###############################
###Roman Empire Major Events###
#                             #
#  By Demetrios and Havard    #
#                             #
###############################
#######EEP RUS Additions#######
###	  BY Chimera	    ###
###############################	

event = { 
	id = 3833
	trigger = {  # Don't kill turok
		NOT = { owned = { province = 357 data = -1 } } 
	
	}
	random = no
	country = BYZ
	name = "EVENTNAME3833"
	desc = "EVENTHIST3833"
	style = 1 
	
	date = { day = 1 month = january year = 1439 }
	offset = 300
	
	action_a = { #Laetentur Coeli! We accept!#
		name = "ACTIONNAME3833A"
		command = { type = religion which = catholic }
		command = { type = add_countryculture which = italian }
		command = { type = domestic which = innovative value = -1 }
		command = { type = domestic which = aristocracy value = 1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = stability value = -3 }
		command = { type = revoltrisk which = 360 value = 1 }
		command = { type = revoltrisk which = 240 value = 1 }
		command = { type = revoltrisk which = 120 value = 1 }
		command = { type = revolt which = -1 }
		command = { type = revolt which = -1 }
		command = { type = treasury value = 300 }
		command = { type = relation which = PAP value = 150 }
		command = { type = relation which = VEN value = 100 }
		command = { type = relation which = HUN value = 100 }
		command = { type = relation which = POL value = 100 }
		command = { type = relation which = CAS value = 100 }
		command = { type = relation which = ARG value = 100 }
		command = { type = relation which = NAP value = 100 }
		command = { type = relation which = KNI value = 100 }
		command = { type = relation which = MOS value = -100 }
		command = { type = relation which = NVG value = -100 }
		command = { type = relation which = RUS value = -100 }
		command = { type = relation which = SER value = -100 }
		command = { type = relation which = TRE value = -100 }
		command = { type = relation which = GEO value = -100 }
		command = { type = trigger which = 3835 } # Event for HUN
		command = { type = trigger which = 3836 } # Event for ALB
		command = { type = trigger which = 3837 } # Event for SER
		command = { type = trigger which = 3838 } # Event for SIB
		command = { type = trigger which = 3839 } # Event for WAL
		command = { type = trigger which = 3840 } # Event for TUR
		command = { type = sleepevent which = 23020 }
	}
	action_b = { #No! Orthodoxy will remain pure and independent!#
		name = "ACTIONNAME3833B"
		command = { type = stability value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = serfdom value = -1 }
		command = { type = relation which = PAP value = -200 }
		command = { type = relation which = VEN value = -200 }
		command = { type = relation which = HUN value = -200 }
		command = { type = relation which = POL value = -200 }
		command = { type = relation which = CAS value = -200 }
		command = { type = relation which = ARG value = -200 }
		command = { type = relation which = NAP value = -200 }
		command = { type = sleepevent which = 23020 }
		command = { type = sleepevent which = 40093 }
	}
}

event = { 
	id = 3834
	random = no
	trigger = { 
		religion = catholic 
	}
	country = BYZ
	name = "EVENTNAME3834"
	desc = "EVENTHIST3834"
	style = 1 
	
	date = { day = 1 month = january year = 1460 }
	offset = 300
	
	action_a = { #Yes, the Union serves no purpose!#
		name = "ACTIONNAME3834A"
		command = { type = stability value = 2 }
		command = { type = religion which = orthodox }
		command = { type = remove_countryculture which = italian }
		command = { type = domestic which = innovative value = -1 }
		command = { type = relation which = PAP value = -150 }
		command = { type = relation which = VEN value = -100 }
		command = { type = relation which = HUN value = -100 }
		command = { type = relation which = POL value = -100 }
		command = { type = relation which = CAS value = -100 }
		command = { type = relation which = ARG value = -100 }
		command = { type = relation which = NAP value = -100 }
		command = { type = relation which = KNI value = -100 }
		command = { type = relation which = MOS value = 100 }
		command = { type = relation which = NVG value = 100 }
		command = { type = relation which = RUS value = 100 }
		command = { type = relation which = SER value = 100 }
		command = { type = relation which = TRE value = 100 }
		command = { type = relation which = GEO value = 100 }
	}
	action_b = { #No, we must remain faithful to the Union!#
		name = "ACTIONNAME3834B"
		command = { type = stability value = -3 }
		command = { type = domestic which = innovative value = 1 }
	}
}

##############################
###### Byzantium Events ######
######   by driftwood   ######
##############################

# The Pretender #  

event = { 
         id = 23000 
         random = NO 
         country = BYZ 
         name = "EVENTNAME23000" 
         desc = "EVENTHIST23000" 
         style = 1 
         date = { day = 27 month = may year = 1421 } 
         offset = 120 

         action_a = { # Release Mustafa and hope for the best.# 
                   name = "ACTIONNAME23000A" 
                   command = { type = stability value = -1 } 
                   command = { type = war which = TUR } 
                   command = { type = trigger which = 23002 } 
                   command = { type = trigger which = 23001 } 
                   } 
         action_b = { # Hold onto Mustafa.# 
                   name = "ACTIONNAME23000B" 
                   command = { type = relation which = TUR value = 25 } 
                   command = { type = stability value = 1 } 
                   } 
         action_c = { # Execute Mustafa# 
                   name = "ACTIONNAME23000C" 
                   command = { type = stability value = 1 } 
                   command = { type = relation which = TUR value = 100 } 
                   command = { type = treasury value = 125 } 
                   } 
         action_d = { # Release Mustafa and help him along# 
                   name = "ACTIONNAME23000D" 
                   command = { type = treasury value = -100 } 
                   command = { type = stability value = -1 } 
                   command = { type = war which = TUR } 
                   command = { type = relation which = TUR value = -200 } 
                   command = { type = trigger which = 23003 } 
                   command = { type = trigger which = 23001 } 
         } 
} 

# Treaty of 1424 # 

event = { 
        id = 23004 
        trigger = { 
                   OR = { 
                   event = 23002 
                   event = 23003 
                   } 
        NOT = { war = { country = TUR country = BYZ } }
                   } 
        random = NO 
        country = BYZ 
        name = "EVENTNAME23004" 
        desc = "EVENTHIST23004" 
        style = 1 
        date = { day = 1 month = january year = 1424 } 
        offset = 180 

        action_a = { # Accept the Treaty# 
                   name = "ACTIONNAME23004A" 
                   command = { type = stability value = 1 } 
                   command = { type = secedeprovince which = VEN value = 1416 }
                   command = { type = trigger which = 23005 } 
                   command = { type = trigger which = 23006 } 
                   } 
        action_b = { # Keep on Fighting!# 
                   name = "ACTIONNAME23004B" 
                   command = { type = INF which = -2 value = 5000 } 
                   command = { type = stability value = -1 } 
        } 
} 

# The Inheritance of the Duchy of Athens #  

event = { 
        id = 23010 
        random = NO 
        country = BYZ 
        name = "EVENTNAME23010" 
        desc = "EVENTHIST23010" 
	style = 1 
	
        action_a = { # Annex it# 
                   name = "ACTIONNAME23010A" 
                   command = { type = inherit which = ATH } 
                   command = { type = stability value = 1 } 
                   command = { type = revolt which = 359 } 
                   command = { type = relation which = TOS value = -150 } 
                   command = { type = relation which = MLO value = -100 } 
                   command = { type = relation which = PIS value = -100 } 
                   command = { type = relation which = PAP value = -100 } 
                   command = { type = relation which = MAN value = -100 } 
                   command = { type = relation which = PAR value = -100 } 
                   command = { type = relation which = VEN value = -50 } 
                   command = { type = relation which = GEN value = -50 } 
                   } 
       action_b = { # Rule it as an independent kingdom# 
                   name = "ACTIONNAME23010B" 
                   command = { type = vassal which = ATH } 
                   command = { type = treasury value = 100 } 
                   command = { type = relation which = ATH value = -100 } 
                   } 
       action_c = { # Give Hellas to Tuscany to gain their support# 
                   name = "ACTIONNAME23010C" 
                   command = { type = stability value = -1 } 
                   command = { type = treasury value = 200 } 
                   command = { type = relation which = TOS value = 150 } 
                   command = { type = relation which = MLO value = 100 } 
                   command = { type = relation which = PIS value = 100 } 
                   command = { type = relation which = PAP value = 100 } 
                   command = { type = relation which = MAN value = 100 } 
                   command = { type = relation which = PAR value = 100 } 
                   command = { type = relation which = VEN value = 50 } 
                   command = { type = relation which = GEN value = 50 } 
                   command = { type = trigger which = 23011 } 
        } 
} 

# Fool Me Once # 
event = { 
        id = 23017 
        trigger = { vassal = { country = TUR country = BYZ } 
        } 
        random = NO 
        country = BYZ 
	name = "EVENTNAME23017" 
        desc = "EVENTHIST23017" 
        date = { day = 1 month = january year = 1451 } 
        offset = 365 
        style = 1 

        action_a = { # Request more money# 
                   name = "ACTIONNAME23017A" 
                   command = { type = trigger which = 23013 } 
                   } 
        action_b = { # No need to antagonize# 
                   name = "ACTIONNAME23017B" 
                   command = { type = stability value = -1 } 
        } 
} 

# The Fall of Constantinople # 
event = { 
        id = 23016 
        trigger = { war = { country = TUR country = BYZ } 
                   control = { province = 1953 data = TUR } 
			owned = { province = 1995 data = -1 }
NOT = { owned = { province = 357 data = -1 } } 
        } 
        random = NO 
        country = BYZ 
        name = "EVENTNAME23016" 
        desc = "EVENTHIST23016" 
        date = { day = 29 month = may year = 1453 } 
	offset = 150
	deathdate = { day = 1 month = january year = 1460 }
        style = 1 

        action_a = { # Move the capital to Mistra# 
                   name = "ACTIONNAME23016A" 
                   command = { type = capital which = 1995 } 
                   command = { type = stability value = -3 } 
                   command = { type = domestic which = centralization value = -4 } 
                   command = { type = sleepmonarch which = 04682 } 
		   command = { type = secedeprovince which = TUR value = 1953 }
                   } 
        action_b = { # Continue the fight# 
                   name = "ACTIONNAME23016B" 
                   command = { type = INF which = -1 value = 5000 } 
                   command = { type = CAV which = -1 value = 3000 } 
                   command = { type = stability value = 1 } 
                   command = { type = domestic which = aristocracy value = 1 } 
                   command = { type = domestic which = serfdom value = -1 } 
                   command = { type = domestic which = land value = 2 } 
                   command = { type = treasury value = -50 } 
                   command = { type = relation which = SER value = 100 } 
                   command = { type = relation which = VEN value = 100 } 
                   command = { type = relation which = BOS value = 100 } 
                   command = { type = relation which = BUL value = 100 } 
                   command = { type = relation which = HUN value = 100 } 
                   command = { type = relation which = GEN value = 100 } 
                   command = { type = relation which = MOL value = 100 } 
                   command = { type = relation which = WAL value = 100 } 
                   command = { type = relation which = CRO value = 100 } 
        } 
} 

# The Hexamilium # 
event = { 
        id = 23012 
        trigger = { owned = { province = 360 data = -1 } 
                   control = { province = 360 data = -1 } 
NOT = { owned = { province = 357 data = -1 } } 
	  } 
        random = NO 
        country = BYZ 
        date = { day = 1 month = january year = 1427 } 
        offset = 10220 
        style = 1 
        name = "EVENTNAME23012" 
        desc = "EVENTHIST23012" 

        action_a = { #Build it#
                   name = "ACTIONNAME23012A" 
                   command = { type = fortress which = 360 value = 1 } 
                   command = { type = domestic which = offensive value = -1 } 
                   command = { type = treasury value = -75 } 
                   } 
       action_b = { # No way# 
                   name = "ACTIONNAME23012B" 
                   command = { type = domestic which = offensive value = 1 } 
                   command = { type = revolt which = 360 } 
       } 
} 

