
#
#    - AR -  
#
#

#
#
# 
#


event = {
   id = 292380
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 14 }
      command = { type = transports which = -1 value = 10 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292381
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 8 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292382
   random = no
   country = ENG

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292383
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 18 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292384
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 20 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292385
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292386
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
   date = { day = 17 month = november year = 1455 }

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 14 }
      command = { type = transports which = -1 value = 6 }
      }
}


event = {
   id = 292388
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
   date = { day = 17 month = november year = 1450 }

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 18 }   
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292389
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 17 month = november year = 1495 }

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
     command = { type = warships which = -1 value = 5 }  
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292390
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
   date = { day = 17 month = november year = 1535 }

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 } 
      }
}

event = {
   id = 292391
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
   date = { day = 17 month = november year = 1580 }

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 } 
      }
}

event = {
   id = 292392
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
   date = { day = 17 month = november year = 1630 }

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292393
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
   date = { day = 17 month = november year = 1670 }

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 6 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292394
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
   date = { day = 17 month = november year = 1720 }

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292395
   random = no
   country = ENG
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
   date = { day = 17 month = november year = 1760 }

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}


#
#
#  - 
#
#




event = {
   id = 293180
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 10 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 293181
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 293182
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
   date = { day = 1 month = january year = 1590 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 20 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 293183
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
   date = { day = 1 month = january year = 1630 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1620 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 293184
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1690 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 293185
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1730 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}



event = {
   id = 293190
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1530 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1576 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 5 }
      command = { type = transports which = -1 value = 6 } 
      }
}

event = {
   id = 293191
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1600 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 6 } 
      }
}

event = {
   id = 293192
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1640 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293193
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1680 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293194
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293195
   random = no
   country = HOL
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
   date = { day = 1 month = january year = 1760 } 
    offset = 600
    deathdate = { day = 1 month = january year = 1780 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#




event = {
   id = 292480
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 10 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292481
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 8 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292482
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292483
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 8 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292484
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 16 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292485
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
   date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 14 }
      command = { type = transports which = -1 value = 8 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292486
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
   date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1460 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 16 }
      command = { type = transports which = -1 value = 8 }
      }
}


event = {
   id = 292488
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1460 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 18 }   
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292489
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }  
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292490
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1550 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 } 
      }
}

event = {
   id = 292491
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1600 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 } 
      }
}

event = {
   id = 292492
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1660 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292493
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1690 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292494
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 14 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292495
   random = no
   country = FRA
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1780 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 14 }
      command = { type = transports which = -1 value = 8 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
#  - -
#

#
# 
#


event = {
   id = 292780
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 5 }
      command = { type = transports which = -1 value = 10 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292781
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}



event = {
   id = 292784
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 16 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}



event = {
   id = 292786
   random = no
   country = CAS
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1460 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 10 }
      command = { type = transports which = -1 value = 4 }
      }
}
event = {
   id = 292787
   random = no
   country = ARG
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1460 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 10 }
      command = { type = transports which = -1 value = 4 }
      }
}



event = {
   id = 292788
   random = no
   country = CAS
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
   date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }   
      }
}

event = {
   id = 292796
   random = no
   country = ARG
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
   date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292789
   random = no
   country = CAS
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }   
      }
}

event = {
   id = 292792
   random = no
   country = ARG
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }   
      }
}

event = {
   id = 292793
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }   
      }
}

event = {
   id = 292790
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1550 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 8 } 
      }
}

event = {
   id = 292791
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
   date = { day = 1 month = january year = 1575 }
    offset = 900
    deathdate = { day = 30 month = December year = 1595 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 8 } 
      }
}



event = {
   id = 292794
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 }

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 3 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292795
   random = no
   country = SPA
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1780 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#


event = {

   id = 292880
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 5 }
      command = { type = transports which = -1 value = 10 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292881
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 


   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 10 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}



event = {
   id = 292884
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 12 }
      command = { type = transports which = -1 value = 16 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}



event = {
   id = 292886
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 4 }
      }
}


event = {
   id = 292888
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1460 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }  
      }
}

event = {
   id = 292889
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292890
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1550 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 8 } 
      }
}

event = {
   id = 292891
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
   date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 8 } 
      }
}



event = {
   id = 292894
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 3 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292895
   random = no
   country = POR
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1780 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#


event = {
   id = 292680
   random = no
   country = SWE

trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 5 }
      command = { type = transports which = -1 value = 8 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292681
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292682
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292683
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1657 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292684
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
   date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292685
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292686
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 12 }
      command = { type = transports which = -1 value = 4 }
      }
}


event = {
   id = 292688
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292689
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1525 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292690
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1550 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 292691
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 292692
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 4 } 
      }
}

event = {
   id = 292693
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 292694
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 3 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292695
   random = no
   country = SWE
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1780 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#
event = {
   id = 292580
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 8 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292581
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292582
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 292583
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292584
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 8 }
      command = { type = transports which = -1 value = 6 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292585
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 292586
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 12 }
      command = { type = transports which = -1 value = 4 }
      }
}


event = {
   id = 292588
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292589
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 292590
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1550 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 292591
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 292592
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 4 } 
      }
}

event = {
   id = 292593
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 292594
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 3 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 292595
   random = no
   country = DAN
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1780 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#


event = {
   id = 293380
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 12 }
      command = { type = gainmanufactory which = 369 value = weapons }
      }
}

event = {
   id = 293381
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 293382
   random = no
   country = HAB

