = -200 }
		   command = { type = inflation value = 2 }
		   command = { type = infra value = -100 }
		   command = { type = desertion which = 820 value = 5000 }
		   command = { type = provincetax which = 820 value = -3 }
		   command = { type = losemanufactory which = 820 }	
	} 
}

##################
## NO AI events ##
##################

#We anger the fiend# 
event = { 
	id = 95319
	trigger = {
			ai = no
			event = 95306
	}
	random = no 
	country = KAL 
	name = "EVENTNAME95308" 
	desc = "EVENTHIST95308" 
	style = 1 

	date = { day = 1 month = january year = 1479 }
	offset = 25 
	deathdate = { day = 31 month = december year = 1479 } 

	action_a = { 
		name = "ACTIONNAME95308A" 
		command = { type = stability value = -2 } 
		command = { type = domestic which = offensive value = -1 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = relation which = VEN value = 200 }
                command = { type = relation which = TUR value = -150 }
	} 
}

#Unleash Ahmed-pasha# 
event = { 
	id = 95320
	trigger = {
			event = 95319
			exists = KAL
			owned = { province = 820 data = KAL }
			control = { province = 361 data = -1 }
		OR = {
			control = { province = 360 data = -1 }
			control = { province = 362 data = -1 }
		}
	}
	random = no 
	country = TUR 
	name = "EVENTNAME95309" 
	desc = "EVENTHIST95309" 
	style = 1 

	date = { day = 1 month = january year = 1480 }
	offset = 30 
	deathdate = { day = 31 month = december year = 1480 } 

	action_a = { 
		name = "ACTIONNAME95309A" 
		command = { type = INF which = -2 value = 15000 }
		command = { type = galleys which = -2 value = 10 }
		command = { type = stability value = 3 } 
		command = { type = domestic which = CENTRALIZATION value = 2 } 
		command = { type = domestic which = offensive value = 2 } 
		command = { type = domestic which = quality value = 3 } 
		command = { type = land value = 1000 }
		command = { type = naval value = 1000 }
		command = { type = treasury value = 300 }
		command = { type = relation which = VEN value = -200 }
		command = { type = relation which = HUN value = -50 }
		command = { type = relation which = U17 value = -50 }
		command = { type = relation which = GEN value = -100 }
		command = { type = relation which = MLO value = -50 }
		command = { type = relation which = NAP value = -100 }
		command = { type = relation which = TOS value = -50 }
		command = { type = relation which = PAR value = -100 }
            command = { type = relation which = TUR value = -100 }
            command = { type = war which = VEN }
            command = { type = vassal which = KAL }
	} 
}

#Republic Strikes Back# 
event = { 
	id = 95321
	trigger = {
			event = 95320
			exists = TUR
			exists = KAL
			owned = { province = 820 data = KAL }
	}
	random = no 
	country = VEN 
	name = "EVENTNAME95310" 
	desc = "EVENTHIST95310" 
	style = 1 

	date = { day = 1 month = january year = 1482 }
	offset = 45 
	deathdate = { day = 31 month = december year = 1482 } 

	action_a = { 
		name = "ACTIONNAME95310A" 
		command = { type = INF which = -2 value = 8000 }
		command = { type = galleys which = -2 value = 5 }
		command = { type = stability value = 3 } 
		command = { type = domestic which = CENTRALIZATION value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = land value = 1000 }
		command = { type = treasury value = 150 }
		command = { type = relation which = HUN value = 50 }
		command = { type = relation which = U17 value = 50 }
		command = { type = relation which = GEN value = 100 }
		command = { type = relation which = MLO value = 50 }
		command = { type = relation which = NAP value = 100 }
		command = { type = relation which = TOS value = 50 }
		command = { type = relation which = PAR value = 200 }
            command = { type = relation which = TUR value = -200 }
            command = { type = war which = TUR }
            command = { type = vassal which = KAL }
            command = { type = trigger which = 95322 } # For Turkey
            command = { type = trigger which = 95323 } # For Cephalonia
	} 
}

#Republic Strikes Back# 
event = { 
	id = 95322
	random = no 
	country = TUR 
	name = "EVENTNAME95310" 
	desc = "EVENTHIST95311" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95311A" 
		command = { type = stability value = -1 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = offensive value = -1 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = treasury value = -150 }
            command = { type = war which = VEN }
            command = { type = relation which = VEN value = -200 }
	} 
}