# The Cannons # 
event = { 
        id = 23014 
 trigger = { exists = TUR


	  } 
        random = NO 
        country = BYZ 
        name = "EVENTNAME23014" 
        desc = "EVENTHIST23014" 
        date = { day = 1 month = january year = 1452 } 
        offset = 365 
        style = 1 

        action_a = { # We can't afford him# 
                   name = "ACTIONNAME23014A" 
                   command = { type = domestic which = offensive value = 1 } 
                   command = { type = domestic which = innovative value = -1 } 
                   command = { type = trigger which = 23015 } 
                   } 
        action_b = { # Hire Urban# 
                   name = "ACTIONNAME23014B" 
                   command = { type = treasury value = -50 } 
                   command = { type = domestic which = offensive value = -1 } 
                   command = { type = domestic which = innovative value = 1 } 
                   command = { type = ART which = -2 value = 10 } 
        } 
} 

# Fool Me Once Part IV # 
event = { 
        id = 23018 
        random = NO 
        country = BYZ 
        name = "EVENTNAME23018" 
        desc = "EVENTHIST23018" 
	date = { day = 21 month = february year = 1451 } 
        style = 1 

        action_a = { #The Gambit Worked#
                   name = "ACTIONNAME23018A" 
                   command = { type = treasury value = 150 } 
                   command = { type = stability value = 1 } 
        } 
} 

# Reestablishment of the Akritai #

event = {
	id = 23019
	trigger = {
		owned = { province = 359 data = -1 }
		owned = { province = 1953 data = -1 }
                owned = { province = 360 data = -1 }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME23019"
	desc = "EVENTHIST23019"
	style = 1
offset = 365 
	date = { day = 1 month = january year = 1419 }
	deathdate = { day = 1 month = january year = 1820 }

	action_a = { # Reestablish them#
		name = "ACTIONNAME23019A"
		command = { type = domestic which = centralization value = -2 }
		command = { type = domestic which = quality value = 1 }
		command = { type = domestic which = offensive value = 1 }
		command = { type = domestic which = land value = 1 }
		command = { type = domestic which = aristocracy value = 2 }
		command = { type = domestic which = serfdom value = -1 }
		command = { type = stability value = -1 }
		command = { type = CAV which = 1953 value = 4000 }
	}
	action_b = { # No thanks#
		name = "ACTIONNAME23019B"
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = aristocracy value = -1 }
	}
}

# Revised Council of Florence, ver. 2

event = {
	id = 23020
	trigger = {  # Own Macedonia or Smyrna
		owned = { province = 357 data = -1 } # Macedonia
		owned = { province = 478 data = -1 } # Smyrna
	}
	random = NO
	country = BYZ
	name = "EVENTNAME23020"
	desc = "EVENTHIST23020"
	style = 1
	date = { day = 1 month = january year = 1439 }
	offset = 300

	action_a = {
		name = "ACTIONNAME23020A"
		command = { type = stability value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = serfdom value = -1 }
		command = { type = relation which = PAP value = -200 }
		command = { type = relation which = VEN value = -200 }
		command = { type = relation which = HUN value = -200 }
		command = { type = relation which = POL value = -200 }
		command = { type = relation which = CAS value = -200 }
		command = { type = relation which = ARG value = -200 }
		command = { type = relation which = NAP value = -200 }
		command = { type = sleepevent which = 3833 }
		command = { type = sleepevent which = 40093 }
	}
	action_b = { # Accept
		name = "ACTIONNAME23020B"
		command = { type = religion which = catholic }
		command = { type = add_countryculture which = italian }
		command = { type = domestic which = innovative value = -1 }
		command = { type = domestic which = aristocracy value = 1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = stability value = -3 }
		command = { type = revoltrisk which = 360 value = 1 }
		command = { type = revoltrisk which = 240 value = 1 }
		command = { type = revoltrisk which = 120 value = 1 }
		command = { type = revolt which = -1 }
		command = { type = revolt which = -1 }
		command = { type = treasury value = 300 }
		command = { type = relation which = PAP value = 150 }
		command = { type = relation which = VEN value = 100 }
		command = { type = relation which = HUN value = 100 }
		command = { type = relation which = POL value = 100 }
		command = { type = relation which = CAS value = 100 }
		command = { type = relation which = ARG value = 100 }
		command = { type = relation which = NAP value = 100 }
		command = { type = relation which = KNI value = 100 }
		command = { type = relation which = MOS value = -100 }
		command = { type = relation which = NVG value = -100 }
		command = { type = relation which = RUS value = -100 }
		command = { type = relation which = SER value = -100 }
		command = { type = relation which = TRE value = -100 }
		command = { type = relation which = GEO value = -100 }
		command = { type = trigger which = 3835 } # Event for HUN
		command = { type = trigger which = 3836 } # Event for ALB
		command = { type = trigger which = 3837 } # Event for SER
		command = { type = trigger which = 3838 } # Event for SIB
		command = { type = trigger which = 3839 } # Event for WAL
		command = { type = trigger which = 3840 } # Event for TUR
		command = { type = sleepevent which = 3833 }
	}
}

# Fool Me Once Part III #

event = {
	id = 23021
	random = NO
	country = BYZ
	name = "EVENTNAME23021"
	desc = "EVENTHIST23021"
	date = { day = 1 month = january year = 1452 } 
	style = 1

	action_a = { #Whoops#
		name = "ACTIONNAME23021A"
		command = { type = breakvassal which = TUR }
		command = { type = stability value = 2 }
	}
}

#Siege of Constantinople has failed # Chimera
event = { 
        id = 95709 
	trigger = { event = 95707 }
        random = no 
        country = BYZ 
        name = "EVENTNAME95709" 
        desc = "EVENTHIST95709" 
        style = 1 

        action_a = { # OK 
                   name = "ACTIONNAME95709" 
                   command = { type = INF which = 1953 value = 16000 } 
                   command = { type = CAV which = 1953 value = 8000 } 
                   command = { type = ART which = 1953 value = 30 } 
                   command = { type = treasury value = 100 }
                   command = { type = stability value = 1 }	   	   
                   command = { type = MIL which = 2 value = 3 }		   
        } 
} 

#Siege of Constantinople has failed 2 # Chimera
event = { 
        id = 95710 
	trigger = { event = 95708 }
        random = no 
        country = BYZ 
        name = "EVENTNAME95710" 
        desc = "EVENTHIST95710" 
        style = 1 

        action_a = { # OK 
                   name = "ACTIONNAME95710A" 
                   command = { type = INF which = 1953 value = 16000 } 
                   command = { type = CAV which = 1953 value = 8000 } 
                   command = { type = ART which = 1953 value = 30 }  
                   command = { type = treasury value = 100 }
                   command = { type = stability value = 1 }	   	   
                   command = { type = MIL which = 2 value = 3 }		   
        } 
} 


# The Succession to Morea # Chimera
event = { 
        id = 95702 
        random = NO 
        country = BYZ 
	trigger = { event = 95477 }
        style = 5 

        name = "EVENTNAME95702" 
        desc = "EVENTHIST95702" 

        action_a = { #At last!#  
                name = "ACTIONNAME95702A" 
                command = { type = domestic which = aristocracy value = 1 } 
                command = { type = stability value = 1 } 
		command = { type = treasury value = 300 }
		command = { type = inherit which = u19 } 
       } 
}

##############################
###### Byzantium Events ######
######   by driftwood   ######
##############################

# Factions
event = {
	id = 90061
	trigger = {
                owned = { province = 1953 data = -1 } 
		owned = { province = 1960 data = -1 } # Rumelia
		owned = { province = 357 data = -1 } # Thrace
		owned = { province = 1416 data = -1 } # Macedonia
		owned = { province = 358 data = -1 } # Hellas
	
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90061"
	desc = "EVENTHIST90061"
	date = { day = 1 month = january year = 1454 }
	offset = 3650
	deathdate = { day = 1 month = january year = 1530 }
	style = 2

	action_a = { # Support the Internalists' Goals
			name = "ACTIONNAME90061A"
			command = { type = treasury value = 200 }
			command = { type = stability value = -1 }
			command = { type = domestic which = centralization value = -1 }
			command = { type = domestic which = innovative value = 1 }
			command = { type = domestic which = aristocracy value = 1 }
			command = { type = domestic which = serfdom value = -1 }
			command = { type = domestic which = mercantilism value = 2 }
			command = { type = gainmanufactory which = 1416 value = refinery }
			command = { type = domestic which = quality value = -2 }
			command = { type = domestic which = offensive value = -2 }
			command = { type = desertion which = -1 value = 10000 }
			command = { type = infra value = 1000 }
			command = { type = trade value = 1000 }
	}
	action_b = { # Embrace the Imperials Dream!
			name = "ACTIONNAME90061B"
			command = { type = treasury value = 200 }
			command = { type = domestic which = centralization value = 1 }
			command = { type = domestic which = innovative value = -1 }
			command = { type = domestic which = mercantilism value = -2 }
			command = { type = domestic which = aristocracy value = -1 }
			command = { type = domestic which = serfdom value = 1 }
			command = { type = domestic which = quality value = 2 }
			command = { type = domestic which = offensive value = 2 }
			command = { type = land value = 1000 }
			command = { type = naval value = 1000 }
			command = { type = gainmanufactory which = 357 value = weapons }
			command = { type = stability value = -1 }
			command = { type = revoltrisk which = 24 value = 4 } # Nobles resist this new policy
	}
}

# The Byzantium-Mameluk Conflict
event = {
	id = 90062
	trigger = {
	        owned = { province = 1611 data = -1 } # 
		owned = { province = 1609 data = -1 } # 
		owned = { province = 1610 data = -1 } # 
		owned = { province = 1431 data = -1 } # 
		owned = { province = 476 data = -1 } #
		owned = { province = 483 data = -1 }
		owned = { province = 1959 data = -1 } # 
owned = { province = 1804 data = -1 } 
		owned = { province = 1805 data = -1 } 
		owned = { province = 482 data = -1 }
owned = { province = 485 data = -1 }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90062"
	desc = "EVENTHIST90062"
	date = { day = 1 month = january year = 1470 }
	offset = 180
	deathdate = { day = 1 month = january year = 1800 }
	style = 1

	action_a = { 
                        # Hold a Council of War
			name = "ACTIONNAME90062B"
			command = { type = vp value = 20 }
			command = { type = stability value = 1 }
			command = { type = domestic which = offensive value = 1 }
			command = { type = relation which = MAM value = -100 }

	}
	action_b = { 

# Strengthen the Border and leave Egypt alone
			name = "ACTIONNAME90062A"
			command = { type = stability value = -6 }
			command = { type = vp value = -100 }
			command = { type = relation which = MAM value = 200 }
			command = { type = fortress which = 1431 value = 1 }
			command = { type = fortress which = 485 value = 1 }
			command = { type = domestic which = offensive value = -3 }
			command = { type = sleepevent which = 90063 }
			command = { type = sleepevent which = 90064 }
			command = { type = sleepevent which = 90065 }
			command = { type = sleepevent which = 90073 }
			command = { type = sleepevent which = 90074 }
			command = { type = sleepevent which = 90076 }
	}
}

# The Anatolia Uprising
event = {
	id = 90063
	trigger = {
		
		owned = { province = 1611 data = -1 } # 
		owned = { province = 1609 data = -1 } # 
		owned = { province = 1610 data = -1 } # 
		owned = { province = 1431 data = -1 } # 
		owned = { province = 476 data = -1 } #
		owned = { province = 483 data = -1 }
		owned = { province = 1959 data = -1 } # 
owned = { province = 1804 data = -1 } 
		owned = { province = 1805 data = -1 } 
		owned = { province = 482 data = -1 }
owned = { province = 485 data = -1 }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90063"
	desc = "EVENTHIST90063"
	date = { day = 1 month = january year = 1470 }
	offset = 30
	deathdate = { day = 1 month = january year = 1800 }
	style = 1

	action_a = { # They don't know what they've started
			name = "ACTIONNAME90063A"
			command = { type = war which = MAM }
			
command = { type = addcore which = 490 }
command = { type = addcore which = 491 } 
command = { type = addcore which = 492 } 
command = { type = addcore which = 493 }
command = { type = addcore which = 495 }
command = { type = addcore which = 509 } 
command = { type = addcore which = 1003 }    

command = { type = addcore which = 494 } 
command = { type = addcore which = 742 }
command = { type = addcore which = 743 }
command = { type = addcore which = 744 }
command = { type = addcore which = 745 }
command = { type = addcore which = 746 }
command = { type = addcore which = 747 } 
command = { type = addcore which = 748 }
command = { type = addcore which = 1010 }

		
			command = { type = revolt which = 1959 }
			command = { type = revolt which = 1958 }
			command = { type = revolt which = 476 }
			command = { type = revolt which = 482 }
			command = { type = revolt which = 1611 }
			command = { type = revolt which = 1609 }
command = { type = revolt which = 477 }
			command = { type = revolt which = 483 }
			command = { type = revolt which = 1610 }
			command = { type = revolt which = 1805 }
			command = { type = revolt which = 1804 }
			command = { type = revolt which = 482 }
			command = { type = revolt which = 1611 }
			command = { type = revolt which = 1609 }
command = { type = revolt which = 485 }
			command = { type = revolt which = 483 }
			command = { type = revolt which = 1610 }
			command = { type = revolt which = 1805 }
			command = { type = revolt which = 1804 }
command = { type = revolt which = 1805 }
			command = { type = revolt which = 1804 }

command = { type = revolt which = 485 }
			command = { type = revolt which = 482 }
command = { type = revolt which = 485 }
command = { type = revolt which = 482 }
command = { type = revolt which = 483 }
command = { type = revolt which = 931 }
command = { type = revolt which = 483 }
command = { type = revolt which = 931 }
command = { type = revolt which = 483 }
command = { type = revolt which = 931 }