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = navalequipment }
      }
}

event = {
   id = 293383
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 5 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 293384
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}

event = {
   id = 293385
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 293386
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 6 }
      }
}



event = {
   id = 293388
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293389
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 10 }   
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293390
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293391
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293392
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293393
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293394
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293395
   random = no
   country = HAB
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#



event = {
   id = 293280
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}

event = {
   id = 293281
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 8 }
      command = { type = transports which = -1 value = 2 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 293282
   random = no
   country = TUR

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 }
      }
}





event = {
   id = 293285
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
       command = { type = galleys which = -1 value = 6 }
      }
}

event = {
   id = 293286
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = galleys which = -1 value = 6 }
      }
}



event = {
   id = 293288
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights } 
      }
}

event = {
   id = 293289
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }   
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293290
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293291
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
command = { type = galleys which = -1 value = 10 }
      }
}





event = {
   id = 293294
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      }
}

event = {
   id = 293295
   random = no
   country = TUR
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}


#
# 
#


event = {
   id = 293480
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293481
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 293482
   random = no
   country = BOH

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293483
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 293484
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}

event = {
   id = 293485
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293486
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}



event = {
   id = 293488
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293489
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 293490
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293491
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293492
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293493
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293494
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293495
   random = no
   country = BOH
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      }
}

#
# 
#


event = {
   id = 293580
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 12 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293581
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293582
   random = no
   country = POL

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 12 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293583
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293584
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}

event = {
   id = 293585
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293586
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}



event = {
   id = 293588
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }  
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293589
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293590
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293591
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293592
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293593
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293594
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293595
   random = no
   country = POL
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
#  
#

event = {
   id = 293680
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 293681
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293682
   random = no
   country = HUN

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 12 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293683
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293684
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}



event = {
   id = 293686
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}



event = {
   id = 293688
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293689
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293690
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 293691
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293692
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293693
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293694
   random = no
   country = HUN
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}


#
# 
#


event = {
   id = 293780
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293781
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293782
   random = no
   country = LIT

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 12 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293783
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293784
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}



event = {
   id = 293786
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}



event = {
   id = 293788
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293789
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293790
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293791
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293792
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293793
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293794 
   random = no
   country = LIT
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}


#
# - 
#


event = {
   id = 293880
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293881
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293882
   random = no
   country = RUS

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 12 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293883
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 600 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293884
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 800 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}



event = {
   id = 293886
   random = no
   country = MOS
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}



event = {
   id = 293888
   random = no
   country = MOS
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293889
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293890
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293891
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293892
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 293893
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 293894 
   random = no
   country = RUS
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

#
# 
#


event = {
   id = 293980
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293981
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 293982
   random = no
   country = BAY

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 293983
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 293984
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      }
}

event = {
   id = 293985
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 293986
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 1000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      }
}



event = {
   id = 293988
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}

event = {
   id = 293989
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 293990
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293991
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293992
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293993
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293994
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 293995
   random = no
   country = BAY
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}


#
# -
#

event = {
   id = 294080
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294081
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 294082
   random = no
   country = BRA

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 294083
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294084
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294085
   random = no
   country = PRU
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294086
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      }
}



event = {
   id = 294088
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 } 
      }
}

event = {
   id = 294089
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 294090
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294091
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294092
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 294093
   random = no
   country = BRA
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294094
   random = no
   country = PRU
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 4 } 
      }
}

event = {
   id = 294095
   random = no
   country = PRU
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 14 }
      command = { type = transports which = -1 value = 6 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}



#
# 
# 


event = {
   id = 294180
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      }
}

event = {
   id = 294181
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294182
   random = no
   country = SAC

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 294183
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294184
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      }
}

event = {
   id = 294185
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294186
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
      }
}



event = {
   id = 294188
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
      }
}

event = {
   id = 294189
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 294190
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294191
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294192
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 294193
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294194
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 4 } 
      }
}

event = {
   id = 294195
   random = no
   country = SAC
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 14 }
      command = { type = transports which = -1 value = 6 } 
      }
}



