event = {
    id = 295282
    trigger = { 



                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = "  "
    desc = "             ,       ,      .       -     -    ?         ."
    style = 2
    date = { day = 1 month = january year = 1530 } 
    offset = 900
    deathdate = { day = 1 month = january year = 1820 } 

    action_a = { 
        name = "   "
command = { type = treasury value = 300 }
command = { type = stability value = 1 }
command = { type = trade value = 500 }
command = { type = infra value = 500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = "   !"
command = { type = treasury value = -1200 }
command = { type = stability value = -3 }
command = { type = gainbuilding which = 365 value = shipyard }
command = { type = domestic which = LAND value = -3 } 
command = { type = domestic which = quality value = -3 }
command = { type = domestic which = innovative value = 1 }
command = { type = domestic which = ARISTOCRACY value = -2 }
command = { type = domestic which = MERCANTILISM value = -3 }
command = { type = revoltrisk which = 120 value = 4 }
command = { type = manpower value = -100 } 
command = { type = trade value = 500 }
command = { type = naval value = 1000 }
command = { type = merchants value = 6 }
command = { type = relation which = VEN value = -100 }
command = { type = relation which = GEN value = -100 }
command = { type = relation which = TUR value = -100 }
command = { type = setflag which = HUN_NAVAL }
    }
}

event = {
    id = 295283
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _1"
    desc = " ,         .     , , , , ,      ,          .   ,  ,       .          ?"
    style = 2
    date = { day = 1 month = january year = 1540 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1560 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -800 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}


event = {
    id = 295284
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _2"
   desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1570 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1590 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1000 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295285
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _3"
    desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1600 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1620 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1200 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295286
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _4"
    desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1630 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1650 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1200 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295287
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _5"
    desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1650 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1670 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1200 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295288
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _6"
    desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1690 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1719 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1200 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295289
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _7"
    desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1730 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1750 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1200 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295290
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _8"
    desc = " ,         .     , , , , ,      ,           .         ?"
    style = 2
    date = { day = 1 month = january year = 1760 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1790 } 

    action_a = { 
        name = ".    "
command = { type = stability value = 1 }
command = { type = land value = 500 }
command = { type = naval value = -500 }
command = { type = merchants value = 3 }
    }
   action_b = { 
        name = " !"
command = { type = treasury value = -1200 }
command = { type = explorer which = 365 }
command = { type = explorer which = 362 }
command = { type = colonists value = 2 }

    }
}

event = {
    id = 295291
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _1"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1545 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1570 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -600 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}

event = {
    id = 295292
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _2"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1575 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1595 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -700 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}


event = {
    id = 295293
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _3"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1600 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1630 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -600 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}


event = {
    id = 295294
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _4"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1635 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1670 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -800 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}


event = {
    id = 295295
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _5"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1675 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1700 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -600 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}


event = {
    id = 295296
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _6"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1705 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1730 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -600 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}


event = {
    id = 295297
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _7"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1735 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1760 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -600 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}


event = {
    id = 295298
    trigger = { 

                flag = HUN_NAVAL

                owned = { province = 365 data = -1 } 
		owned = { province = 362 data = -1 } 
                owned = { province = 368 data = -1 } 
              
          atwar = no
  stability = 1
    }
    random = no
    country = HUN
    name = " -  _8"
    desc = " ,     -,         .      ?"
    style = 2
    date = { day = 1 month = january year = 1765 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1820 } 

    action_a = { 
        name = "   "
    }
   action_b = { 
        name = "  "
command = { type = treasury value = -600 }
command = { type = conquistador which = 365 }
command = { type = conquistador which = 365 }
command = { type = colonists value = 2 }
    }
}



event = {
    id = 295299
    trigger = { 

                flag = HUN_NAVAL
    }
    random = no
    country = HUN
    name = "    "
    desc = " ,                . ,  ,   ,           ."
    style = 2
    date = { day = 1 month = may year = 1640 } 
    offset = 3000
    deathdate = { day = 1 month = january year = 1660 } 

    action_a = { 
        name = " !"
command = { type = domestic which = ARISTOCRACY value = 2 }
command = { type = domestic which = quality value = 1 }
command = { type = stability value = 1 }
    }
}


event = {
    id = 295684
    trigger = { 

                flag = HUN_NAVAL
    }
    random = no
    country = HUN
    name = "  _1"
    desc = " ,   ,      ,               "" ."
    style = 2
    date = { day = 1 month = may year = 1550 } 
    offset = 3000
    deathdate = { day = 1 month = january year = 1600 } 

    action_a = { 
        name = "  ( )"
        command = { type = domestic which = LAND value = 3 } 
command = { type = domestic which = innovative value = -2 }
command = { type = domestic which = ARISTOCRACY value = 3 }
command = { type = domestic which = MERCANTILISM value = 3 }
command = { type = losebuilding which = 365 value = shipyard }
command = { type = trade value = -700 }
command = { type = naval value = -3000 }
command = { type = clrflag which = HUN_NAVAL }
    }
   action_b = { 
        name = " "
        command = { type = domestic which = ARISTOCRACY value = -1 }
        command = { type = revoltrisk which = 24 value = 8 }
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
    }
}

event = {
    id = 295683
    trigger = { 

                flag = HUN_NAVAL
    }
    random = no
    country = HUN
    name = "  _2"
    desc = " ,   ,      ,               "" ."
    style = 2
    date = { day = 1 month = may year = 1610 } 
    offset = 3000
    deathdate = { day = 1 month = january year = 1630 } 

    action_a = { 
        name = "  ( )"
        command = { type = domestic which = LAND value = 3 } 
command = { type = domestic which = innovative value = -2 }
command = { type = domestic which = ARISTOCRACY value = 3 }
command = { type = domestic which = MERCANTILISM value = 3 }
command = { type = losebuilding which = 365 value = shipyard }
command = { type = trade value = -700 }
command = { type = naval value = -3000 }
command = { type = clrflag which = HUN_NAVAL }
    }
   action_b = { 
        name = " "
        command = { type = domestic which = ARISTOCRACY value = -1 }
        command = { type = revoltrisk which = 24 value = 8 }
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
    }
}