	}
}

# Military Reform
event = {
	id = 90064
	trigger = {
	owned = { province = 1611 data = -1 } # Angora
		owned = { province = 1611 data = -1 } # 
		owned = { province = 1609 data = -1 } # 
		owned = { province = 1610 data = -1 } # 
		owned = { province = 1431 data = -1 } # 
		owned = { province = 476 data = -1 } #
		owned = { province = 483 data = -1 }
		owned = { province = 1959 data = -1 } # 
owned = { province = 1804 data = -1 } 
		owned = { province = 1805 data = -1 } 
		owned = { province = 482 data = -1 }
owned = { province = 485 data = -1 }

	}
	random = NO
	country = BYZ
	name = "EVENTNAME90064"
	desc = "EVENTHIST90064"
	date = { day = 1 month = april year = 1480 }
	offset = 180
	deathdate = { day = 1 month = january year = 1580 }
	style = 1

	action_a = { # Great Army Reform
			name = "ACTIONNAME90064A"
			command = { type = land value = 1000 }
	}
	action_b = { # Army Reform and Build Artillery
			name = "ACTIONNAME90064B"
			command = { type = land value = 750 }
			command = { type = ART which = -2 value = 10 }
	}
	action_c = { # We only need Artillery
			name = "ACTIONNAME90064C"
			command = { type = ART which = -2 value = 30 }
	}
	action_d = { # We can't afford it. We need the money.
			name = "ACTIONNAME90064D"
			command = { type = treasury value = 200 }
	}
}

# We Stand United
event = {
	id = 90065
	trigger = {
		event = 90063
		not = { control = { province = 493 data = -1 } } # Judea
		war = { country = MAM country = BYZ }
	}
	random = NO
	country = MAM
	name = "EVENTNAME90065"
	desc = "EVENTHIST90065"
	date = { day = 1 month = january year = 1470 }
	deathdate = { day = 1 month = january year = 1800 }
	style = 1

	action_a = { # Fight An Offensive War: Drive the Infidels From Our Lands!
			name = "ACTIONNAME90065A"
command = { type = secedeprovince which = byz value = 493 }
command = { type = secedeprovince which = byz value = 1003 }
command = { type = secedeprovince which = byz value = 490 }
command = { type = secedeprovince which = byz value = 491 }
command = { type = secedeprovince which = byz value = 492 }
command = { type = secedeprovince which = byz value = 509 }
command = { type = INF which = -1 value = 50000 }
command = { type = CAV which = -1 value = 50000 }
command = { type = ART which = -1 value = 50 }
command = { type = galleys which = -1 value = 40 }
			command = { type = stability value = 6 }
			command = { type = domestic which = innovative value = 2 }
			command = { type = land value = 10000 }
			command = { type = domestic which = quality value = 3 }
			command = { type = domestic which = offensive value = 3 }
			command = { type = MIL which = 4 value = 360 }
			command = { type = trigger which = 90066 }
	}
	action_b = { # Fight A Defensive War: Byzantium Will Not Step One Inch Further!
			name = "ACTIONNAME90065B"
			command = { type = secedeprovince which = byz value = 493 }
command = { type = secedeprovince which = byz value = 1003 }
command = { type = secedeprovince which = byz value = 490 }
command = { type = secedeprovince which = byz value = 491 }
command = { type = secedeprovince which = byz value = 492 }
command = { type = secedeprovince which = byz value = 509 }
command = { type = INF which = -1 value = 50000 }
command = { type = CAV which = -1 value = 50000 }
command = { type = galleys which = -2 value = 20 }
			command = { type = stability value = 2 }
			command = { type = domestic which = innovative value = -2 }
			command = { type = land value = 10000 }
			command = { type = domestic which = quality value = -3 }
			command = { type = domestic which = offensive value = -3 }
			command = { type = fortress which = -1 value = 1 }
			command = { type = MIL which = 4 value = 360 }
			command = { type = trigger which = 90066 }
	}
}

# Seizing the Holy Land
event = {
	id = 90066
	trigger = {
		event = 90065
		control = { province = 493 data = -1 } # Judea
		war = { country = MAM country = BYZ }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90066"
	desc = "EVENTHIST90066"
	date = { day = 1 month = january year = 1470 }
	deathdate = { day = 1 month = january year = 1800 }
	style = 1
	
	action_a = { # Expel the Muslims
			name = "ACTIONNAME90066A"
			command = { type = stability value = 1 }
			command = { type = treasury value = 500 }
			command = { type = provincereligion which = 493 value = orthodox }
			command = { type = provinceculture which = 493 value = -1 }
			command = { type = population which = 493 value = -7500 }
			command = { type = provincetax which = 493 value = -1 }
			command = { type = relation which = PAP value = 200 }
			command = { type = sleepevent which = 90067 }
			command = { type = trigger which = 90068 } # The Holy War Events
			command = { type = trigger which = 90069 }
			command = { type = trigger which = 90070 }
			command = { type = trigger which = 90071 }
			command = { type = trigger which = 90072 }
	}
	action_b = { # Allow Free Passage to All
			name = "ACTIONNAME90066B"
			command = { type = stability value = -1 }
			command = { type = treasury value = 250 }
			command = { type = population which = 493 value = 3500 }
			command = { type = provincetax which = 493 value = 1 }
			command = { type = revoltrisk which = 12 value = 4 }
			command = { type = relation which = PAP value = -100 }
			command = { type = relation which = ARA value = 150 }
			command = { type = relation which = QAR value = 150 }
			command = { type = relation which = ADE value = 150 }
			command = { type = relation which = OMA value = 150 }
			command = { type = relation which = AKK value = 150 }
	}
}

# Il Grande Citta
event = {
	id = 90067
	trigger = {
		event = 90066
	}
	random = NO
	offset = 3650
	country = BYZ
	name = "EVENTNAME90067"
	desc = "EVENTHIST90067"
	date = { day = 1 month = january year = 1533 }
	deathdate = { day = 1 month = january year = 1580 }
	style = 1

	action_a = { # Excellent!
			name = "ACTIONNAME90067A"
			command = { type = stability value = 2 }
			command = { type = gainmanufactory which = 493 value = luxury }
			command = { type = population which = 493 value = 10000 }
			command = { type = provincetax which = 493 value = 10 }
	}
}

# The Holy War - Ak Konyu
event = {
	id = 90068
	random = NO
	country = AKK
	name = "EVENTNAME90068"
	desc = "EVENTHIST90068"
	style = 1
	
	action_a = { # Wage a Holy War
			name = "ACTIONNAME90068A"
			command = { type = war which = BYZ }
			command = { type = stability value = 3 }
			command = { type = relation which = ARA value = 300 }
			command = { type = relation which = QAR value = 300 }
			command = { type = relation which = ADE value = 300 }
			command = { type = relation which = OMA value = 300 }
			command = { type = relation which = MAM value = 300 }
			command = { type = alliance which = ARA }
			command = { type = alliance which = QAR }
			command = { type = alliance which = OMA }
			command = { type = alliance which = ADE }
			command = { type = alliance which = MAM }
			command = { type = INF which = -2 value = 20000 }
			command = { type = CAV which = -2 value = 20000 }
	}
	action_b = { # Do Nothing
			name = "ACTIONNAME90068B"
			command = { type = stability value = -6 }
			command = { type = relation which = BYZ value = 150 }
	}
}

# The Holy War - Qara Konyou
event = {
	id = 90069
	random = NO
	country = QAR
	name = "EVENTNAME90068"
	desc = "EVENTHIST90068"
	style = 1

	action_a = { # Wage a Holy War
			name = "ACTIONNAME90068A"
			command = { type = war which = BYZ }
			command = { type = stability value = 3 }
			command = { type = relation which = AKK value = 300 }
			command = { type = relation which = QAR value = 300 }
			command = { type = relation which = ADE value = 300 }
			command = { type = relation which = ARA value = 300 }
			command = { type = relation which = MAM value = 300 }
			command = { type = alliance which = AKK }
			command = { type = alliance which = ARA }
			command = { type = alliance which = OMA }
			command = { type = alliance which = ADE }
			command = { type = alliance which = MAM }
			command = { type = INF which = -2 value = 20000 }
			command = { type = CAV which = -2 value = 20000 }
	}
	action_b = { # Do Nothing
			name = "ACTIONNAME90068B"
			command = { type = stability value = -6 }
			command = { type = relation which = BYZ value = 150 }
	}
}

# The Holy War - Oman
event = {
	id = 90070
	random = NO
	country = OMA
	name = "EVENTNAME90068"
	desc = "EVENTHIST90068"
	style = 1

	action_a = { # Wage a Holy War
			name = "ACTIONNAME90068A"
			command = { type = war which = BYZ }
			command = { type = stability value = 3 }
			command = { type = relation which = AKK value = 300 }
			command = { type = relation which = QAR value = 300 }
			command = { type = relation which = ADE value = 300 }
			command = { type = relation which = ARA value = 300 }
			command = { type = relation which = MAM value = 300 }
			command = { type = alliance which = AKK }
			command = { type = alliance which = QAR }
			command = { type = alliance which = ARA }
			command = { type = alliance which = ADE }
			command = { type = alliance which = MAM }
			command = { type = INF which = -2 value = 10000 }
			command = { type = CAV which = -2 value = 5000 }
	}
	action_b = { # Do Nothing
			name = "ACTIONNAME90068B"
			command = { type = stability value = -6 }
			command = { type = relation which = BYZ value = 150 }
	}
}

# The Holy War - Hedja
event = {
	id = 90071
	random = NO
	country = ARA
	name = "EVENTNAME90068"
	desc = "EVENTHIST90068"
	style = 1

	action_a = { # Wage a Holy War
			name = "ACTIONNAME90068A"
			command = { type = war which = BYZ }
			command = { type = stability value = 3 }
			command = { type = relation which = AKK value = 300 }
			command = { type = relation which = QAR value = 300 }
			command = { type = relation which = ADE value = 300 }
			command = { type = relation which = OMA value = 300 }
			command = { type = relation which = MAM value = 300 }
			command = { type = alliance which = AKK }
			command = { type = alliance which = QAR }
			command = { type = alliance which = OMA }
			command = { type = alliance which = ADE }
			command = { type = alliance which = MAM }
			command = { type = INF which = -2 value = 10000 }
			command = { type = CAV which = -2 value = 10000 }
	}
	action_b = { # Do Nothing
			name = "ACTIONNAME90068B"
			command = { type = stability value = -6 }
			command = { type = relation which = BYZ value = 150 }
	}
}

# The Holy War - Aden
event = {
	id = 90072
	random = NO
	country = ADE
	name = "EVENTNAME90068"
	desc = "EVENTHIST90068"
	style = 1

	action_a = { # Wage a Holy War
			name = "ACTIONNAME90068A"
			command = { type = war which = BYZ }
			command = { type = stability value = 3 }
			command = { type = relation which = AKK value = 300 }
			command = { type = relation which = QAR value = 300 }
			command = { type = relation which = ARA value = 300 }
			command = { type = relation which = OMA value = 300 }
			command = { type = relation which = MAM value = 300 }
			command = { type = alliance which = AKK }
			command = { type = alliance which = QAR }
			command = { type = alliance which = OMA }
			command = { type = alliance which = ARA }
			command = { type = alliance which = MAM }
			command = { type = INF which = -2 value = 10000 }
			command = { type = CAV which = -2 value = 5000 }
	}
	action_b = { # Do Nothing
			name = "ACTIONNAME90068B"
			command = { type = stability value = -6 }
			command = { type = relation which = BYZ value = 150 }
	}
}