#
# 
#




event = {
   id = 294481
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 10 }
      }
}



event = {
   id = 294483
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294484
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
      }
}

event = {
   id = 294485
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 3 } 
      }
}



event = {
   id = 294489
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainmanufactory which = -1 value = goods }
      }
}

event = {
   id = 294490
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      }
}

event = {
   id = 294491
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      }
}

event = {
   id = 294492
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      }
}

event = {
   id = 294493
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 } 
      }
}

event = {
   id = 294494
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 } 
      }
}

event = {
   id = 294495
   random = no
   country = VEN
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}



#
# 
#


event = {
   id = 294580
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 6 }
      }
}

event = {
   id = 294581
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 4 }
      }
}

event = {
   id = 294582
   random = no
   country = SAV

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 5 }
      }
}

event = {
   id = 294583
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294584
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294585
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 4 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294586
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 2000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
command = { type = galleys which = -1 value = 4 }   
      }
}



event = {
   id = 294588
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
command = { type = galleys which = -1 value = 4 }    
      }
}

event = {
   id = 294589
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 294590
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294591
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294592
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 294593
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 } 
      }
}

event = {
   id = 294594
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294595
   random = no
   country = SAV
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

#
# 
#


event = {
   id = 294680
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 6 }
      }
}

event = {
   id = 294681
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 4 }
      }
}

event = {
   id = 294682
   random = no
   country = NAP

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 5 }
      }
}

event = {
   id = 294683
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294684
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294685
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 4 }
      }
}

event = {
   id = 294686
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 5000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
command = { type = galleys which = -1 value = 4 }   
      }
}



event = {
   id = 294688
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
command = { type = galleys which = -1 value = 4 }    
      }
}

event = {
   id = 294689
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 294690
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294691
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294692
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 294693
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 } 
      }
}

event = {
   id = 294694
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294695
   random = no
   country = NAP
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#


event = {
   id = 294780
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 6 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294781
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 4 }
      }
}

event = {
   id = 294782
   random = no
   country = TOS

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 5 }

      }
}

event = {
   id = 294783
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294784
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294785
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 4 }
      }
}

event = {
   id = 294786
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 2000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
command = { type = galleys which = -1 value = 4 }    
      }
}



event = {
   id = 294788
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
command = { type = galleys which = -1 value = 4 }    
      }
}

event = {
   id = 294789
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 294790
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294791
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294792
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294793
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 } 
      }
}

event = {
   id = 294794
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294795
   random = no
   country = TOS
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
# 
#


event = {
   id = 294880
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294881
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 4 }
      }
}

event = {
   id = 294882
   random = no
   country = SCO

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294883
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294884
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294885
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 4 }
      }
}

event = {
   id = 294886
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 2000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
command = { type = warships which = -1 value = 1 }
      command = { type = transports which = -1 value = 2 }  
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}



event = {
   id = 294888
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
command = { type = galleys which = -1 value = 4 }   
      }
}

event = {
   id = 294889
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 294890
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294891
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294892
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294893
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 } 
      }
}

event = {
   id = 294894
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294895
   random = no
   country = SCO
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

#
# 
#


event = {
   id = 294980
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 294981
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 4 }

      }
}

event = {
   id = 294982
   random = no
   country = MLO

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294983
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294984
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
command = { type = transports which = -1 value = 2 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294985
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 4 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294986
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 2000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
command = { type = warships which = -1 value = 1 }
      command = { type = transports which = -1 value = 2 }  
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}



event = {
   id = 294988
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
command = { type = galleys which = -1 value = 4 }   
      command = { type = gainbuilding which = -1 value = cityrights }  
      }
}

event = {
   id = 294989
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      }
}

event = {
   id = 294990
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294991
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294992
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294993
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 } 
      }
}

event = {
   id = 294994
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 294995
   random = no
   country = MLO
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

#
#  
#


event = {
   id = 295080
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 1 }
      command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 295081
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = galleys which = -1 value = 4 }
      }
}

event = {
   id = 295082
   random = no
   country = PAP

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 295083
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { trade = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
command = { type = warships which = -1 value = 3 } 
command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 295084
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { trade = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1680 }
    offset = 900
    deathdate = { day = 30 month = December year = 1710 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 1 } 
command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 295085
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 200 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 10000 }
command = { type = warships which = -1 value = 2 } 
command = { type = transports which = -1 value = 2 }
      }
}

event = {
   id = 295086
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { trade = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1455 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 2000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 6000 }
command = { type = warships which = -1 value = 1 }
      command = { type = transports which = -1 value = 2 }  
      }
}



event = {
   id = 295088
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 2 }
}
   name = "2-  "
   desc = ""
    date = { day = 1 month = january year = 1450 }
    offset = 900
    deathdate = { day = 30 month = December year = 1470 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 5000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 3000 }
command = { type = galleys which = -1 value = 4 }   
      }
}

event = {
   id = 295089
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 3 }
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      }
}