#Republic Strikes Back# 
event = { 
	id = 95323
	random = no 
	country = KAL 
	name = "EVENTNAME95310" 
	desc = "EVENTHIST95323" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95323A" 
            command = { type = breakvassal which = KAL }
	} 
}

#Cephalonian Treaty# 
event = { 
	id = 95324
	trigger = {
			exists = TUR
			exists = KAL
			event = 95322
	}
	random = no 
	country = VEN 
	name = "EVENTNAME95312" 
	desc = "EVENTHIST95312" 
	style = 1 

	date = { day = 1 month = january year = 1485 }
	offset = 50 
	deathdate = { day = 31 month = december year = 1485 } 

	action_a = { 
		name = "ACTIONNAME95312A" 
		command = { type = stability value = -1 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = offensive value = -1 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = treasury value = -250 }
            command = { type = relation which = TUR value = 100 }
            command = { type = trigger which = 95325 } # For Cephalonia
	} 
}

#Cephalonian Treaty# 
event = { 
	id = 95325
	random = no 
	country = KAL 
	name = "EVENTNAME95312" 
	desc = "EVENTHIST95312" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95323A" 
            command = { type = breakvassal which = VEN }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95326
	trigger = {
			exists = KAL
			exists = TUR
			event = 95324
	}
	random = no 
	country = VEN 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	date = { day = 1 month = january year = 1500 }
	offset = 80 
	deathdate = { day = 31 month = december year = 1500 } 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 10000 }
		command = { type = galleys which = -2 value = 10 }
		command = { type = stability value = 2 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = -100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = SPA value = 200 }
            command = { type = relation which = CAS value = 200 }
            command = { type = relation which = ARG value = 200 }
            command = { type = war which = TUR }
            command = { type = trigger which = 95327 } # For Turkey
            command = { type = trigger which = 95328 } # For Spain
            command = { type = trigger which = 95329 } # For Castilla
            command = { type = trigger which = 95330 } # For Aragon
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95327
	random = no 
	country = TUR 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95314A" 
		command = { type = stability value = -2 } 
		command = { type = domestic which = CENTRALIZATION value = -1 } 
		command = { type = domestic which = offensive value = -2 } 
		command = { type = domestic which = quality value = -1 } 
		command = { type = treasury value = -100 }
            command = { type = war which = VEN }
            command = { type = war which = SPA }
            command = { type = war which = CAS }
            command = { type = war which = ARG }
            command = { type = relation which = VEN value = -200 }
            command = { type = relation which = SPA value = -200 }
            command = { type = relation which = CAS value = -200 }
            command = { type = relation which = ARG value = -200 }
            command = { type = trigger which = 95372 } # For Cephalonia
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95372
	random = no 
	country = KAL 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95323A" 
            command = { type = breakvassal which = TUR }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95328
	random = no 
	country = SPA 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 15000 }
		command = { type = galleys which = -2 value = 15 }
		command = { type = stability value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = 100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = VEN value = 200 }
            command = { type = relation which = CAS value = 200 }
            command = { type = relation which = ARG value = 200 }
            command = { type = war which = TUR }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95329
	random = no 
	country = CAS 
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 10000 }
		command = { type = galleys which = -2 value = 10 }
		command = { type = stability value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = 100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = SPA value = 200 }
            command = { type = relation which = VEN value = 200 }
            command = { type = relation which = ARG value = 200 }
            command = { type = war which = TUR }
	} 
}

#Holy Crusade for Cephalonia# 
event = { 
	id = 95330
	random = no 
	country = ARG
	name = "EVENTNAME95313" 
	desc = "EVENTHIST95313" 
	style = 1 

	action_a = { 
		name = "ACTIONNAME95313A" 
		command = { type = INF which = -2 value = 10000 }
		command = { type = galleys which = -2 value = 10 }
		command = { type = stability value = 1 } 
		command = { type = domestic which = offensive value = 1 } 
		command = { type = domestic which = quality value = 1 } 
		command = { type = treasury value = 100 }
            command = { type = relation which = TUR value = -200 }
            command = { type = relation which = SPA value = 200 }
            command = { type = relation which = VEN value = 200 }
            command = { type = relation which = CAS value = 200 }
            command = { type = war which = TUR }
	} 
}

##################
## END of NO AI ##
##    EVENTS    ##
##################