# 90073 90074 Mameluk Victory


# The Mameluk Revival
event = {
	id = 90075
	random = NO
	country = MAM
trigger = {
		
event = 90065
owned = { province = 1003 data = -1 }
owned = { province = 491 data = -1 }
owned = { province = 492 data = -1 }
owned = { province = 493 data = -1 }
owned = { province = 509 data = -1 }


	}
	name = "EVENTNAME90075"
	desc = "EVENTHIST90075"
        date = { day = 1 month = april year = 1500 }
	offset = 180
	deathdate = { day = 1 month = january year = 1580 }
	style = 1

	action_a = { # We are victorious!
		name = "ACTIONNAME90075A"
		command = { type = vp value = 200 }
		command = { type = stability value = 3 }
		command = { type = domestic which = innovative value = 3 }
		command = { type = technology which = torthodox }
                command = { type = add_countryculture which = HAWAIIAN }
		command = { type = add_countryculture which = syrian }
	}
}

# Byzantine Victory
event = {
	id = 90076
	trigger = {
		NOT = { exists = MAM }
owned = { province = 744 data = -1 } # Angora
		owned = { province = 745 data = -1 } # 
		owned = { province = 746 data = -1 } # 
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90076"
	desc = "EVENTHIST90076"
	date = { day = 1 month = january year = 1480 }
	deathdate = { day = 1 month = january year = 1800 }
	style = 1

	action_a = { # Fortify Defenses
			name = "ACTIONNAME90076A"
			command = { type = stability value = 1 }
			command = { type = treasury value = -1000 }
			command = { type = domestic which = offensive value = -1 }
			command = { type = fortress which = 744 value = 1 }
			command = { type = fortress which = 745 value = 1 }
			command = { type = fortress which = 746 value = 1 }
command = { type = independence which = SUD }
command = { type = secedeprovince which = SUD value = 749 }
command = { type = secedeprovince which = SUD value = 1720 }
command = { type = secedeprovince which = SUD value = 750 }
command = { type = secedeprovince which = SUD value = 1721 }
command = { type = secedeprovince which = SUD value = 751 }
command = { type = secedeprovince which = SUD value = 1722 }
	}
	action_b = { # Focus on Missionaries
			name = "ACTIONNAME90076B"
			command = { type = stability value = 1 }
			command = { type = domestic which = innovative value = -1 }
			command = { type = missionaries value = 6 }
			command = { type = ADM which = 6 value = 120 }
			command = { type = trigger which = 90077 }
command = { type = independence which = SUD }
command = { type = secedeprovince which = SUD value = 749 }
command = { type = secedeprovince which = SUD value = 1720 }
command = { type = secedeprovince which = SUD value = 750 }
command = { type = secedeprovince which = SUD value = 1721 }
command = { type = secedeprovince which = SUD value = 751 }
command = { type = secedeprovince which = SUD value = 1722 }
	}
}

# Thieves in the Night
event = {
	id = 90077
	random = no
	country = BYZ
	name = "EVENTNAME90077"
	desc = "EVENTHIST90077"
	style = 1

	action_a = { # Drat!
			name = "ACTIONNAME90073A"
			command = { type = secedeprovince which = VEN value = 745 }
			command = { type = trigger which = 90078 }
                        command = { type = treasury value = -300 }
	}
}

# The Last Laugh
event = {
	id = 90078
	random = no
	country = VEN
	name = "EVENTNAME90078"
	desc = "EVENTHIST90078"
	style = 1

	action_a = { # Yes! Let us cement our position there.
			name = "ACTIONNAME90078A"
			command = { type = treasury value = -300 }
			command = { type = addcore which = 745 } # Alexandria
			command = { type = trade value = 800 }
			command = { type = fortress which = 745 value = 1 }
			command = { type = fortress which = 745 value = 1 }
command = { type = warships which = -2 value = 20 }
command = { type = galleys which = -2 value = 40 }
	}
}

# Egyptian Uprising
event = {
	id = 90079
	trigger = {
		event = 90078
		not = { control = { province = 745 data = -1 } }
		not = {
			exists = MAM
		}
	}
	random = no
	country = BYZ
	name = "EVENTNAME90079"
	desc = "EVENTHIST90079"
	style = 1
	date = { day = 1 month = january year = 1480 }
	offset = 3650
	deathdate = { day = 1 month = january year = 1800 }

	action_a = { # Egypt is in revolt!
			name = "ACTIONNAME90079A"
			command = { type = revolt which = 742 }
			command = { type = revolt which = 742 }
			command = { type = revolt which = 743 }
			command = { type = revolt which = 743 }
			command = { type = revolt which = 745 }
			command = { type = revolt which = 745 }
			command = { type = revolt which = 746 }
			command = { type = revolt which = 746 }
			command = { type = revolt which = 747 }
			command = { type = revolt which = 747 }
command = { type = revolt which = 747 }
			command = { type = revolt which = 1010 }
command = { type = revolt which = 1010 }
			command = { type = revoltrisk which = 12 value = 3 }
			command = { type = stability value = -2 }
	}
}

#Persian raids in the East#
event = {
	id = 90080
	trigger = {
		exists = PER
		owned = { province = 509 data = -1 } # Aleppo
		owned = { province = 490 data = -1 } # Syria
	}
	random = no
	country = BYZ
	name = "EVENTNAME90080"
	desc = "EVENTHIST90080"
	style = 1

	date = { day = 10 month = january year = 1619 }
	offset = 3650
	deathdate = { day = 10 month = january year = 1669 }

	action_a = { #Ready the legions, prepare for war!#
			name = "ACTIONNAME90080A"
			command = { type = casusbelli which = PER value = 60 }
			command = { type = war which = PER }
			command = { type = provincetax which = 490 value = -1 }
command = { type = provincetax which = 509 value = -1 }
	}
	action_b = { #Sign the treaty..#
			name = "ACTIONNAME90080B"
			command = { type = treasury value = -400 }
			command = { type = dynastic which = PER }
			command = { type = DIP which = 4 value = 12 }
			command = { type = relation which = PER value = 200 }
	}
}

#Persian raids in the East#
event = {
	id = 90081
	trigger = {
		exists = PER
		owned = { province = 509 data = -1 }
		owned = { province = 490 data = -1 }
	}
	random = no
	country = BYZ
	name = "EVENTNAME90080"
	desc = "EVENTHIST90080"
	style = 1

	date = { day = 10 month = january year = 1669 }
	offset = 3650
	deathdate = { day = 10 month = january year = 1719 }

	action_a = { #Ready the legions, prepare for war!#
			name = "ACTIONNAME90080A"
			command = { type = casusbelli which = PER value = 60 }
			command = { type = war which = PER }
			command = { type = provincetax which = 1003 value = -1 }
			command = { type = provincetax which = 490 value = -1 }
	}
	action_b = { #Sign the treaty..#
			name = "ACTIONNAME90080B"
			command = { type = treasury value = -400 }
			command = { type = dynastic which = PER }
			command = { type = DIP which = 4 value = 12 }
			command = { type = relation which = PER value = 200 }
	}
}

#Persian raids in the East#
event = {
	id = 90082
	trigger = {
		exists = PER
		owned = { province = 509 data = -1 }
		owned = { province = 490 data = -1 }
	}
	random = no
	country = BYZ
	name = "EVENTNAME90080"
	desc = "EVENTHIST90080"
	style = 1

	date = { day = 10 month = january year = 1719 }
	offset = 3650
	deathdate = { day = 10 month = january year = 1769 }

	action_a = { #Ready the legions, prepare for war!#
			name = "ACTIONNAME90080A"
			command = { type = casusbelli which = PER value = 60 }
			command = { type = war which = PER }
			command = { type = provincetax which = 509 value = -1 }
			command = { type = provincetax which = 490 value = -1 }
	}
	action_b = { #Sign the treaty..#
			name = "ACTIONNAME90080B"
			command = { type = treasury value = -400 }
			command = { type = dynastic which = PER }
			command = { type = DIP which = 4 value = 12 }
			command = { type = relation which = PER value = 200 }
	}
}

#The colonial push to the East#
event = {
	id = 90083
	trigger = {
		OR = {
		owned = { province = 508 data = -1 } # Basra
		owned = { province = 748 data = -1 } # Arabian dessert
		}
	}
	random = no
	country = BYZ
	name = "EVENTNAME90083"
	desc = "EVENTHIST90083"
	style = 2
	date = { day = 1 month = august year = 1610 }
	deathdate = { day = 1 month = november year = 1820 }
	offset = 360

	action_a = {
			name = "ACTIONNAME90083A"
			command = { type = trade value = 500 }
			command = { type = naval value = 500 }
			command = { type = colonists value = 6 }
			command = { type = explorer which = 508 }
			command = { type = explorer which = 747 }
			command = { type = conquistador which = 508 }
			command = { type = conquistador which = 747 }
			command = { type = domestic which = land value = -3 }
			command = { type = treasury value = -200 }
	}
	action_b = {
			name = "ACTIONNAME90083B"
			command = { type = colonists value = 2 }
			command = { type = conquistador which = 747 }
			command = { type = explorer which = 747 }
			command = { type = treasury value = -100 }
	}
	action_c = {
			name = "ACTIONNAME90083C"
			command = { type = infra value = 500 }
			command = { type = land value = 500 }
			command = { type = stability value = 1 }
			command = { type = treasury value = 200 }
			command = { type = domestic which = land value = 1 }
	}
}

#Glory of the Imperium#
event = {
	id = 90085
	trigger = {
		owned = { province = 476 data = -1 } 
owned = { province = 483 data = -1 } 
	}
	random = no
	country = BYZ
	name = "EVENTNAME90085"
	desc = "EVENTHIST90085"
	style = 1
	date = { day = 13 month = january year = 1431 } #New date#
	offset = 365
	deathdate = { day = 18 month = january year = 1663 }

	action_a = { #Ok#
			name = "ACTIONNAME90085A"
			command = { type = vp value = 20 }
			command = { type = domestic which = CENTRALIZATION value = 1 }
			command = { type = missionaries value = 6 }
			command = { type = diplomats value = 6 }
			command = { type = stability value = 1 }
			command = { type = land value = 500 }
			command = { type = infra value = 500 }
			command = { type = naval value = 500 }
			command = { type = trade value = 500 }
			command = { type = relation which = TUR value = -50 }
			command = { type = relation which = STE value = -50 }
			command = { type = relation which = VEN value = -50 }
			command = { type = relation which = GEN value = -50 }
			command = { type = relation which = RAG value = -50 }
			command = { type = relation which = AKK value = -50 }
			command = { type = relation which = MAM value = -50 }
			command = { type = relation which = PAP value = 50 }
			command = { type = relation which = HUN value = 50 }
			command = { type = relation which = HAB value = 50 }
			command = { type = relation which = BOS value = 50 }
			command = { type = relation which = WAL value = 50 }
			command = { type = relation which = SER value = 50 }
			command = { type = relation which = NAP value = 50 }
			command = { type = relation which = GEO value = 50 }
			command = { type = DIP which = 4 value = 240 }
	}
}

#Balkan Tensions#
event = {
	id = 90086
	random = no
	country = BYZ
	name = "EVENTNAME90086"
	desc = "EVENTHIST90086"
	style = 1

	date = { day = 10 month = january year = 1665 }
	offset = 30
	deathdate = { day = 10 month = january year = 1666 }

	action_a = { #Fight for it.#
			name = "ACTIONNAME90086A"
			command = { type = casusbelli which = HUN value = 60 }
			command = { type = casusbelli which = HAB value = 60 }
			command = { type = war which = HUN }
			command = { type = war which = HAB }
	}
	action_b = { #Why bother?#
			name = "ACTIONNAME90086B"
			command = { type = stability value = -1 }
			command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
			command = { type = relation which = HAB value = 50 }
			command = { type = relation which = HUN value = 50 }
	}
}