event = {
   id = 295090
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 1 }
      command = { type = transports which = -1 value = 1 } 
      }
}

event = {
   id = 295091
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 295092
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 6 }
}
   name = "6-  "
   desc = ""
    date = { day = 1 month = january year = 1630 }
    offset = 900
    deathdate = { day = 30 month = December year = 1650 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 295093
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 7 }
}
   name = "7-  "
   desc = ""
    date = { day = 1 month = january year = 1670 }
    offset = 900
    deathdate = { day = 30 month = December year = 1700 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 3 } 
      }
}

event = {
   id = 295094
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 295095
   random = no
   country = PAP
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = treasury value = 100 }
      command = { type = stability value = 1 }
      command = { type = land value = 5000 }
      command = { type = warships which = -1 value = 4 }
      command = { type = transports which = -1 value = 2 } 
      }
}

#################################

#Help for Ai - HOL#
event = {

	id = 191001
trigger = {

        ai = yes
	}
	random = no
	country = HOL
	name = "  -   !"
	desc = "    "
	style = 3

	date = { day = 1 month = january year = 1560 }
	offset = 30
	deathdate = { day = 1 month = january year = 1589 }

	action_a ={				
		name = "  !"
		command = { type = warships which = -1 value = 20 }
                command = { type = transports which = -1 value = 10 }
                command = { type = naval value = 40000 }
                command = { type = merchants  value = 6 }
		command = { type = colonists  value = 6 }
                command = { type = treasury value = 600 }
	}
}


######
#
# 
#
#

event = {
   id = 296701
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { trade = 3 }
}
   name = "3-  "
   desc = ""
   date = { day = 1 month = january year = 1510 }
    offset = 900
    deathdate = { day = 30 month = December year = 1540 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }
      command = { type = gainmanufactory which = -1 value = weapons }
      }
}

event = {
   id = 296702
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { trade = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1550 }
    offset = 900
    deathdate = { day = 30 month = December year = 1570 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 8 }
      command = { type = transports which = -1 value = 2 }
      command = { type = merchants  value = 6 }
      command = { type = colonists  value = 6 }
      }
}

event = {
   id = 296703
   random = no
   country = BYZ

trigger = {  
ai = yes
NOT = { trade = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1590 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 10000 }
      command = { type = naval   value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 3 }
      command = { type = transports which = -1 value = 2 }
      }
}





event = {
   id = 296704
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { trade = 8 }
}
   name = "8-  "
   desc = ""
     date = { day = 1 month = january year = 1730 }
    offset = 900
    deathdate = { day = 30 month = December year = 1750 } 

   action_a = {
      name = "OK"
      command = { type = trade value = 16000 }
      command = { type = naval   value = 10000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
       command = { type = galleys which = -1 value = 6 }
      }
}


event = {
   id = 296707
   random = no
   country = BYZ
trigger = {  
ai = yes
}
   name = "3-  "
   desc = ""
    date = { day = 1 month = january year = 1495 }
    offset = 900
    deathdate = { day = 30 month = December year = 1530 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = galleys which = -1 value = 6 }   
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}

event = {
   id = 296708
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { infra = 4 }
}
   name = "4-  "
   desc = ""
    date = { day = 1 month = january year = 1535 }
    offset = 900
    deathdate = { day = 30 month = December year = 1560 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 10000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 2 }
      command = { type = transports which = -1 value = 2 } 
      }
}

event = {
   id = 296709
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { infra = 5 }
}
   name = "5-  "
   desc = ""
    date = { day = 1 month = january year = 1580 }
    offset = 900
    deathdate = { day = 30 month = December year = 1610 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = treasury value = 300 }
      command = { type = stability value = 1 }
      command = { type = land value = 7000 }
      command = { type = gainbuilding which = -1 value = cityrights }
command = { type = galleys which = -1 value = 10 }
      }
}





event = {
   id = 296710
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { infra = 8 }
}
   name = "8-  "
   desc = ""
    date = { day = 1 month = january year = 1720 }
    offset = 900
    deathdate = { day = 30 month = December year = 1740 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 16000 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 6 }
      command = { type = transports which = -1 value = 4 } 
      }
}

event = {
   id = 296711
   random = no
   country = BYZ
trigger = {  
ai = yes
NOT = { infra = 9 }
}
   name = "9-  "
   desc = ""
    date = { day = 1 month = january year = 1760 }
    offset = 900
    deathdate = { day = 30 month = December year = 1800 } 

   action_a = {
      name = "OK"
      command = { type = infra value = 13000 }
      command = { type = land value = 5000 }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = gainbuilding which = -1 value = cityrights }
      command = { type = warships which = -1 value = 10 }
      command = { type = transports which = -1 value = 4 } 
      command = { type = gainmanufactory which = -1 value = refinery }
      }
}