#Balkan Tensions 2#
event = {
	id = 90087
	random = no
	country = BYZ
	name = "EVENTNAME90087"
	desc = "EVENTHIST90087"
	style = 1

	date = { day = 10 month = january year = 1675 }
	offset = 30
	deathdate = { day = 10 month = january year = 1676 }

	action_a = { #Fight for it.#
			name = "ACTIONNAME90087A"
			command = { type = casusbelli which = HUN value = 60 }
			command = { type = casusbelli which = HAB value = 60 }
			command = { type = war which = HUN }
			command = { type = war which = HAB }
			command = { type = stability value = 1 }
			command = { type = domestic which = ARISTOCRACY value = 1 }
	}
	action_b = { #No way#
			name = "ACTIONNAME90087B"
			command = { type = remove_countryculture which = slavonic }
			command = { type = stability value = -2 }
command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
command = { type = desertion which = -1 value = -3000 }
			command = { type = relation which = HAB value = 100 }
			command = { type = relation which = HUN value = 100 }
			command = { type = domestic which = CENTRALIZATION value = -1 }
	}
}

#Reclamation of the Crimean coast #
event = {
	id = 90088
	trigger = {
		event = 90007
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90088"
	desc = "EVENTHIST90088"
	date = {day = 1 month = january year = 1510 } #in case the genoan land purchase doesn't happen
	offset = 3650 # 10 years
	deathdate = { day = 1 month = january year = 1820 }
	style = 2

	action_a = { #Fight for it.#
			name = "ACTIONNAME90088A"
			command = { type = addcore which = 464 } # Kaffa
			command = { type = relation which = LIT value = -100 }
			command = { type = relation which = CRI value = -100 }
			command = { type = relation which = STE value = -100 }
	}
}

# Byzantium reclaims Roman lands #
event = {
	id = 90089
	trigger = {
		owned = { province = 742 data = -1 } #quatara
		owned = { province = 743 data = -1 } #Cataract
		owned = { province = 745 data = -1 } #delta
		owned = { province = 746 data = -1 } #egypt
		owned = { province = 747 data = -1 } #nile
	owned = { province = 748 data = -1 } #egypt
		owned = { province = 1010 data = -1 } #nile
		owned = { province = 494 data = -1 } #sinai
		NOT = { exists = MAM }
		religion = orthodox
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90089"
	desc = "После падения мамлюков появилась новая цель - захват североафриканского побережья и установление своего господства в Западном Средиземноморье. Однако, после захвата восточных земель у империи появилась реальная возможность создания мощного плацдарма для нападения на Рим. Но некоторые придворные стали поговаривать, что империя уже едва справляется с имеющимися владениями, и что бездумные завоевания следует прекратить."
	style = 1
	date = { day = 1 month = january year = 1533 }
	offset = 720
	deathdate = { day = 1 month = january year = 1620 }

	action_a = { #The Mohhamedans will burn!#
			name = "Восток"
			command = { type = add_countryculture which = HAWAIIAN }
			command = { type = domestic which = centralization value = -2 }
			command = { type = domestic which = innovative value = -1 }
			command = { type = domestic which = offensive value = -2 }
			command = { type = domestic which = land value = -1 }
			command = { type = relation which = ARA value = -100 }
			command = { type = relation which = CYR value = -200 }
			command = { type = relation which = TRI value = -200 }
			command = { type = relation which = QAR value = -100 }
			command = { type = relation which = OMA value = -100 }
			command = { type = relation which = ADE value = -100 }
			command = { type = relation which = AKK value = -100 } #East doesn't
			command = { type = relation which = FEZ value = -200 }
			command = { type = relation which = TUN value = -200 } # No more addcores, Chimera #
			command = { type = sleepevent which = 90090 }
			command = { type = sleepevent which = 90091 }
	}
	action_b = { #We are the Romans!#
			name = "ACTIONNAME90089B"
			command = { type = add_countryculture which = amazonian }
			command = { type = domestic which = centralization value = 1 }
			command = { type = domestic which = innovative value = 1 }
			command = { type = domestic which = offensive value = 2 }
			command = { type = domestic which = land value = 2 }
			command = { type = ART which = -1 value = 50 }
			command = { type = INF which = -1 value = 10000 }
			command = { type = CAV which = -1 value = 5000 }
			command = { type = relation which = GEN value = -150 }
			command = { type = relation which = SPA value = -100 }
			command = { type = relation which = ARG value = -100 }
			command = { type = relation which = CAS value = -100 }
			command = { type = relation which = PAP value = -200 }
			command = { type = relation which = VEN value = -150 }
			command = { type = relation which = HUN value = -100 }
			command = { type = relation which = POL value = -100 }
			command = { type = relation which = NAP value = -150 }
			command = { type = relation which = KNI value = -100 }
			command = { type = relation which = ENG value = -100 }
			command = { type = relation which = HAB value = -100 }
			command = { type = relation which = FRA value = -100 }
			command = { type = relation which = TOS value = -150 }
			command = { type = relation which = MAN value = -150 }
			command = { type = relation which = PIS value = -150 }
			command = { type = relation which = SAV value = -150 } # No more addcores, Chimera #
	}

}

#The Future of Rome#
event = {
	id = 90090
	trigger = {
		owned = { province = 399 data = -1 }
	}
	random = no
	country = BYZ
	name = "EVENTNAME90090"
	desc = "EVENTHIST90090"
	style = 5
	date = { day = 1 month = january year = 1533 }
	offset = 360
	deathdate = { day = 1 month = january year = 1620 }

	action_a = { #Rome is the center of the empire#
			name = "ACTIONNAME90090A"
			command = { type = capital which = 399 }
			command = { type = stability value = -3 }
			command = { type = provincetax which = 399 value = 10 }
			command = { type = provincetax which = 1953 value = -5 }
			command = { type = fortress which = 399 value = 1 }
			command = { type = domestic which = CENTRALIZATION value = -1 }
			command = { type = relation which = MOS value = -50 }
			command = { type = relation which = NVG value = -50 }
			command = { type = relation which = RUS value = -50 }
	}
	action_b = { #Constantinople is the center of the empire#
			name = "ACTIONNAME90090B"
			command = { type = stability value = 1 }
			command = { type = domestic which = CENTRALIZATION value = 2 }
	}
}

#Fate of the Papacy#
event = {
	id = 90091
	trigger = {
		control = { province = 399 data = BYZ }
	}
	random = no
	country = BYZ
	name = "EVENTNAME90091"
	desc = "EVENTHIST90091"
	style = 2
	date = { day = 1 month = january year = 1533 }
	deathdate = { day = 1 month = january year = 1620 }

	action_a = { #Rome is ours once again!#
			name = "ACTIONNAME90091A"
			command = { type = inherit which = PAP }
			command = { type = domestic which = offensive value = 2 }
			command = { type = domestic which = quality value = 2 }
			command = { type = stability value = -3 }
			command = { type = relation which = VEN value = -100 }
			command = { type = relation which = HAB value = -200 }
			command = { type = relation which = POL value = -200 }
			command = { type = relation which = CAS value = -200 }
			command = { type = relation which = ARG value = -200 }
			command = { type = relation which = NAP value = -200 }
			command = { type = relation which = KNI value = -200 }
			command = { type = ADM which = 6 value = 120 }
	}
	action_b = { #Annexing Rome is too risky, best to rely on less visible methods of control.#
			name = "ACTIONNAME90091B"
			command = { type = stability value = 1 }
			command = { type = relation which = VEN value = 50 }
			command = { type = relation which = HAB value = 50 }
			command = { type = relation which = POL value = 50 }
			command = { type = relation which = CAS value = 50 }
			command = { type = relation which = ARG value = 50 }
			command = { type = relation which = NAP value = 50 }
			command = { type = relation which = KNI value = 50 }
			command = { type = relation which = MOS value = 100 }
			command = { type = relation which = NVG value = 100 }
			command = { type = relation which = RUS value = 100 }
			command = { type = vassal which = PAP }
			command = { type = DIP which = 4 value = 240 }
			command = { type = diplomats value = 3 }
			command = { type = trigger which = 90092 }
	}
}

#Catholic Ransom#
event = {
	id = 90092
	trigger = {
		vassal = { country = BYZ country = PAP }
	}
	random = no
	country = BYZ 
	name = "EVENTNAME90092"
	desc = "EVENTHIST90092"
	style = 0
	offset = 180

	action_a = {
			name = "ACTIONNAME90092A"
			command = { type = cash value = 2000 }
	}
}

#Byzantine Reunion#
event = {
	id = 90093
	trigger = {
		owned = { province = 1953 data = -1 }
		owned = { province = 357 data = -1 }
		owned = { province = 359 data = -1 }
		owned = { province = 360 data = -1 }
		owned = { province = 358 data = -1 }
                owned = { province = 1956 data = -1 }
                owned = { province = 1416 data = -1 }
		exists = TRE
		religion = orthodox
	}
	random = no
	country = BYZ
	name = "EVENTNAME90093"
	desc = "EVENTHIST90093"
	style = 2
	date = { day = 1 month = june year = 1461 }
	deathdate = { day = 1 month = january year = 1533 }

	action_a = { #Welcome brothers!#
			name = "ACTIONNAME90093A"
			command = { type = inherit which = TRE }
	}
}

#Religious vacuum in Egypt#
event = {
	id = 90094
	trigger = {
		owned = { province = 744 data = -1 } #Alexandria
		owned = { province = 743 data = -1 } #Cataract
		owned = { province = 745 data = -1 } #Delta
		owned = { province = 746 data = -1 } #Egypt
		owned = { province = 747 data = -1 } #Nile
owned = { province = 748 data = -1 } #Egypt
		owned = { province = 1010 data = -1 } #Nile
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90094"
	desc = "EVENTHIST90094"
	date = { day = 1 month = may year = 1552 }
	deathdate = { day = 1 month = january year = 1820 }
	offset = 360
	style = 2

	action_a = { #Copts#
			name = "ACTIONNAME90094A"
			
			command = { type = stability value = -1 }
			command = { type = treasury value = -500 }
			command = { type = domestic which = serfdom value = -1 }
			command = { type = relation which = RUS value = 100 }
			command = { type = relation which = ETH value = 100 }
			command = { type = relation which = SUD value = 100 }
			command = { type = provinceculture which = 745 value = greek }
			command = { type = provincereligion which = 746 value = orthodox }
			command = { type = provincereligion which = 744 value = orthodox }
			command = { type = provincereligion which = 743 value = orthodox }
			command = { type = revoltrisk which = 120 value = 3 } 
			command = { type = population which = 744 value = -10000 }
			command = { type = population which = 743 value = -5000 }
			command = { type = population which = 746 value = -10000 }
command = { type = revolt which = 745 }
command = { type = revolt which = 745 }
command = { type = revolt which = 745 }
command = { type = revolt which = 743 }
command = { type = revolt which = 744 }
command = { type = revolt which = 746 }
command = { type = revolt which = 747 }
command = { type = revolt which = 748 }
command = { type = revolt which = 749 }

command = { type = revolt which = 1010 }
command = { type = revolt which = 743 }
command = { type = revolt which = 744 }
command = { type = revolt which = 746 }
command = { type = revolt which = 747 }
command = { type = revolt which = 748 }
command = { type = revolt which = 749 }

command = { type = revolt which = 1010 }
command = { type = revolt which = 743 }
command = { type = revolt which = 744 }
command = { type = revolt which = 746 }
command = { type = revolt which = 747 }
command = { type = revolt which = 748 }
command = { type = revolt which = 749 }

command = { type = revolt which = 1010 }

	}
	action_b = { #Arabs#
			name = "ACTIONNAME90094B"
			command = { type = stability value = 1 }
			command = { type = religiousrevolt which = 357 }
			command = { type = religiousrevolt which = 358 }
			command = { type = religiousrevolt which = 359 }
			command = { type = religiousrevolt which = 360 }
			command = { type = religiousrevolt which = 478 }
			command = { type = provincetax which = 744 value = 2 }
			command = { type = provincemanpower which = 744 value = 1 }
			command = { type = provincetax which = 743 value = 2 }
			command = { type = provincemanpower which = 743 value = 1 }
			command = { type = provincetax which = 745 value = 2 }
			command = { type = provincemanpower which = 745 value = 1 }
			command = { type = provincetax which = 746 value = 2 }
			command = { type = provincemanpower which = 746 value = 1 }
			command = { type = provincetax which = 748 value = 2 }
			command = { type = provincemanpower which = 748 value = 1 }
command = { type = provincetax which = 1010 value = 2 }
			command = { type = provincemanpower which = 1010 value = 1 }
command = { type = provincetax which = 741 value = 1 }
			command = { type = provincemanpower which = 747 value = 1 }
			command = { type = population which = 743 value = -10000 }
			command = { type = domestic which = serfdom value = 1 }
			command = { type = relation which = RUS value = -100 }
			command = { type = relation which = ETH value = -100 }
			command = { type = relation which = SUD value = -100 }
	}
}

# Massacre on the Crimean Coast

event = {
	id = 90095
	trigger = {
		owned = { province = 464 data = -1 }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90095"
	desc = "EVENTHIST90095"
	date = { day = 1 month = may year = 1530 }
	offset = 1825
	deathdate = { day = 1 month = january year = 1820 }
	style = 2

	action_a = { # Do nothing
			name = "ACTIONNAME90095A"
			command = { type = provinceculture which = 464 value = altai }
	}
	action_b = { # Expel the foreign infidels!
			name = "ACTIONNAME90095B"
			command = { type = treasury value = -100 }
			command = { type = revolt which = 464 }
command = { type = revolt which = 464 }
command = { type = revolt which = 464 }
command = { type = revolt which = 464 }
			command = { type = population which = 464 value = -2000 }
			command = { type = provinceculture which = 464 value = greek }
	}
}

# Thieves in the Night Part II # Triggered by 90097
event = {
	id = 90096
	random = no
	country = BYZ
	name = "EVENTNAME90096"
	desc = "EVENTHIST90096"
	style = 1

	action_a = { # Drat!
			name = "ACTIONNAME90073A"
			command = { type = secedeprovince which = PER value = 472 }
                        command = { type = secedeprovince which = PER value = 1060 }
command = { type = secedeprovince which = PER value = 1058 }
                        command = { type = secedeprovince which = PER value = 470 }
			command = { type = casusbelli which = PER value = 60 }
			command = { type = relation which = PER value = -200 }
	}
}

# The Swift and the Silent
event = {
	id = 90097
	trigger = {
		owned = { province = 1961 data = -1 } # Daghestan
		owned = { province = 487 data = -1 } # Azerbajan
	}
	random = no
	country = PER
	name = "EVENTNAME90097"
	desc = "EVENTHIST90097"
	date = { day = 1 month = january year = 1600 }
	offset = 3650
	deathdate = { day = 1 month = january year = 1820 }
	style = 1

	action_a = { # Take it!
			name = "ACTIONNAME90097A"
			command = { type = addcore which = 472 } # Armenia
                        command = { type = addcore which = 1060 } # Armenia
command = { type = addcore which = 470 } # Armenia
                        command = { type = addcore which = 1058 } # Armenia
			command = { type = trigger which = 90096 }
			command = { type = fortress which = 472 value = 1 }
	}
}

#Jewish Revolt#
event = {
	id = 90099
	trigger = {
		owned = { province = 491 data = -1 } # Lebanon
		owned = { province = 492 data = -1 } # Samaria
		
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90099"
	desc = "EVENTHIST90099"
	date = { day = 1 month = january year = 1730 }
	deathdate = { day = 1 month = january year = 1750 }
	style = 2

	action_a = { #Quell the Rebels!#
			name = "ACTIONNAME90099A"
			command = { type = provincereligion which = 493 value = shiite }
			command = { type = provincereligion which = 492 value = shiite }
			
			command = { type = fortress which = 493 value = 1 }
			command = { type = fortress which = 49 value = 1 }
			command = { type = fortress which = 492 value = 1 }
			command = { type = fortress which = 492 value = 1 }
			
			command = { type = religiousrevolt which = 491 }
			command = { type = religiousrevolt which = 492 }
			command = { type = religiousrevolt which = 493 }
			command = { type = province_revoltrisk which = 493 value = 25 }
			command = { type = province_revoltrisk which = 492 value = 25 }
			command = { type = stability value = -2 }
	}
	action_b = { #Grant independance#
			name = "ACTIONNAME90099B"
			command = { type = fortress which = 493 value = 1 }
			command = { type = fortress which = 493 value = 1 }
			command = { type = fortress which = 492 value = 1 }
			command = { type = fortress which = 492 value = 1 }
			command = { type = independence which = JER }
			command = { type = trigger which = 90098 }
			command = { type = sleepevent which = 90022 }
	}
}

#Kingdom of Jerusalem Reborn#
event = {
	id = 90098
	random = no
	country = BYZ
	name = "EVENTNAME90098"
	desc = "EVENTHIST90098"
	style = 1

	action_a = { #It must be done.#
			name = "ACTIONNAME90098A"
			command = { type = secedeprovince which = JER value = 492 }
			command = { type = secedeprovince which = JER value = 493 }
			command = { type = removecore which = 493 }
			command = { type = removecore which = 492 }
			
			command = { type = relation which = FRA value = 400 }
			command = { type = relation which = PAP value = 400 }
			command = { type = relation which = JER value = -400 }
	}
}

#Revolt in the Holy Land put down#
event = {
	id = 90022
	trigger = {
		
		owned = { province = 492 data = -1 }
		owned = { province = 493 data = -1 }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME90022"
	desc = "EVENTHIST90022"
	date = { day = 1 month = january year = 1750 }
	offset = 365
	deathdate = { day = 1 month = january year = 1820 }
	style = 1

	action_a = { #We are victorious!#
			name = "ACTIONNAME90075A"
			
			command = { type = province_revoltrisk which = 492 value = -25 }
			command = { type = province_revoltrisk which = 493 value = -25 }
			
			command = { type = provincereligion which = 492 value = orthodox }
			command = { type = provincereligion which = 493 value = orthodox }
			command = { type = stability value = 3 }
	}
}

##################
##   By MKJ     ##
##################

event = { # The Beys
	id = 89031
	trigger = {
		year = 1498
	}
	random = yes
	country = BYZ
	name = "EVENTNAME89031"
	desc = "EVENTHIST89031"
	style = 0

	action_a = { # Fine, here.
			name = "ACTIONNAME89031A"
			command = { type = stability value = 1 }
			command = { type = domestic which = aristocracy value = 2 }
			command = { type = domestic which = centralization value = -2 }
			command = { type = treasury value = -100 }
		}
	action_b = { # Take it or leave it pal.
			name = "ACTIONNAME89031B"
			command = { type = domestic which = aristocracy value = 1 }
			command = { type = domestic which = centralization value = -1 }
			command = { type = revoltrisk which = 24 value = 2 }
			command = { type = treasury value = -50 }
		}
	action_c = { # I don't think so!
			name = "ACTIONNAME89031C"
			command = { type = stability value = -2 }
			command = { type = revoltrisk which = 24 value = 4 }
		}
	}

event = {
	id = 89032
	trigger = {
		NOT = {
			exists = TRE
			owned = { province = 475 data = -1 }
		}
	}
	random = no
	country = BYZ
	name = "EVENTNAME89032"
	desc = "EVENTHIST89032"
	style = 1
	date = { day = 1 month = january year = 1459 } #Chimera - shorter dates#
	offset = 30
	deathdate = { day = 1 month = january year = 1481 } #Chimera - shorter dates#
	
	action_a = {
		name = "ACTIONNAME89032A"
		command = { type = population which = 1953 value = 1000 }
		command = { type = provincetax which = 1953 value = 1 }
		command = { type = stability value = 1 }
		command = { type = addcore which = 464 }
		command = { type = addcore which = 475 }
		command = { type = addcore which = 474 }
		command = { type = addcore which = 473 }
	}
	action_b = {
		name = "ACTIONNAME89032B"
	}
}

event = {
	id = 89033
	trigger = {
			owned = { province = 1003 data = -1 }
			owned = { province = 490 data = -1 }
			owned = { province = 491 data = -1 }
                        owned = { province = 492 data = -1 }
                        owned = { province = 493 data = -1 }
 owned = { province = 509 data = -1 }
          atwar = no
          stability = 1
	}
	random = no
	country = BYZ
	name = "EVENTNAME89033"
	desc = "EVENTHIST89033"
	style = 1
	date = { day = 1 month = january year = 1500 }
	offset = 3000
	deathdate = { day = 1 month = january year = 1820 }
	
	action_a = {
		name = "ACTIONNAME89033A"
                command = { type = stability value = -2 }
		command = { type = domestic which = aristocracy value = 3 }
		command = { type = domestic which = centralization value = -2 }
		command = { type = add_countryculture which = syrian }
		command = { type = provinceculture which = 495 value = syrian }
		command = { type = revolt which = 491 }
                command = { type = revolt which = 1003 }
		command = { type = revolt which = 490 }
command = { type = revolt which = 493 }
                command = { type = revolt which = 492 }
		command = { type = revolt which = 509 }
		command = { type = revolt which = 491 }
                command = { type = revolt which = 1003 }
		command = { type = revolt which = 490 }
command = { type = revolt which = 493 }
                command = { type = revolt which = 492 }
		command = { type = revolt which = 509 }
                command = { type = sleepevent which = 95808 }
	}
	action_b = {
		name = "ACTIONNAME89033B"
		command = { type = stability value = 1 }
		command = { type = relation which = MAM value = 75 }
		command = { type = relation which = ARA value = 75 }
	}
}

event = {
	id = 89034
	trigger = {
			event = 89033
	}
	random = no
	country = BYZ
	name = "EVENTNAME89034"
	desc = "EVENTHIST89034"
	style = 1
	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = january year = 1820 }
	
	action_a = {
		name = "ACTIONNAME89034A"
command = { type = addcore which = 743 } # Egypt
		command = { type = addcore which = 744 } # Alexandria
		command = { type = addcore which = 745 } # Delta
		command = { type = addcore which = 746 } # Egypt
		command = { type = addcore which = 747 } # Arabian dessert
command = { type = addcore which = 748 }
command = { type = addcore which = 1010 }
command = { type = addcore which = 494 }
command = { type = addcore which = 742 }
	}
	action_b = {
		name = "ACTIONNAME89033B"
		command = { type = stability value = 1 }
		command = { type = relation which = MAM value = 75 }
		command = { type = relation which = ARA value = 75 }
	}
}

event = {
	id = 89035
	trigger = {
			owned = { province = 492 data = -1 }
			owned = { province = 493 data = -1 }
	}
	random = no
	country = BYZ
	name = "EVENTNAME89035"
	desc = "EVENTHIST89035"
	style = 1
	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = january year = 1820 }
	
	action_a = {
		name = "ACTIONNAME89035A"
		command = { type = revolt which = 492 }
		command = { type = provincereligion which = 492 value = orthodox }
		command = { type = treasury value = -100 }
	}
	action_b = {
		name = "ACTIONNAME89033B"
		command = { type = stability value = 1 }
		command = { type = relation which = MAM value = 75 }
		command = { type = relation which = ARA value = 75 }
	}
}

event = {
	id = 89036
	trigger = {
		owned = { province = 745 data = -1 }
	}
	random = no
	country = BYZ
	name = "EVENTNAME89036"
	desc = "EVENTHIST89036"
	style = 1
	date = { day = 1 month = january year = 1419 }
	offset = 3000
	deathdate = { day = 1 month = january year = 1820 }
	
	action_a = {
		name = "ACTIONNAME89036A" #those who are driven out replaced by Greeks
		command = { type = revolt which = 745 }
		command = { type = provincereligion which = 745 value = orthodox }
		command = { type = provinceculture which = 745 value = greek }
	}
	action_b = {
		name = "ACTIONNAME89033B"
		command = { type = stability value = 1 }
		command = { type = relation which = MAM value = 75 }
		command = { type = relation which = ARA value = 75 }
	}
}

event = {
	id = 89037
	trigger = {
 
                        owned = { province = 1961 data = -1 }       # Armenia has nothing to do with Azeri #
	}
	random = no
	country = BYZ
	name = "EVENTNAME89037"
	desc = "EVENTHIST89037"
	style = 1
	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = january year = 1820 }
	
	action_a = {
		name = "ACTIONNAME89037A"
		command = { type = stability value = 1 }
		command = { type = relation which = PER value = 75 }
		command = { type = relation which = STE value = 75 }
	}
	action_b = {
		name = "ACTIONNAME89037B"
		command = { type = remove_countryculture which = turkish }
		command = { type = add_countryculture which = georgian }
		command = { type = provinceculture which = 1961 value = georgian }
		command = { type = provincereligion which = 1961 value = orthodox }
command = { type = provincereligion which = 1060 value = orthodox }
		command = { type = revolt which = 1961 }
command = { type = revolt which = 1961 }
command = { type = revolt which = 1961 }
command = { type = revolt which = 1961 }
command = { type = revolt which = 1961 }
command = { type = revolt which = 1060 }
command = { type = revolt which = 1060 }
command = { type = revolt which = 1060 }
command = { type = revolt which = 1060 }
		command = { type = population which = 1961 value = -5000 }
command = { type = population which = 1060 value = -3500 }
	}
}

####################
#  EEP RUS Events  #
####################
#  C H I M E R A   #
####################

# New parties
event = {
	id = 95713
	trigger = {
		owned = { province = 1953 data = -1 } # Thrace
		owned = { province = 357 data = -1 } 
		event = 90061
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95713"
	desc = "EVENTHIST95713"
	date = { day = 1 month = january year = 1454 }
	offset = 3000
	deathdate = { day = 1 month = january year = 1820 }
	style = 1

	action_a = { # Install two-party system
			name = "ACTIONNAME95713A"
			command = { type = treasury value = 100 } # Party registration:) #
			command = { type = stability value = -3 } # Unrest caused among Russinos and Leukas #
			command = { type = domestic which = centralization value = 1 }
			command = { type = domestic which = innovative value = -1 }
			command = { type = domestic which = aristocracy value = 1 }
			command = { type = domestic which = serfdom value = 1 }
			command = { type = domestic which = mercantilism value = 1 }
			command = { type = infra value = 500 }
			command = { type = trade value = 500 }
			command = { type = provincetax which = -2 value = 2 }
	}
	action_b = { # Install multi-party system
			name = "ACTIONNAME95713B"
			command = { type = treasury value = 50 }
			command = { type = domestic which = innovative value = 1 }
			command = { type = domestic which = mercantilism value = -1 }
			command = { type = domestic which = aristocracy value = -1 }
			command = { type = domestic which = serfdom value = -1 }
			command = { type = stability value = -1 } # Unrest among nobles #
			command = { type = revoltrisk which = 12 value = 1 } # Nobles resist this #
	}
}

# Republican ideas
event = {
	id = 95714
	trigger = {
		domestic = { type = aristocracy value = 3 }
		OR = {
		domestic = { type = innovative value = 4 }
		domestic = { type = serfdom value = 4 }
		}
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95714"
	desc = "EVENTHIST95714"
	date = { day = 1 month = january year = 1650 }
	offset = 2000
	deathdate = { day = 1 month = january year = 1820 }
	style = 3

	action_a = { # Unbelievable!
			name = "ACTIONNAME95714A"
			command = { type = stability value = -2 }
			command = { type = domestic which = aristocracy value = -1 }
			command = { type = domestic which = innovative value = 2 }
			command = { type = domestic which = serfdom value = -1 }
	}
}

# Attempt on Crownprince
event = {
	id = 95715
	trigger = {
		owned = { province = 1953 data = -1 }
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95715"
	desc = "EVENTHIST95715"
	date = { day = 1 month = january year = 1765 }
	offset = 100
	deathdate = { day = 1 month = january year = 1766 }
	style = 4

	action_a = { # Bring them to court
			name = "ACTIONNAME95715A"
			command = { type = revoltrisk which = 12 value = 1 }
			command = { type = domestic which = innovative value = -2 }
			command = { type = domestic which = centralization value = 2 }
	}
	action_b = { # Execute them without any trial
			name = "ACTIONNAME95715B"
			command = { type = revoltrisk which = 24 value = 3 }
			command = { type = domestic which = innovative value = -3 }
			command = { type = domestic which = centralization value = 3 }
			command = { type = desertion which = -2 value = 1000 } # Fighters get arrested and killed #
	}
	action_c = { # Execute them and repress their family members
			name = "ACTIONNAME95715C"
			command = { type = revoltrisk which = 36 value = 3 }
			command = { type = treasury value = 500 } # Some ducats from repressed #
			command = { type = domestic which = innovative value = -3 }
			command = { type = domestic which = centralization value = 3 }
			command = { type = desertion which = -2 value = 6000 } # Fighters get arrested and killed #
	}
}

# And Freedom For All!
event = {
	id = 95716
	trigger = {
		event = 95711
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95716"
	desc = "EVENTHIST95716"
	date = { day = 1 month = january year = 1589 }
	offset = 50
	deathdate = { day = 1 month = january year = 1590 }
	style = 2

	action_a = { # Liberate them all!
			name = "ACTIONNAME95716A"
			command = { type = stability value = -1 } # Nobles are not happy with that #
			command = { type = domestic which = innovative value = 2 }
			command = { type = infra value = 10000 }
			command = { type = trade value = 5000 }
			command = { type = domestic which = quality value = 2 }
			command = { type = domestic which = aristocracy value = -1 }
			command = { type = domestic which = serfdom value = -3 }
	}
	action_b = { # Enslave peasants!
			name = "ACTIONNAME95716B"
			command = { type = stability value = -3 }
			command = { type = vp value = -20 }
			command = { type = domestic which = innovative value = -2 }
			command = { type = infra value = 1000 }
			command = { type = domestic which = quality value = -2 }
			command = { type = domestic which = aristocracy value = 2 }
			command = { type = domestic which = serfdom value = 3 }
			command = { type = domestic which = centralization value = 2 }
	}
}

# Formation of Guard Troops
event = {
	id = 95717
	random = NO
	country = BYZ
	name = "EVENTNAME95717"
	desc = "EVENTHIST95717"
	date = { day = 1 month = january year = 1711 }
	offset = 350
	deathdate = { day = 1 month = january year = 1820 }
	style = 4

	action_a = { # We need Greek Guard!
			name = "ACTIONNAME95717A"
			command = { type = treasury value = -300 }
			command = { type = INF which = -2 value = 5000 }
			command = { type = CAV which = -2 value = 10000 }
			command = { type = stability value = 2 } 
			command = { type = domestic which = innovative value = 1 }
			command = { type = land value = 8000 }
			command = { type = domestic which = quality value = 2 }
			command = { type = domestic which = land value = 1 }
			command = { type = domestic which = offensive value = 2 }
			command = { type = domestic which = aristocracy value = 1 }
	}
	action_b = { # Restore Etheria!
			name = "ACTIONNAME95717B"
			command = { type = treasury value = -800 }
			command = { type = INF which = -2 value = 10000 }
			command = { type = CAV which = -2 value = 5000 }
			command = { type = stability value = 1 } 
			command = { type = domestic which = innovative value = 2 }
			command = { type = land value = 5000 }
			command = { type = domestic which = quality value = 1 }
			command = { type = domestic which = land value = 1 }
			command = { type = domestic which = offensive value = 3 }
			command = { type = domestic which = aristocracy value = 2 }
	}
}

# Emthylion Reform
event = {
	id = 95718
	trigger = {
		owned = { province = 1953 data = -1 }
		owned = { province = 357 data = -1 }
		owned = { province = 359 data = -1 }
		owned = { province = 360 data = -1 }
		owned = { province = 358 data = -1 }
                owned = { province = 1956 data = -1 }
                owned = { province = 1416 data = -1 }
 owned = { province = 1960 data = -1 }
		land = 5
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95718"
	desc = "EVENTHIST95718"
	date = { day = 1 month = january year = 1660 }
	offset = 1200
	deathdate = { day = 1 month = january year = 1820 }
	style = 3

	action_a = { # Reform the structure of Emthylion
			name = "ACTIONNAME95718A"
			command = { type = treasury value = -500 }
			command = { type = land value = 500 } 
			command = { type = domestic which = innovative value = 2 }
			command = { type = domestic which = quality value = 2 }
			command = { type = domestic which = land value = 2 }
			command = { type = domestic which = offensive value = 2 }
	}
}

####################
#  EEP RUS Events  #
####################
#      VM          #
#  Corrections by  #
#  C H I M E R A   #
####################

# Revolts in Asia Minor
event = { 
	id = 95719
	trigger = { 
		owned = { province = 475 data = -1 } # Trebizond
		owned = { province = 476 data = -1 } # Angora 
		owned = { province = 477 data = -1 } # Anatolia 
		owned = { province = 482 data = -1 } # Karaman 
		owned = { province = 1609 data = -1 } # Katamounu
		owned = { province = 1610 data = -1 } # Antalya 
		owned = { province = 1431 data = -1 } # Taurus
		owned = { province = 478 data = -1 } # Smyrna
owned = { province = 1611 data = -1 } # Karaman 
owned = { province = 1958 data = -1 } # Karaman 
owned = { province = 1609 data = -1 } # Karaman 
owned = { province = 485 data = -1 } # Karaman 
owned = { province = 474 data = -1 } # Karaman 
owned = { province = 1959 data = -1 } # Karaman 
owned = { province = 483 data = -1 } # Karaman
owned = { province = 1804 data = -1 } # Karaman 
owned = { province = 1805 data = -1 } # Karaman  
		domestic = { type = aristocracy value = 5 } 
	}	
	random = yes 
	country = BYZ  
	name = "EVENTNAME95719" 
	desc = "EVENTHIST95719" 
	date = { day = 1 month = january year = 1490 }
	deathdate = { day = 1 month = january year = 1640 }
	style = 1 

	action_a = { 
			name = "ACTIONNAME95719A" 
			command = { type = stability value = -2 } 
			command = { type = revolt which = 475 } 
			command = { type = revolt which = 476 } 
			command = { type = revolt which = 477 } 
			command = { type = revolt which = 478 } 
			command = { type = revolt which = 482 } 
			command = { type = revolt which = 1609 } 
			command = { type = revolt which = 1610 } 
			command = { type = revolt which = 1611 } 
command = { type = revolt which = 474 } 
			command = { type = revolt which = 1958 } 
			command = { type = revolt which = 1959 } 
			command = { type = revolt which = 1609 } 
			command = { type = revolt which = 485 } 
			command = { type = revolt which = 1611 } 
			command = { type = revolt which = 483 } 
command = { type = revolt which = 485 } 
			command = { type = revolt which = 1804 } 
			command = { type = revolt which = 1805 } 
command = { type = revolt which = 1804 } 
			command = { type = revolt which = 1805 } 
command = { type = revolt which = 482 } 
			command = { type = revolt which = 482 } 
command = { type = revolt which = 931 } 
			command = { type = revolt which = 483 }
command = { type = revolt which = 931 } 
			command = { type = revolt which = 483 }
			command = { type = domestic which = CENTRALIZATION value = -1 } 
	} 
} 

# Constantinople is in flames
event = { 
	id = 95720 
	trigger = { 
		owned = { province = 1953 data = -1 } 
		stability = -3 
	} 	
	random = yes 
	country = BYZ 
	name = "EVENTNAME95720" 
	desc = "EVENTHIST95720" 
	style = 1 
	
	action_a = { 
			name = "ACTIONNAME95720A" 
			command = { type = stability value = -1 } 
			command = { type = revolt which = 1953 } 
			command = { type = revolt which = 1953 } 
			command = { type = revolt which = 1953 } 
			command = { type = revolt which = 1953 } 
	} 
} 

# Ioanian despot revolts
event = { 
	id = 95721 
	trigger = { 
			countrysize = 10
	} 	
	random = yes 
	country = BYZ 
	name = "EVENTNAME95721" 
	desc = "EVENTHIST95721" 
	date = { day = 1 month = january year = 1440 }
	deathdate = { day = 1 month = january year = 1600 }
	style = 1 

	action_a = { 
			name = "ACTIONNAME95719A" 
			command = { type = stability value = -1 } 
			command = { type = revolt which = -1 } 
			command = { type = revolt which = -1 } 
			command = { type = revolt which = -1 } 
			command = { type = revolt which = -1 } 
			command = { type = revolt which = -1 } 
			command = { type = revolt which = -1 } 
			command = { type = domestic which = CENTRALIZATION value = -1 } 
	} 
} 

# Bad harvest
event = { 
	id = 95722
	trigger = { 
			countrysize = 20
	}
	random = yes 
	country = BYZ 
	name = "EVENTNAME95722" 
	desc = "EVENTHIST95722" 
	style = 1 

	action_a = { 
			name = "ACTIONNAME95722A" 
			command = { type = stability value = 1 } 
			command = { type = population which = 354 value = -1000 } 
			command = { type = population which = 355 value = -1000 } 
			command = { type = population which = 356 value = -1000 } 
			command = { type = population which = 357 value = -1000 } 
			command = { type = population which = 358 value = -1000 } 
			command = { type = population which = 359 value = -1000 } 
			command = { type = population which = 360 value = -1000 } 
			command = { type = population which = 361 value = -1000 } 
			command = { type = population which = 362 value = -1000 } 
			command = { type = population which = 363 value = -1000 } 
			command = { type = population which = 364 value = -1000 } 
			command = { type = population which = 365 value = -1000 } 
			command = { type = population which = 366 value = -1000 } 
			command = { type = population which = 367 value = -1000 } 
			command = { type = population which = 477 value = -1000 } 
			command = { type = population which = 478 value = -1000 } 
			command = { type = treasury value = -400 } 
	} 
	action_b = { 
			name = "ACTIONNAME95722B" 
			command = { type = stability value = -2 } 
			command = { type = population which = 354 value = -5000 } 
			command = { type = population which = 355 value = -5000 } 
			command = { type = population which = 356 value = -5000 } 
			command = { type = population which = 357 value = -4000 } 
			command = { type = population which = 358 value = -4000 } 
			command = { type = population which = 359 value = -4000 } 
			command = { type = population which = 360 value = -4000 } 
			command = { type = population which = 361 value = -4000 } 
			command = { type = population which = 362 value = -4000 } 
			command = { type = population which = 363 value = -4000 } 
			command = { type = population which = 364 value = -4000 } 
			command = { type = population which = 365 value = -4000 } 
			command = { type = population which = 366 value = -4000 } 
			command = { type = population which = 367 value = -4000 } 
			command = { type = population which = 477 value = -4000 } 
			command = { type = population which = 478 value = -4000 } 
			command = { type = domestic which = CENTRALIZATION value = -3 } 
	} 
} 

# Religious debates
event = { 
	id = 95723 
	random = yes 
	country = BYZ 
	name = "EVENTNAME95723" 
	desc = "EVENTHIST95723" 
	style = 1

	action_a = { 
			name = "ACTIONNAME95723A" 
			command = { type = stability value = -1 } 
	} 
	action_b = { 
			name = "ACTIONNAME95723B" 
			command = { type = revolt which = -2 } 
	} 
} 

# Big Religious Debate
event = { 
	id = 95724
	random = yes 
	country = BYZ 
	name = "EVENTNAME95724" 
	desc = "EVENTHIST95724" 
	style = 1

	action_a = { 
			name = "ACTIONNAME95723A" 
			command = { type = stability value = -1 } 
			command = { type = heretic which = -1 } 
	} 
	action_b = { 
			name = "ACTIONNAME95723B" 
			command = { type = stability value = 1 } 
			command = { type = revolt which = -2 } 
			command = { type = revolt which = -1 } 
command = { type = revolt which = -2 } 
			command = { type = revolt which = -1 } 
command = { type = revolt which = -2 } 
			command = { type = revolt which = -1 } 
command = { type = revolt which = -2 } 
			command = { type = revolt which = -1 } 
command = { type = revolt which = -2 } 
			command = { type = revolt which = -1 } 
	} 
} 


###########
# Chimera #
###########

#New military doctrine#
event = {
	id = 95737
	trigger = {
		religion = orthodox
		event = 95738
		owned = { province = 1953 data = -1 }
		owned = { province = 357 data = -1 }
		owned = { province = 359 data = -1 }
		owned = { province = 360 data = -1 }
		owned = { province = 358 data = -1 }
                owned = { province = 1956 data = -1 }
                owned = { province = 1416 data = -1 }
		NOT = {
			event = 90000
		}
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95737"
	desc = "EVENTHIST95737"
	style = 1
	date = { day = 1 month = june year = 1470 }
	offset = 2500
	deathdate = { day = 1 month = january year = 1820 }

	action_a = {
		name = "ACTIONNAME95737A"
		command = { type = loansize which = 250 }
		command = { type = domestic which = centralization value = 2 }
		command = { type = relation which = SER value = -50 }
		command = { type = relation which = BOS value = -50 }
		command = { type = relation which = CRO value = -50 }
		command = { type = relation which = HUN value = -50 }
		command = { type = relation which = RAG value = -50 }
		command = { type = relation which = MOL value = -50 }
		command = { type = relation which = WAL value = -50 }
		command = { type = relation which = MOS value = 100 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = provincetax which = -2 value = 1 }
		command = { type = addcore which = 1013 } 
		command = { type = addcore which = 361 }

		command = { type = addcore which = 363 } # Kosovo
command = { type = addcore which = 1004 }
command = { type = addcore which = 475 }
command = { type = addcore which = 474 }
command = { type = addcore which = 1003 }
		command = { type = addcore which = 490 } # Syria
		command = { type = addcore which = 491 } # Lebanon
		command = { type = addcore which = 492 } # Samaria
		command = { type = addcore which = 493 } # Palestine
command = { type = addcore which = 495 }
command = { type = addcore which = 509 }
	}
}


event = {
	id = 95738
	trigger = {
		religion = orthodox
		owned = { province = 1953 data = -1 } # Macedonia
		owned = { province = 357 data = -1 } # Thrace
		NOT = {
			event = 90000
		}
	}
	random = NO
	country = BYZ
	name = "EVENTNAME95738"
	desc = "EVENTHIST95738"
	style = 1
	date = { day = 1 month = june year = 1445 }
	offset = 3500
	deathdate = { day = 1 month = january year = 1820 }

	action_a = {
		name = "ACTIONNAME95738A"
		command = { type = domestic which = centralization value = 1 }
		command = { type = relation which = SER value = -50 }
		command = { type = relation which = BOS value = -100 }
		command = { type = relation which = CRO value = -100 }
		command = { type = relation which = HUN value = -100 }
		command = { type = relation which = RAG value = -100 }
		command = { type = relation which = ALB value = -100 }
		command = { type = relation which = TUR value = -200 }
		command = { type = relation which = CYP value = -100 }
		command = { type = relation which = KAL value = -100 }
		command = { type = relation which = PRM value = -100 }
		command = { type = relation which = KRE value = -100 }
		command = { type = relation which = ATH value = -100 }
		command = { type = relation which = VEN value = -200 }
		command = { type = relation which = THE value = -100 }
		command = { type = relation which = u21 value = -100 }
		command = { type = relation which = u20 value = -100 }
		command = { type = relation which = MOL value = -50 }
		command = { type = relation which = WAL value = -50 }
		command = { type = relation which = MOS value = 100 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = provincetax which = -1 value = 1 }
		command = { type = badboy value = -10 }
command = { type = addcore which = 481 }
command = { type = addcore which = 480 }
command = { type = addcore which = 484 }
command = { type = addcore which = 1955 }
command = { type = addcore which = 464 }
command = { type = addcore which = 1954 }
command = { type = addcore which = 1955 }
command = { type = addcore which = 321 }
command = { type = addcore which = 356 }
command = { type = addcore which = 1418 }
command = { type = addcore which = 995 }
command = { type = addcore which = 931 }
command = { type = addcore which = 820 }
command = { type = addcore which = 475 }
	}
}



event = { 
        id = 298801
 trigger = { 

NOT = { exists = ATH }

owned = { province = 359 data = -1 }

	  } 
        random = NO 
        country = BYZ 
        name = "Освобождение Афин" 
        desc = "Еще одна часть исконных византийских земель освобождена от иноземных захватчиков. Их власть свергнута, а гос-во уничтожено. И соседние страны,скрипя зубами, признают наше право на эти земли. " 
        date = { day = 1 month = january year = 1419 }
	deathdate = { day = 1 month = january year = 1600 }
        offset = 100 
        style = 1 

        action_a = {  
                   name = "Империя вернула свое!" 
                   command = { type = badboy value = -5 }
                   command = { type = stability value = 1 } 
                   command = { type = treasury value = 50 }
                   } 

} 

event = { 
        id = 298802
 trigger = { 

NOT = { exists = U21 }

owned = { province = 360 data = -1 }

	  } 
        random = NO 
        country = BYZ 
        name = "Освобождение Ахайи" 
        desc = "Еще одна часть исконных византийских земель освобождена от иноземных захватчиков. Их власть свергнута, а гос-во уничтожено. И соседние страны,скрипя зубами, признают наше право на эти земли. " 
       date = { day = 1 month = january year = 1419 }
	deathdate = { day = 1 month = january year = 1600 }
        offset = 100 
        style = 1 

        action_a = {  
                   name = "Империя вернула свое!" 
                   command = { type = badboy value = -5 }
                   command = { type = stability value = 1 } 
                   command = { type = treasury value = 50 }
                   } 

} 

event = { 
        id = 298803
 trigger = { 

NOT = { exists = KAL }

owned = { province = 820 data = -1 }

	  } 
        random = NO 
        country = BYZ 
        name = "Освобождение Кефалонии" 
        desc = "Еще одна часть исконных византийских земель освобождена от иноземных захватчиков. Их власть свергнута, а гос-во уничтожено. И соседние страны,скрипя зубами, признают наше право на эти земли. " 
       date = { day = 1 month = january year = 1419 }
	deathdate = { day = 1 month = january year = 1600 }
        offset = 100 
        style = 1 

        action_a = {  
                   name = "Империя вернула свое!" 
                   command = { type = badboy value = -5 }
                   command = { type = stability value = 1 } 
                   } 

} 

event = { 
        id = 298804
 trigger = { 

NOT = { exists = KRE }

owned = { province = 480 data = -1 }

	  } 
        random = NO 
        country = BYZ 
        name = "Освобождение Крита" 
        desc = "Еще одна часть исконных византийских земель освобождена от иноземных захватчиков. Их власть свергнута, а гос-во уничтожено. И соседние страны,скрипя зубами, признают наше право на эти земли. " 
       date = { day = 1 month = january year = 1419 }
	deathdate = { day = 1 month = january year = 1600 }
        offset = 100 
        style = 1 

        action_a = {  
                   name = "Империя вернула свое!" 
                   command = { type = badboy value = -5 }
                   command = { type = stability value = 1 } 
                   } 

} 

event = { 
        id = 298805
 trigger = { 

NOT = { exists = PRM }

owned = { province = 479 data = -1 }

	  } 
        random = NO 
        country = BYZ 
        name = "Освобождение Наксоса" 
        desc = "Еще одна часть исконных византийских земель освобождена от иноземных захватчиков. Их власть свергнута, а гос-во уничтожено. И соседние страны,скрипя зубами, признают наше право на эти земли. " 
       date = { day = 1 month = january year = 1419 }
	deathdate = { day = 1 month = january year = 1600 }
        offset = 100 
        style = 1 

        action_a = {  
                   name = "Империя вернула свое!" 
                   command = { type = badboy value = -5 }
                   command = { type = stability value = 1 } 
                   } 

} 

# Сербо-хорваты присягают Базилевсу
event = {
	id = 200528
	trigger = {

owned = { province = 1953 data = -1 }
owned = { province = 355 data = -1 }
owned = { province = 364 data = -1 }
owned = { province = 1000 data = -1 }
owned = { province = 363 data = -1 }   
              
	}
	random = no
	country = BYZ
	name = "Сербо-хорваты присягают Базилевсу"
	desc = "После покорения Империей сербских княжеств, и полного подчинения Сербии и Боснии Император выпустил эдикт уравнивающих сербов и хорватов в правах с прочими подданными Империи. После столь щедрой милости чего сопротивление сербов сошло на нет,и в скоре они влились в православную семью Имперских народов."
	style = 1

	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = january year = 1800 }
	
	action_a ={			
		name = "Империя владеет Балканами!"
                command = { type = add_countryculture which = slavonic }
                command = { type = stability value = -1 }
command = { type = revoltrisk which = 24 value = 2 }
		command = { type = domestic which = aristocracy value = 2 }
		command = { type = domestic which = centralization value = -1 }
	}
}